[7967] Removed unused field. Author: tomrus88
--HG-- branch : trunk
This commit is contained in:
+14
-4
@@ -51,14 +51,18 @@ Corpse::~Corpse()
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void Corpse::AddToWorld()
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{
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///- Register the corpse for guid lookup
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if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this);
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if(!IsInWorld())
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ObjectAccessor::Instance().AddObject(this);
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Object::AddToWorld();
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}
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void Corpse::RemoveFromWorld()
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{
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///- Remove the corpse from the accessor
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if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this);
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if(IsInWorld())
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ObjectAccessor::Instance().RemoveObject(this);
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Object::RemoveFromWorld();
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}
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@@ -163,11 +167,15 @@ bool Corpse::LoadFromDB(uint32 guid, QueryResult *result, uint32 InstanceId)
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if(!LoadFromDB(guid, fields))
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{
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if (!external) delete result;
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if (!external)
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delete result;
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return false;
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}
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if (!external) delete result;
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if (!external)
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delete result;
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return true;
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}
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@@ -191,11 +199,13 @@ bool Corpse::LoadFromDB(uint32 guid, Field *fields)
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m_time = time_t(fields[6].GetUInt64());
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m_type = CorpseType(fields[7].GetUInt32());
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if(m_type >= MAX_CORPSE_TYPE)
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{
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sLog.outError("Corpse (guidlow %d, owner %d) have wrong corpse type, not load.",GetGUIDLow(),GUID_LOPART(GetOwnerGUID()));
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return false;
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}
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uint32 instanceid = fields[8].GetUInt32();
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uint32 phaseMask = fields[9].GetUInt32();
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@@ -98,7 +98,6 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32
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m_radius = radius;
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m_effIndex = effIndex;
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m_spellId = spellId;
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m_casterGuid = caster->GetGUID();
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m_updateTimer = 0;
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return true;
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}
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@@ -106,7 +105,7 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32
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Unit* DynamicObject::GetCaster() const
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{
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// can be not found in some cases
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return ObjectAccessor::GetUnit(*this,m_casterGuid);
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return ObjectAccessor::GetUnit(*this, GetCasterGUID());
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}
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void DynamicObject::Update(uint32 p_time)
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@@ -41,7 +41,7 @@ class DynamicObject : public WorldObject
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uint32 GetSpellId() const { return m_spellId; }
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uint32 GetEffIndex() const { return m_effIndex; }
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uint32 GetDuration() const { return m_aliveDuration; }
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uint64 GetCasterGUID() const { return m_casterGuid; }
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uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); }
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Unit* GetCaster() const;
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float GetRadius() const { return m_radius; }
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bool IsAffecting(Unit *unit) const { return m_affected.find(unit) != m_affected.end(); }
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@@ -58,7 +58,6 @@ class DynamicObject : public WorldObject
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GridReference<DynamicObject> &GetGridRef() { return m_gridRef; }
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protected:
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uint64 m_casterGuid;
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uint32 m_spellId;
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uint32 m_effIndex;
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int32 m_aliveDuration;
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