[7376] Allow store in spell_area.aura_spell negative values for "not has aura" requirement. Author: VladimirMangos
Also
* Allow have in aura_spell spells with SPELL_AURA_PHASE in first effect.
* Allow negative aura_spell chaining in spell_area table.
* Better check at loading duplicate data (by requiremnt set) in spell_area table.
--HG--
branch : trunk
This commit is contained in:
+46
-31
@@ -1905,22 +1905,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_modifier.m_amount = caster->SpellHealingBonus(m_target, GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE);
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return;
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}
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// some auras applied at aura apply
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(itr->second->autocast && itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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// AT REMOVE
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else
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@@ -1985,21 +1969,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_target->SetReducedThreatPercent(0, 0);
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return;
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}
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// some auras remove at aura remove
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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}
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}
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}
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// AT APPLY & REMOVE
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@@ -2250,6 +2219,29 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_target->RemovePetAura(petSpell);
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return;
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}
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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// some auras remove at aura remove
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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// some auras applied at aura apply
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else if(itr->second->autocast)
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{
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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}
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}
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void Aura::HandleAuraMounted(bool apply, bool Real)
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@@ -6599,6 +6591,29 @@ void Aura::HandlePhase(bool apply, bool Real)
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m_target->SetPhaseMask(apply ? GetMiscValue() : PHASEMASK_NORMAL,false);
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((Player*)m_target)->GetSession()->SendSetPhaseShift(apply ? GetMiscValue() : PHASEMASK_NORMAL);
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if(GetEffIndex()==0)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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// some auras remove at aura remove
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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// some auras applied at aura apply
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else if(itr->second->autocast)
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{
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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}
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}
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else
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m_target->SetPhaseMask(apply ? GetMiscValue() : PHASEMASK_NORMAL,false);
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+47
-16
@@ -2688,7 +2688,7 @@ void SpellMgr::LoadSpellAreas()
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spellArea.questStart = fields[2].GetUInt32();
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spellArea.questStartCanActive = fields[3].GetBool();
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spellArea.questEnd = fields[4].GetUInt32();
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spellArea.auraSpell = fields[5].GetUInt32();
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spellArea.auraSpell = fields[5].GetInt32();
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spellArea.raceMask = fields[6].GetUInt32();
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spellArea.gender = Gender(fields[7].GetUInt8());
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spellArea.autocast = fields[8].GetBool();
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@@ -2699,10 +2699,35 @@ void SpellMgr::LoadSpellAreas()
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continue;
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}
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if(mSpellAreaForAuraMap.find(spellArea.spellId)!=mSpellAreaForAuraMap.end())
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that already listed in table itself", spell,spellArea.auraSpell);
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continue;
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bool ok = true;
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SpellAreaMapBounds sa_bounds = GetSpellAreaMapBounds(spellArea.spellId);
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for(SpellAreaMap::const_iterator itr = sa_bounds.first; itr != sa_bounds.second; ++itr)
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{
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if(spellArea.spellId && itr->second.spellId && spellArea.spellId != itr->second.spellId)
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continue;
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if(spellArea.areaId && itr->second.areaId && spellArea.areaId!= itr->second.areaId)
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continue;
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if(spellArea.questStart && itr->second.questStart && spellArea.questStart!= itr->second.questStart)
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continue;
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if(spellArea.auraSpell && itr->second.auraSpell && spellArea.auraSpell!= itr->second.auraSpell)
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continue;
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if(spellArea.raceMask && itr->second.raceMask && (spellArea.raceMask & itr->second.raceMask)==0)
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continue;
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if(spellArea.gender != GENDER_NONE && itr->second.gender != GENDER_NONE && spellArea.gender!= itr->second.gender)
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continue;
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// duplicate by requirements
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ok =false;
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break;
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}
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if(!ok)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` already listed with similar requirements.", spell);
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continue;
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}
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}
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if(spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
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@@ -2734,33 +2759,33 @@ void SpellMgr::LoadSpellAreas()
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if(spellArea.auraSpell)
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{
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellArea.auraSpell);
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(abs(spellArea.auraSpell));
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if(!spellInfo)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,abs(spellArea.auraSpell));
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continue;
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}
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY)
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy aura in effect 0", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell));
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continue;
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}
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if(spellArea.auraSpell==spellArea.spellId)
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if(abs(spellArea.auraSpell)==spellArea.spellId)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,spellArea.auraSpell);
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,abs(spellArea.auraSpell));
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continue;
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}
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// not allow autocast chains by auraSpell field
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if(spellArea.autocast)
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// not allow autocast chains by auraSpell field (but allow use as alternative if not present)
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if(spellArea.autocast && spellArea.auraSpell > 0)
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{
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bool chain = false;
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SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
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for(SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
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{
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if(itr->second->autocast)
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if(itr->second->autocast && itr->second->auraSpell > 0)
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{
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chain = true;
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break;
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@@ -2776,7 +2801,7 @@ void SpellMgr::LoadSpellAreas()
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SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
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for(SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
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{
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if(itr2->second.autocast && itr2->second.auraSpell)
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if(itr2->second.autocast && itr2->second.auraSpell > 0)
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{
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chain = true;
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break;
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@@ -2824,7 +2849,7 @@ void SpellMgr::LoadSpellAreas()
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// for search at aura apply
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if(spellArea.auraSpell)
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mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(spellArea.auraSpell,sa));
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mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell),sa));
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++count;
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} while( result->NextRow() );
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@@ -3123,8 +3148,14 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
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if(auraSpell)
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{
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// not have expected aura
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if(!player || !player->HasAura(auraSpell,0))
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if(!player)
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return false;
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if(auraSpell > 0)
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// have expected aura
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return player->HasAura(auraSpell,0);
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else
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// not have expected aura
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return !player->HasAura(-auraSpell,0);
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}
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return true;
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+1
-1
@@ -726,7 +726,7 @@ struct SpellArea
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uint32 areaId; // zone/subzone/or 0 is not limited to zone
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uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
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uint32 questEnd; // quest end (quest don't must be rewarded for spell apply)
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uint32 auraSpell; // spell aura must be applied for spell apply
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int32 auraSpell; // spell aura must be applied for spell apply )if possitive) and it don't must be applied in other case
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uint32 raceMask; // can be applied only to races
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Gender gender; // can be applied only to gender
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bool questStartCanActive; // if true then quest start can be active (not only rewarded)
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7374"
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#define REVISION_NR "7376"
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#endif // __REVISION_NR_H__
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