Core/Achievements: Added missing reset cases for achievement criterias
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@@ -1305,7 +1305,6 @@ void Battleground::UpdatePlayerScore(Player* Source, uint32 type, uint32 value,
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break;
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case SCORE_DEATHS: // Deaths
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itr->second->Deaths += value;
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Source->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE, ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH);
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break;
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case SCORE_HONORABLE_KILLS: // Honorable kills
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itr->second->HonorableKills += value;
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