Scripts/Ulduar:

* Move Knock achievements back to Freya's script
* Better improvement to Con-Speed-Atory achievement
* Remove Rare Cache of Winter when encounter time is bigger then 3 minutes
This commit is contained in:
Lopin
2011-06-27 18:42:38 +02:00
parent 3214bf3bac
commit 1c04403866
4 changed files with 131 additions and 69 deletions
@@ -221,6 +221,7 @@ enum FreyaEvents
#define WAVE_TIME 60000 // Normal wave is one minute
#define TIME_DIFFERENCE 10000 // If difference between waveTime and WAVE_TIME is bigger then TIME_DIFFERENCE, schedule EVENT_WAVE in 10 seconds
#define DATA_GETTING_BACK_TO_NATURE 1
#define DATA_KNOCK_ON_WOOD 2
class npc_iron_roots : public CreatureScript
{
@@ -380,8 +381,6 @@ class boss_freya : public CreatureScript
}
}
instance->SetData(DATA_KNOCK_ON_WOOD_ACHIEVEMENTS, elderCount);
if (Elder[0]->isAlive())
{
Elder[0]->CastSpell(me, SPELL_BRIGHTLEAF_ESSENCE, true);
@@ -417,6 +416,8 @@ class boss_freya : public CreatureScript
{
case DATA_GETTING_BACK_TO_NATURE:
return attunedToNature;
case DATA_KNOCK_ON_WOOD:
return elderCount;
}
return 0;
@@ -1629,6 +1630,66 @@ class achievement_getting_back_to_nature : public AchievementCriteriaScript
}
};
class achievement_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_on_wood() : AchievementCriteriaScript("achievement_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) >= 1)
return true;
return false;
}
};
class achievement_knock_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_knock_on_wood() : AchievementCriteriaScript("achievement_knock_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) >= 2)
return true;
return false;
}
};
class achievement_knock_knock_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_knock_knock_on_wood() : AchievementCriteriaScript("achievement_knock_knock_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) == 3)
return true;
return false;
}
};
void AddSC_boss_freya()
{
new boss_freya();
@@ -1649,4 +1710,7 @@ void AddSC_boss_freya()
new spell_freya_attuned_to_nature_dose_reduction();
new spell_freya_iron_roots();
new achievement_getting_back_to_nature();
new achievement_knock_on_wood();
new achievement_knock_knock_on_wood();
new achievement_knock_knock_knock_on_wood();
}
@@ -376,6 +376,29 @@ class instance_ulduar : public InstanceMapScript
}
}
void OnCreatureDeath(Creature* creature)
{
switch (creature->GetEntry())
{
case NPC_CORRUPTED_SERVITOR:
case NPC_MISGUIDED_NYMPH:
case NPC_GUARDIAN_LASHER:
case NPC_FOREST_SWARMER:
case NPC_MANGROVE_ENT:
case NPC_IRONROOT_LASHER:
case NPC_NATURES_BLADE:
case NPC_GUARDIAN_OF_LIFE:
if (!conSpeedAtory)
{
DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, CRITERIA_CON_SPEED_ATORY);
conSpeedAtory = true;
}
break;
default:
break;
}
}
void ProcessEvent(GameObject* /*gameObject*/, uint32 eventId)
{
// Flame Leviathan's Tower Event triggers
@@ -442,7 +465,7 @@ class instance_ulduar : public InstanceMapScript
if (state == DONE)
{
if (GameObject* HodirRareCache = instance->GetGameObject(HodirRareCacheGUID))
if (GetData(DATA_HODIR_RARE_CACHE) == 1)
if (GetData(DATA_HODIR_RARE_CACHE))
HodirRareCache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (GameObject* HodirChest = instance->GetGameObject(HodirChestGUID))
HodirChest->SetRespawnTime(HodirChest->GetRespawnDelay());
@@ -482,16 +505,13 @@ class instance_ulduar : public InstanceMapScript
break;
case DATA_HODIR_RARE_CACHE:
HodirRareCacheData = data;
break;
case DATA_KNOCK_ON_WOOD_ACHIEVEMENTS:
elderCount = data;
break;
case DATA_CON_SPEED_ATORY_ACHIEVEMENT:
if (!conSpeedAtory)
if (!HodirRareCacheData)
{
DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, CRITERIA_CON_SPEED_ATORY);
conSpeedAtory = true;
if (Creature* Hodir = instance->GetCreature(HodirGUID))
if (GameObject* gameObject = instance->GetGameObject(HodirRareCacheGUID))
Hodir->RemoveGameObject(gameObject, false);
}
break;
default:
break;
}
@@ -590,33 +610,13 @@ class instance_ulduar : public InstanceMapScript
{
case TYPE_COLOSSUS:
return Encounter[type];
break;
case DATA_HODIR_RARE_CACHE:
return HodirRareCacheData;
break;
}
return 0;
}
bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* /*player*/, Unit const* /*target*/, uint32 /*miscvalue1*/)
{
switch (criteriaId)
{
case CRITERIA_KNOCK_ON_WOOD_10:
case CRITERIA_KNOCK_ON_WOOD_25:
return elderCount >= 1;
case CRITERIA_KNOCK_KNOCK_ON_WOOD_10:
case CRITERIA_KNOCK_KNOCK_ON_WOOD_25:
return elderCount >= 2;
case CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_10:
case CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_25:
return elderCount == 3;
default:
break;
}
return false;
return 0;
}
std::string GetSaveData()
@@ -67,6 +67,7 @@ enum UlduarBosses
enum UlduarNPCs
{
// General
NPC_LEVIATHAN = 33113,
NPC_IGNIS = 33118,
NPC_RAZORSCALE = 33186,
@@ -93,6 +94,8 @@ enum UlduarNPCs
NPC_VEZAX = 33271,
NPC_YOGGSARON = 33288,
NPC_ALGALON = 32871,
// Mimiron
NPC_LEVIATHAN_MKII = 33432,
NPC_VX_001 = 33651,
NPC_AERIAL_COMMAND_UNIT = 33670,
@@ -119,6 +122,16 @@ enum UlduarNPCs
NPC_BATTLE_PRIEST_GINA = 33330,
NPC_FIELD_MEDIC_PENNY = 32897,
NPC_FIELD_MEDIC_JESSI = 33326,
// Freya's trash NPCs
NPC_CORRUPTED_SERVITOR = 33354,
NPC_MISGUIDED_NYMPH = 33355,
NPC_GUARDIAN_LASHER = 33430,
NPC_FOREST_SWARMER = 33431,
NPC_MANGROVE_ENT = 33525,
NPC_IRONROOT_LASHER = 33526,
NPC_NATURES_BLADE = 33527,
NPC_GUARDIAN_OF_LIFE = 33528,
};
enum UlduarGameObjects
@@ -157,43 +170,7 @@ enum UlduarTowerEvents
EVENT_TOWER_OF_LIFE_DESTROYED = 21030,
};
enum UlduarAchievementCriteriaIds
{
// Flame Leviathan
CRITERIA_UNBROKEN_10 = 10044,
CRITERIA_UNBROKEN_25 = 10045,
CRITERIA_SHUTOUT_10 = 10054,
CRITERIA_SHUTOUT_25 = 10055,
CRITERIA_3_CAR_GARAGE_CHOPPER_10 = 10046,
CRITERIA_3_CAR_GARAGE_SIEGE_10 = 10047,
CRITERIA_3_CAR_GARAGE_DEMOLISHER_10 = 10048,
CRITERIA_3_CAR_GARAGE_CHOPPER_25 = 10049,
CRITERIA_3_CAR_GARAGE_SIEGE_25 = 10050,
CRITERIA_3_CAR_GARAGE_DEMOLISHER_25 = 10051,
// Ignis
CRITERIA_HOT_POCKET_10 = 10430,
CRITERIA_HOT_POCKET_25 = 10431,
// Razorscale
CRITERIA_QUICK_SHAVE_10 = 10062,
CRITERIA_QUICK_SHAVE_25 = 10063,
// Freya
CRITERIA_KNOCK_ON_WOOD_10 = 10447,
CRITERIA_KNOCK_ON_WOOD_25 = 10459,
CRITERIA_KNOCK_KNOCK_ON_WOOD_10 = 10448,
CRITERIA_KNOCK_KNOCK_ON_WOOD_25 = 10460,
CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_10 = 10449,
CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_25 = 10461,
CRITERIA_CON_SPEED_ATORY = 21597, // Timed achievement
};
enum UlduarAchievementData
{
DATA_KNOCK_ON_WOOD_ACHIEVEMENTS = 1,
DATA_CON_SPEED_ATORY_ACHIEVEMENT = 2,
};
#define CRITERIA_CON_SPEED_ATORY 21597
template<class AI>
CreatureAI* GetUlduarAI(Creature* creature)