Script/Commands: Fix a copy paste type in .reload item_set_names command
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@@ -949,7 +949,7 @@ public:
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static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
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LoadRandomEnchantmentsTable();
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sObjectMgr->LoadItemSetNames();
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handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
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return true;
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}
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