Core/Misc: Kill Whitespace ...
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@@ -1264,7 +1264,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
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Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(),
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opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter);
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}
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// Then check if player is sending packets not allowed
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if (!IsOpcodeAllowed(p.GetOpcode()))
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{
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