Script/Commands: Fix a copy paste type in .reload item_set_names command

This commit is contained in:
Nay
2012-08-05 19:56:35 +01:00
parent 3f42094b9c
commit 1bd8cb9a7c
+1 -1
View File
@@ -949,7 +949,7 @@ public:
static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/) static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
{ {
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names..."); sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
LoadRandomEnchantmentsTable(); sObjectMgr->LoadItemSetNames();
handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded."); handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
return true; return true;
} }