*Merge.
--HG-- branch : trunk
This commit is contained in:
+40
-1
@@ -1606,7 +1606,6 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
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{
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TemporarySummon* pCreature = new TemporarySummon(GetGUID());
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//pCreature->SetInstanceId(GetInstanceId());
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uint32 team = 0;
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if (GetTypeId()==TYPEID_PLAYER)
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team = ((Player*)this)->GetTeam();
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@@ -1646,6 +1645,46 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
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return pCreature;
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}
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Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration)
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{
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Pet* pCreature = new Pet(petType);
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Map *map = GetMap();
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uint32 pet_number = objmgr.GeneratePetNumber();
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if(!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
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{
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sLog.outError("no such creature entry %u", entry);
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delete pCreature;
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return NULL;
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}
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pCreature->Relocate(x, y, z, ang);
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if(!pCreature->IsPositionValid())
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{
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sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY());
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delete pCreature;
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return NULL;
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}
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if(duration > 0)
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pCreature->SetDuration(duration);
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pCreature->SetOwnerGUID(GetGUID());
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pCreature->SetCreatorGUID(GetGUID());
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pCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
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pCreature->GetCharmInfo()->SetPetNumber(pet_number, false);
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pCreature->AIM_Initialize();
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map->Add((Creature*)pCreature);
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AddGuardian(pCreature);
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return pCreature;
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}
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GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime)
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{
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if(!IsInWorld())
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+1
-1
@@ -53,7 +53,7 @@ m_declinedname(NULL)
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// pets always have a charminfo, even if they are not actually charmed
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CharmInfo* charmInfo = InitCharmInfo(this);
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if(type == MINI_PET) // always passive
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if(type == MINI_PET || type == POSSESSED_PET) // always passive
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charmInfo->SetReactState(REACT_PASSIVE);
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else if(type == GUARDIAN_PET) // always aggressive
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charmInfo->SetReactState(REACT_AGGRESSIVE);
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+2
-1
@@ -31,7 +31,8 @@ enum PetType
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HUNTER_PET = 1,
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GUARDIAN_PET = 2,
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MINI_PET = 3,
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MAX_PET_TYPE = 4
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POSSESSED_PET = 4,
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MAX_PET_TYPE = 5
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};
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extern char const* petTypeSuffix[MAX_PET_TYPE];
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+17
-3
@@ -16870,6 +16870,10 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
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case GUARDIAN_PET:
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m_guardianPets.erase(pet->GetGUID());
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break;
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case POSSESSED_PET:
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m_guardianPets.erase(pet->GetGUID());
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pet->RemoveCharmedOrPossessedBy(NULL);
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break;
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default:
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if(GetPetGUID() == pet->GetGUID())
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SetPet(NULL);
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@@ -16955,9 +16959,19 @@ void Player::Uncharm()
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if(!charm)
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return;
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_CHARM);
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS_PET);
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS);
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if(charm->GetTypeId() == TYPEID_UNIT && ((Creature*)charm)->isPet()
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&& ((Pet*)charm)->getPetType() == POSSESSED_PET)
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{
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((Pet*)charm)->Remove(PET_SAVE_AS_DELETED);
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}
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else
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{
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_CHARM);
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS_PET);
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charm->RemoveSpellsCausingAura(SPELL_AURA_MOD_POSSESS);
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}
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assert(!GetCharmGUID());
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}
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void Player::BuildPlayerChat(WorldPacket *data, uint8 msgtype, const std::string& text, uint32 language) const
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@@ -1033,6 +1033,7 @@ class TRINITY_DLL_SPEC Player : public Unit
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int GetTimeInnEnter() const { return time_inn_enter; };
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void UpdateInnerTime (int time) { time_inn_enter = time; };
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Pet* SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 despwtime);
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void RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent = false);
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void RemoveMiniPet();
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Pet* GetMiniPet();
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+15
-9
@@ -2109,21 +2109,27 @@ void Spell::cancel()
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} break;
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}
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finish(false);
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// Unsummon summon as possessed creatures on spell cancel
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for (int i = 0; i < 3; i++)
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if(m_caster->GetTypeId() == TYPEID_PLAYER)
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{
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if (m_spellInfo->Effect[i] == SPELL_EFFECT_SUMMON &&
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(m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED ||
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m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED2 ||
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m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED3))
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for(int i = 0; i < 3; ++i)
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{
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// Possession is removed in the UnSummon function
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if (m_caster->GetCharm())
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((TemporarySummon*)m_caster->GetCharm())->UnSummon();
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if(m_spellInfo->Effect[i] == SPELL_EFFECT_SUMMON &&
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(m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED ||
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m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED2 ||
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m_spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED3))
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{
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((Player*)m_caster)->StopCastingCharm();
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break;
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// Possession is removed in the UnSummon function
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//if (m_caster->GetCharm())
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// ((TemporarySummon*)m_caster->GetCharm())->UnSummon();
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}
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}
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}
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finish(false);
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m_caster->RemoveDynObject(m_spellInfo->Id);
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m_caster->RemoveGameObject(m_spellInfo->Id,true);
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}
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+27
-50
@@ -3732,9 +3732,16 @@ void Spell::EffectSummonGuardian(uint32 i)
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return;
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}
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// trigger
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if(!m_originalCaster || m_originalCaster->GetTypeId() != TYPEID_PLAYER
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&& !((Creature*)m_originalCaster)->isTotem()/*m_spellInfo->Id == 40276*/)
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Player *caster = NULL;
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if(m_originalCaster)
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{
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if(m_originalCaster->GetTypeId() == TYPEID_PLAYER)
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caster = (Player*)m_originalCaster;
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else if(((Creature*)m_originalCaster)->isTotem())
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caster = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself();
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}
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if(!caster)
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{
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EffectSummonWild(i);
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return;
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@@ -3746,20 +3753,20 @@ void Spell::EffectSummonGuardian(uint32 i)
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// Search old Guardian only for players (if casted spell not have duration or cooldown)
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// FIXME: some guardians have control spell applied and controlled by player and anyway player can't summon in this time
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// so this code hack in fact
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if( m_originalCaster->GetTypeId() == TYPEID_PLAYER && (duration <= 0 || GetSpellRecoveryTime(m_spellInfo)==0) )
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if(((Player*)m_originalCaster)->HasGuardianWithEntry(pet_entry))
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if(duration <= 0 || GetSpellRecoveryTime(m_spellInfo)==0)
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if(caster->HasGuardianWithEntry(pet_entry))
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return; // find old guardian, ignore summon
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// in another case summon new
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uint32 level = m_originalCaster->getLevel();
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uint32 level = caster->getLevel();
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// level of pet summoned using engineering item based at engineering skill level
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if(m_originalCaster->GetTypeId()==TYPEID_PLAYER && m_CastItem)
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if(m_CastItem)
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{
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ItemPrototype const *proto = m_CastItem->GetProto();
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if(proto && proto->RequiredSkill == SKILL_ENGINERING)
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{
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uint16 skill202 = ((Player*)m_originalCaster)->GetSkillValue(SKILL_ENGINERING);
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uint16 skill202 = caster->GetSkillValue(SKILL_ENGINERING);
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if(skill202)
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{
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level = skill202/5;
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@@ -3778,18 +3785,6 @@ void Spell::EffectSummonGuardian(uint32 i)
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for(int32 count = 0; count < amount; ++count)
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{
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Pet* spawnCreature = new Pet(GUARDIAN_PET);
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spawnCreature->setActive(m_caster->isActive());
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Map *map = m_caster->GetMap();
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uint32 pet_number = objmgr.GeneratePetNumber();
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if(!spawnCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map,m_caster->GetPhaseMask(),
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m_spellInfo->EffectMiscValue[i], pet_number))
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{
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sLog.outError("no such creature entry %u",m_spellInfo->EffectMiscValue[i]);
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delete spawnCreature;
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return;
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}
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float px, py, pz;
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// If dest location if present
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@@ -3808,47 +3803,27 @@ void Spell::EffectSummonGuardian(uint32 i)
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}
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// Summon if dest location not present near caster
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else
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m_caster->GetClosePoint(px,py,pz,spawnCreature->GetObjectSize());
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m_caster->GetClosePoint(px,py,pz,m_caster->GetObjectSize());
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spawnCreature->Relocate(px,py,pz,m_caster->GetOrientation());
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if(!spawnCreature->IsPositionValid())
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{
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sLog.outError("ERROR: Pet (guidlow %d, entry %d) not created base at creature. Suggested coordinates isn't valid (X: %f Y: %f)",
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spawnCreature->GetGUIDLow(), spawnCreature->GetEntry(), spawnCreature->GetPositionX(), spawnCreature->GetPositionY());
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delete spawnCreature;
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Pet *spawnCreature = caster->SummonPet(m_spellInfo->EffectMiscValue[i], px, py, pz, m_caster->GetOrientation(), GUARDIAN_PET, duration);
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if(!spawnCreature)
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return;
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}
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if(duration > 0)
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spawnCreature->SetDuration(duration);
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spawnCreature->SetOwnerGUID(m_originalCaster->GetGUID());
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spawnCreature->setPowerType(POWER_MANA);
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spawnCreature->SetUInt32Value(UNIT_NPC_FLAGS , 0);
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spawnCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,m_originalCaster->getFaction());
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spawnCreature->SetUInt32Value(UNIT_FIELD_FLAGS,0);
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spawnCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
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spawnCreature->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0);
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spawnCreature->SetCreatorGUID(m_originalCaster->GetGUID());
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spawnCreature->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
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spawnCreature->InitStatsForLevel(level);
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spawnCreature->GetCharmInfo()->SetPetNumber(pet_number, false);
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spawnCreature->AIM_Initialize();
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if(m_originalCaster->GetTypeId()==TYPEID_PLAYER)
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((Player*)m_originalCaster)->AddGuardian(spawnCreature);
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map->Add((Creature*)spawnCreature);
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}
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}
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void Spell::EffectSummonPossessed(uint32 i)
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{
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uint32 creatureEntry = m_spellInfo->EffectMiscValue[i];
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if(!creatureEntry)
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uint32 entry = m_spellInfo->EffectMiscValue[i];
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if(!entry)
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return;
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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@@ -3856,15 +3831,17 @@ void Spell::EffectSummonPossessed(uint32 i)
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uint32 level = m_caster->getLevel();
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float px, py, pz;
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m_caster->GetClosePoint(px, py, pz, DEFAULT_WORLD_OBJECT_SIZE);
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float x, y, z;
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m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE);
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int32 duration = GetSpellDuration(m_spellInfo);
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TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_OR_DEAD_DESPAWN;
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Pet* pet = ((Player*)m_caster)->SummonPet(entry, x, y, z, m_caster->GetOrientation(), POSSESSED_PET, duration);
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if(!pet)
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return;
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Creature* c = m_caster->SummonCreature(creatureEntry, px, py, pz, m_caster->GetOrientation(), summonType, duration);
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if(c) c->SetCharmedOrPossessedBy(m_caster, true);
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pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
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pet->SetCharmedOrPossessedBy(m_caster, true);
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}
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void Spell::EffectTeleUnitsFaceCaster(uint32 i)
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+8
-2
@@ -7648,7 +7648,8 @@ void Unit::SetCharm(Unit* pet)
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void Unit::AddPlayerToVision(Player* plr)
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{
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if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT)
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if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT
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&& !((Creature*)this)->isPet() && !((Creature*)this)->isVehicle())
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{
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setActive(true);
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GetMap()->SwitchGridContainers((Creature*)this, true);
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@@ -7660,7 +7661,8 @@ void Unit::AddPlayerToVision(Player* plr)
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void Unit::RemovePlayerFromVision(Player* plr)
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{
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m_sharedVision.remove(plr);
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if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT)
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if (m_sharedVision.empty() && GetTypeId() == TYPEID_UNIT
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&& !((Creature*)this)->isPet() && !((Creature*)this)->isVehicle())
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{
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setActive(false);
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GetMap()->SwitchGridContainers((Creature*)this, false);
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@@ -12383,6 +12385,10 @@ void Unit::SetCharmedOrPossessedBy(Unit* charmer, bool possess)
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if(GetTypeId() == TYPEID_PLAYER)
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((Player*)this)->StopCastingCharm();
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// StopCastingCharm may remove a possessed pet?
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if(!IsInWorld())
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return;
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// Set charmed
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charmer->SetCharm(this);
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SetCharmerGUID(charmer->GetGUID());
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