diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 8e2e6dba24..fb1da20d39 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3795,11 +3795,8 @@ bool Unit::AddAura(Aura *Aur) { // prevent adding stack more than once stackModified=true; - int32 amount=aurSpellInfo->StackAmount; - if(Player* caster = ((Player*)Aur->GetCaster())) - caster->ApplySpellMod(aurSpellInfo->Id, SPELLMOD_CHARGES, amount, NULL); Aur->SetStackAmount(i2->second->GetStackAmount()); - if(Aur->GetStackAmount() < amount) + if(Aur->GetStackAmount() < aurSpellInfo->StackAmount) Aur->SetStackAmount(Aur->GetStackAmount()+1); } RemoveAura(i2,AURA_REMOVE_BY_STACK);