[7460] Fixed possible cheating in rated arena by ressurection after relog. Author: Triply

Fix: Do not allow to remove insignia from players in arena!
    Fixed ending arena match when last player of team logs out.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-15 17:16:11 -06:00
parent 681d1d171e
commit 1a8528b3db
2 changed files with 9 additions and 4 deletions
+8 -3
View File
@@ -1208,7 +1208,11 @@ void BattleGround::EventPlayerLoggedOut(Player* player)
if( isBattleGround() )
EventPlayerDroppedFlag(player);
else
CheckArenaWinConditions();
{
//1 player is logging out, if it is the last, then end arena!
if( GetAlivePlayersCountByTeam(player->GetTeam()) <= 1 && GetPlayersCountByTeam(GetOtherTeam(player->GetTeam())) )
EndBattleGround(GetOtherTeam(player->GetTeam()));
}
}
}
@@ -1702,8 +1706,9 @@ void BattleGround::HandleKillPlayer( Player *player, Player *killer )
}
}
// to be able to remove insignia
player->SetFlag( UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE );
// to be able to remove insignia -- ONLY IN BattleGrounds
if( !isArena() )
player->SetFlag( UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE );
}
// return the player's team based on battlegroundplayer info
+1 -1
View File
@@ -4137,7 +4137,7 @@ void Player::CreateCorpse()
flags |= CORPSE_FLAG_HIDE_HELM;
if(HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK))
flags |= CORPSE_FLAG_HIDE_CLOAK;
if(InBattleGround())
if(InBattleGround() && !InArena())
flags |= CORPSE_FLAG_LOOTABLE; // to be able to remove insignia
corpse->SetUInt32Value( CORPSE_FIELD_FLAGS, flags );