From 1bb14ba578d6c989fb2b50c18bd0bff40fd6fcc8 Mon Sep 17 00:00:00 2001 From: Shocker Date: Fri, 27 Aug 2010 00:55:51 +0300 Subject: [PATCH] Remove unneeded line in .freeze so it won't bug players, fixes issue #3650 --HG-- branch : trunk --- src/server/game/Chat/Commands/Level3.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index d1663d4193..03427db7c7 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -7084,7 +7084,6 @@ bool ChatHandler::HandleFreezeCommand(const char *args) if (player->IsNonMeleeSpellCasted(true)) player->InterruptNonMeleeSpells(true); player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - player->SetUInt32Value(PLAYER_DUEL_TEAM, 1); //if player class = hunter || warlock remove pet if alive if ((player->getClass() == CLASS_HUNTER) || (player->getClass() == CLASS_WARLOCK))