Scripts/AQ20: Crash fix
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@@ -89,8 +89,8 @@ class boss_kurinnaxx : public CreatureScript
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case EVENT_SANDTRAP:
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case EVENT_SANDTRAP:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
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target->CastSpell(target, SPELL_SANDTRAP, true);
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target->CastSpell(target, SPELL_SANDTRAP, true);
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else
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else if (Unit* victim = me->getVictim())
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me->getVictim()->CastSpell(me->getVictim(), SPELL_SANDTRAP, true);
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victim->CastSpell(victim, SPELL_SANDTRAP, true);
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events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
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events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
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break;
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break;
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case EVENT_WIDE_SLASH:
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case EVENT_WIDE_SLASH:
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