Core/ZoneScript: Implemented ProcessEvent function for units.

Signed-off-by: Manuel <[email protected]>
This commit is contained in:
Manuel
2011-01-20 12:27:08 -03:00
parent dd751242fc
commit 19634e7fce
2 changed files with 7 additions and 0 deletions
+1
View File
@@ -47,6 +47,7 @@ class ZoneScript
virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
virtual void ProcessEvent(GameObject * /*obj*/, uint32 /*eventId*/) {}
virtual void ProcessEvent(Unit* /*unit*/, uint32 /*eventId*/) {}
};
#endif