diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index ce62a20d03..8f0e285f4b 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -60,11 +60,9 @@ bool BattlegroundSA::SetupBattleground() bool BattlegroundSA::ResetObjs() { - - for (int i = BG_SA_BOAT_ONE; i <= BG_SA_BOAT_TWO; i++) - for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) - if (Player *plr = ObjectAccessor::FindPlayer(itr->first)) - SendTransportsRemove(plr); + for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) + if (Player *plr = ObjectAccessor::FindPlayer(itr->first)) + SendTransportsRemove(plr); uint32 atF = BG_SA_Factions[Attackers]; uint32 defF = BG_SA_Factions[Attackers ? TEAM_ALLIANCE : TEAM_HORDE];