Update DBC Structure for 322a
--HG-- branch : trunk
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@@ -54,6 +54,9 @@ bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredT
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void Zone2MapCoordinates(float &x, float &y, uint32 zone);
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void Map2ZoneCoordinates(float &x, float &y, uint32 zone);
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typedef std::map<uint32/*pair32(map,diff)*/,MapDifficulty> MapDifficultyMap;
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MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);
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uint32 const* /*[3]*/ GetTalentTabPages(uint8 cls);
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extern DBCStorage <AchievementEntry> sAchievementStore;
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@@ -110,6 +113,8 @@ extern DBCStorage <ItemSetEntry> sItemSetStore;
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extern DBCStorage <LockEntry> sLockStore;
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extern DBCStorage <MailTemplateEntry> sMailTemplateStore;
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extern DBCStorage <MapEntry> sMapStore;
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//extern DBCStorage <MapDifficultyEntry> sMapDifficultyStore; -- use GetMapDifficultyData insteed
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extern MapDifficultyMap sMapDifficultyMap;
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extern DBCStorage <MovieEntry> sMovieStore;
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extern DBCStorage <QuestSortEntry> sQuestSortStore;
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extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore;
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