Core/Spells: Implemented handler for spell Create Lance, patch by 0xFuture
Closes issue #2890. --HG-- branch : trunk
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@@ -4823,6 +4823,17 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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}
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return;
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}
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case 63845: // Create Lance
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{
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if (m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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if (m_caster->ToPlayer()->GetTeam() == ALLIANCE)
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m_caster->CastSpell(m_caster, 63914, true);
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else
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m_caster->CastSpell(m_caster, 63919, true);
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return;
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}
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case 71342: // Big Love Rocket
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{
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
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