Dungeon Finder: Update wait time after a successful proposal
--HG-- branch : trunk
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@@ -2241,6 +2241,8 @@ class Player : public Unit, public GridObject<Player>
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void SetLfgComment(std::string _comment) { m_LookingForGroup.comment = _comment; }
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uint8 GetLfgRoles() { return m_LookingForGroup.roles; }
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void SetLfgRoles(uint8 _roles) { m_LookingForGroup.roles = _roles; }
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bool GetLfgUpdate() { return m_LookingForGroup.update; }
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void SetLfgUpdate(bool update) { m_LookingForGroup.update = update; }
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// Temporarily removed pet cache
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uint32 GetTemporaryUnsummonedPetNumber() const { return m_temporaryUnsummonedPetNumber; }
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