*Fix the bug that devastate requires double rage.

*Fix the bug that cloak of shadows removes postive buffs.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-27 11:54:27 -06:00
parent 4b4956f238
commit 1c5fc7f5d6
2 changed files with 10 additions and 6 deletions
+3
View File
@@ -2496,8 +2496,11 @@ void Spell::cast(bool skipCheck)
// CAST SPELL
SendSpellCooldown();
if(!m_IsTriggeredSpell)
{
TakePower();
TakeReagents(); // we must remove reagents before HandleEffects to allow place crafted item in same slot
}
if(m_spellState == SPELL_STATE_FINISHED) // stop cast if spell marked as finish somewhere in Take*/FillTargetMap
{
+5 -4
View File
@@ -1817,17 +1817,18 @@ void Spell::EffectTriggerSpell(uint32 i)
// Cloak of Shadows
case 35729 :
{
m_caster->RemoveAurasWithDispelType(DISPEL_ALL);
uint32 dispelMask = GetDispellMask(DISPEL_ALL);
Unit::AuraMap& Auras = m_caster->GetAuras();
for(Unit::AuraMap::iterator iter = Auras.begin(); iter != Auras.end(); ++iter)
{
// remove all harmful spells on you...
if(// only affect magic spells
iter->second->GetSpellProto()->DmgClass == SPELL_DAMAGE_CLASS_MAGIC
SpellEntry const* spell = iter->second->GetSpellProto();
if((spell->DmgClass == SPELL_DAMAGE_CLASS_MAGIC // only affect magic spells
|| ((1<<spell->Dispel) & dispelMask))
// ignore positive and passive auras
&& !iter->second->IsPositive() && !iter->second->IsPassive())
{
m_caster->RemoveAurasDueToSpell(iter->second->GetSpellProto()->Id);
m_caster->RemoveAurasDueToSpell(spell->Id);
iter = Auras.begin();
}
}