Script/Commands: Fix a copy paste type in .reload item_set_names command
This commit is contained in:
@@ -949,7 +949,7 @@ public:
|
|||||||
static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
|
static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
|
||||||
{
|
{
|
||||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
|
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
|
||||||
LoadRandomEnchantmentsTable();
|
sObjectMgr->LoadItemSetNames();
|
||||||
handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
|
handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user