Isle of Conquest: Corrected message sent when node is claimed or captured.
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@@ -186,7 +186,7 @@ void BattlegroundIC::Update(uint32 diff)
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siege->Respawn(true);
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}
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// we need to confirm this, i am not sure if this every 3 minutes
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// we need to confirm if it is every 3 minutes
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for (uint8 u = (nodePoint[i].faction == TEAM_ALLIANCE ? BG_IC_NPC_DEMOLISHER_1_A : BG_IC_NPC_DEMOLISHER_1_H); u < (nodePoint[i].faction == TEAM_ALLIANCE ? BG_IC_NPC_DEMOLISHER_4_A : BG_IC_NPC_DEMOLISHER_4_H); u++)
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{
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if (Creature* demolisher = GetBGCreature(u))
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@@ -200,7 +200,7 @@ void BattlegroundIC::Update(uint32 diff)
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}
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}
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// the point is waiting for a change on his banner
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// the point is waiting for a change on its banner
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if (nodePoint[i].needChange)
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{
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if (nodePoint[i].timer <= diff)
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