Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
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@@ -135,7 +135,7 @@ CreatureBaseStats const* CreatureBaseStats::GetBaseStats(uint8 level, uint8 unit
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bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
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{
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m_owner.ForcedDespawn();
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m_owner.DespawnOrUnsummon(); // since we are here, we are not TempSummon as object type cannot change during runtime
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return true;
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}
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@@ -635,7 +635,6 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
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void RemoveCorpse(bool setSpawnTime = true);
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void ForcedDespawn(uint32 timeMSToDespawn = 0);
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void DespawnOrUnsummon(uint32 msTimeToDespawn = 0);
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time_t const& GetRespawnTime() const { return m_respawnTime; }
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@@ -763,6 +762,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
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bool IsInvisibleDueToDespawn() const;
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bool CanAlwaysSee(WorldObject const* obj) const;
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private:
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void ForcedDespawn(uint32 timeMSToDespawn = 0);
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//WaypointMovementGenerator vars
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uint32 m_waypointID;
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uint32 m_path_id;
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@@ -664,7 +664,7 @@ public:
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{
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CAST_PLR(charmer)->GroupEventHappens(12687, me);
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charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
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CAST_CRE(who)->ForcedDespawn();
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CAST_CRE(who)->DespawnOrUnsummon();
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//CAST_CRE(who)->Respawn(true);
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}
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@@ -767,7 +767,7 @@ public:
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//Todo: Creatures must not be removed, but, must instead
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// stand next to Gothik and be commanded into the pit
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// and dig into the ground.
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CAST_CRE(who)->ForcedDespawn();
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CAST_CRE(who)->DespawnOrUnsummon();
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if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_COMPLETE)
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owner->RemoveAllMinionsByEntry(GHOULS);
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@@ -193,7 +193,7 @@ public:
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if (type == POINT_MOTION_TYPE && id == 1)
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{
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DoScriptText(SAY_DIRECTION, me);
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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}
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}
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};
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@@ -264,7 +264,7 @@ class npc_tiger_matriarch : public CreatureScript
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vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
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vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
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}
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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}
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void DamageTaken(Unit* attacker, uint32& damage)
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@@ -287,7 +287,7 @@ class npc_tiger_matriarch : public CreatureScript
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vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
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}
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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}
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}
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@@ -847,7 +847,7 @@ public:
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player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0);
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prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote)
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prisoner->ForcedDespawn(6000);
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prisoner->DespawnOrUnsummon(6000);
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}
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return true;
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}
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@@ -262,7 +262,7 @@ class ValithriaDespawner : public BasicEvent
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if (CreatureData const* data = creature->GetCreatureData())
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creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
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creature->ForcedDespawn();
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creature->DespawnOrUnsummon();
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creature->SetCorpseDelay(corpseDelay);
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creature->SetRespawnDelay(respawnDelay);
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@@ -1087,7 +1087,7 @@ class npc_dream_cloud : public CreatureScript
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me->GetMotionMaster()->MoveIdle();
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// must use originalCaster the same for all clouds to allow stacking
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me->CastSpell(me, EMERALD_VIGOR, false, NULL, NULL, _instance->GetData64(DATA_VALITHRIA_DREAMWALKER));
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me->ForcedDespawn(100);
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me->DespawnOrUnsummon(100);
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break;
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default:
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break;
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@@ -346,7 +346,7 @@ class FrostwingGauntletRespawner
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if (CreatureData const* data = creature->GetCreatureData())
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creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
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creature->ForcedDespawn();
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creature->DespawnOrUnsummon();
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creature->SetCorpseDelay(corpseDelay);
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creature->SetRespawnDelay(respawnDelay);
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@@ -298,14 +298,14 @@ class npc_auriaya_seeping_trigger : public CreatureScript
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void Reset()
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{
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me->ForcedDespawn(600000);
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me->DespawnOrUnsummon(600000);
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DoCast(me, SPELL_SEEPING_ESSENCE);
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}
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void UpdateAI(uint32 const /*diff*/)
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{
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if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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}
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private:
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@@ -507,7 +507,7 @@ class boss_freya : public CreatureScript
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for (uint8 n = 0; n < 3; ++n)
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{
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summons.remove(Elemental[n][i]->GetGUID());
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Elemental[n][i]->ForcedDespawn(5000);
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Elemental[n][i]->DespawnOrUnsummon(5000);
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trioDefeated[i] = true;
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Elemental[n][i]->CastSpell(me, SPELL_REMOVE_10STACK, true);
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}
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@@ -664,12 +664,12 @@ class boss_freya : public CreatureScript
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case NPC_DETONATING_LASHER:
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summoned->CastSpell(me, SPELL_REMOVE_2STACK, true);
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summoned->CastSpell(who, SPELL_DETONATE, true);
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summoned->ForcedDespawn(5000);
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summoned->DespawnOrUnsummon(5000);
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summons.remove(summoned->GetGUID());
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break;
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case NPC_ANCIENT_CONSERVATOR:
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summoned->CastSpell(me, SPELL_REMOVE_25STACK, true);
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summoned->ForcedDespawn(5000);
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summoned->DespawnOrUnsummon(5000);
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summons.remove(summoned->GetGUID());
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break;
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}
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@@ -1385,7 +1385,7 @@ class npc_healthy_spore : public CreatureScript
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if (lifeTimer <= diff)
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{
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me->RemoveAurasDueToSpell(SPELL_GROW);
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me->ForcedDespawn(2200);
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me->DespawnOrUnsummon(2200);
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lifeTimer = urand(22000, 30000);
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}
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else
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@@ -1423,7 +1423,7 @@ class npc_eonars_gift : public CreatureScript
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{
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me->RemoveAurasDueToSpell(SPELL_GROW);
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DoCast(SPELL_LIFEBINDERS_GIFT);
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me->ForcedDespawn(2500);
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me->DespawnOrUnsummon(2500);
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lifeBindersGiftTimer = 12000;
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}
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else
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@@ -186,7 +186,7 @@ public:
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if (owner->GetTypeId() == TYPEID_PLAYER)
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{
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owner->CastSpell(owner, 46231, true);
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CAST_CRE(who)->ForcedDespawn();
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CAST_CRE(who)->DespawnOrUnsummon();
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}
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}
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}
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@@ -550,7 +550,7 @@ public:
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// drake unsummoned, passengers dropped
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if (!me->IsOnVehicle(drake) && !hasEmptySeats)
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me->ForcedDespawn(3000);
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me->DespawnOrUnsummon(3000);
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if (enter_timer <= 0)
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return;
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@@ -605,7 +605,7 @@ public:
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me->ExitVehicle();
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me->CastSpell(me, SPELL_SUMMON_LIBERATED, true);
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me->ForcedDespawn(500);
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me->DespawnOrUnsummon(500);
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// drake is empty now, deliver credit for drake and despawn him
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if (drake->GetVehicleKit()->HasEmptySeat(1) &&
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@@ -616,7 +616,7 @@ public:
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if (rider->ToPlayer())
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rider->ToPlayer()->KilledMonsterCredit(29709, 0);
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drake->ForcedDespawn(0);
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drake->DespawnOrUnsummon(0);
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}
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}
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}
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@@ -855,7 +855,7 @@ class npc_simon_bunny : public CreatureScript
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if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
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relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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me->ForcedDespawn(1000);
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me->DespawnOrUnsummon(1000);
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}
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/*
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@@ -450,7 +450,7 @@ public:
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{
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if (Say_Timer <= diff)
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{
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me->ForcedDespawn();
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me->DespawnOrUnsummon();
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ReleasedFromCage = false;
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}
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else
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@@ -689,7 +689,7 @@ class go_warmaul_prison : public GameObjectScript
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player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
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prisoner->AI()->Talk(SAY_FREE, player->GetGUID());
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prisoner->ForcedDespawn(6000);
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prisoner->DespawnOrUnsummon(6000);
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}
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return true;
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}
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@@ -1057,7 +1057,7 @@ class go_captain_tyralius_prison : public GameObjectScript
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player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
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tyralius->AI()->Talk(SAY_FREE);
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tyralius->ForcedDespawn(8000);
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tyralius->DespawnOrUnsummon(8000);
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}
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return true;
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}
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@@ -2006,7 +2006,7 @@ class spell_item_muisek_vessel : public SpellScriptLoader
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{
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if (Creature* target = GetHitCreature())
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if (target->isDead())
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target->ForcedDespawn();
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target->DespawnOrUnsummon();
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}
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void Register()
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@@ -837,7 +837,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
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Player* caster = GetCaster()->ToPlayer();
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if (Creature* target = GetHitCreature())
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{
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target->ForcedDespawn();
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target->DespawnOrUnsummon();
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caster->KilledMonsterCredit(NPC_SCALPS_KC_BUNNY, 0);
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}
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}
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@@ -1174,7 +1174,7 @@ class go_gjalerbron_cage : public GameObjectScript
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player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0);
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prisoner->AI()->Talk(SAY_FREE);
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prisoner->ForcedDespawn(6000);
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prisoner->DespawnOrUnsummon(6000);
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}
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}
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return true;
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@@ -1201,7 +1201,7 @@ class go_large_gjalerbron_cage : public GameObjectScript
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{
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go->UseDoorOrButton();
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player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID());
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(*itr)->ForcedDespawn(6000);
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(*itr)->DespawnOrUnsummon(6000);
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(*itr)->AI()->Talk(SAY_FREE);
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}
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}
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@@ -1235,7 +1235,7 @@ class go_veil_skith_cage : public GameObjectScript
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{
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go->UseDoorOrButton();
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player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
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(*itr)->ForcedDespawn(5000);
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(*itr)->DespawnOrUnsummon(5000);
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(*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
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(*itr)->AI()->Talk(SAY_FREE_0);
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(*itr)->GetMotionMaster()->Clear();
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