Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private

This commit is contained in:
Shauren
2012-04-24 16:53:37 +02:00
parent 396b1ded1a
commit 1851a2e9e3
18 changed files with 32 additions and 31 deletions
@@ -135,7 +135,7 @@ CreatureBaseStats const* CreatureBaseStats::GetBaseStats(uint8 level, uint8 unit
bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
{
m_owner.ForcedDespawn();
m_owner.DespawnOrUnsummon(); // since we are here, we are not TempSummon as object type cannot change during runtime
return true;
}
+2 -1
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@@ -635,7 +635,6 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
void RemoveCorpse(bool setSpawnTime = true);
void ForcedDespawn(uint32 timeMSToDespawn = 0);
void DespawnOrUnsummon(uint32 msTimeToDespawn = 0);
time_t const& GetRespawnTime() const { return m_respawnTime; }
@@ -763,6 +762,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
bool IsInvisibleDueToDespawn() const;
bool CanAlwaysSee(WorldObject const* obj) const;
private:
void ForcedDespawn(uint32 timeMSToDespawn = 0);
//WaypointMovementGenerator vars
uint32 m_waypointID;
uint32 m_path_id;
@@ -664,7 +664,7 @@ public:
{
CAST_PLR(charmer)->GroupEventHappens(12687, me);
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
CAST_CRE(who)->ForcedDespawn();
CAST_CRE(who)->DespawnOrUnsummon();
//CAST_CRE(who)->Respawn(true);
}
@@ -767,7 +767,7 @@ public:
//Todo: Creatures must not be removed, but, must instead
// stand next to Gothik and be commanded into the pit
// and dig into the ground.
CAST_CRE(who)->ForcedDespawn();
CAST_CRE(who)->DespawnOrUnsummon();
if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_COMPLETE)
owner->RemoveAllMinionsByEntry(GHOULS);
@@ -193,7 +193,7 @@ public:
if (type == POINT_MOTION_TYPE && id == 1)
{
DoScriptText(SAY_DIRECTION, me);
me->ForcedDespawn();
me->DespawnOrUnsummon();
}
}
};
+2 -2
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@@ -264,7 +264,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
me->ForcedDespawn();
me->DespawnOrUnsummon();
}
void DamageTaken(Unit* attacker, uint32& damage)
@@ -287,7 +287,7 @@ class npc_tiger_matriarch : public CreatureScript
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
me->ForcedDespawn();
me->DespawnOrUnsummon();
}
}
@@ -847,7 +847,7 @@ public:
player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote)
prisoner->ForcedDespawn(6000);
prisoner->DespawnOrUnsummon(6000);
}
return true;
}
@@ -262,7 +262,7 @@ class ValithriaDespawner : public BasicEvent
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
creature->ForcedDespawn();
creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -1087,7 +1087,7 @@ class npc_dream_cloud : public CreatureScript
me->GetMotionMaster()->MoveIdle();
// must use originalCaster the same for all clouds to allow stacking
me->CastSpell(me, EMERALD_VIGOR, false, NULL, NULL, _instance->GetData64(DATA_VALITHRIA_DREAMWALKER));
me->ForcedDespawn(100);
me->DespawnOrUnsummon(100);
break;
default:
break;
@@ -346,7 +346,7 @@ class FrostwingGauntletRespawner
if (CreatureData const* data = creature->GetCreatureData())
creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation);
creature->ForcedDespawn();
creature->DespawnOrUnsummon();
creature->SetCorpseDelay(corpseDelay);
creature->SetRespawnDelay(respawnDelay);
@@ -298,14 +298,14 @@ class npc_auriaya_seeping_trigger : public CreatureScript
void Reset()
{
me->ForcedDespawn(600000);
me->DespawnOrUnsummon(600000);
DoCast(me, SPELL_SEEPING_ESSENCE);
}
void UpdateAI(uint32 const /*diff*/)
{
if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS)
me->ForcedDespawn();
me->DespawnOrUnsummon();
}
private:
@@ -507,7 +507,7 @@ class boss_freya : public CreatureScript
for (uint8 n = 0; n < 3; ++n)
{
summons.remove(Elemental[n][i]->GetGUID());
Elemental[n][i]->ForcedDespawn(5000);
Elemental[n][i]->DespawnOrUnsummon(5000);
trioDefeated[i] = true;
Elemental[n][i]->CastSpell(me, SPELL_REMOVE_10STACK, true);
}
@@ -664,12 +664,12 @@ class boss_freya : public CreatureScript
case NPC_DETONATING_LASHER:
summoned->CastSpell(me, SPELL_REMOVE_2STACK, true);
summoned->CastSpell(who, SPELL_DETONATE, true);
summoned->ForcedDespawn(5000);
summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
case NPC_ANCIENT_CONSERVATOR:
summoned->CastSpell(me, SPELL_REMOVE_25STACK, true);
summoned->ForcedDespawn(5000);
summoned->DespawnOrUnsummon(5000);
summons.remove(summoned->GetGUID());
break;
}
@@ -1385,7 +1385,7 @@ class npc_healthy_spore : public CreatureScript
if (lifeTimer <= diff)
{
me->RemoveAurasDueToSpell(SPELL_GROW);
me->ForcedDespawn(2200);
me->DespawnOrUnsummon(2200);
lifeTimer = urand(22000, 30000);
}
else
@@ -1423,7 +1423,7 @@ class npc_eonars_gift : public CreatureScript
{
me->RemoveAurasDueToSpell(SPELL_GROW);
DoCast(SPELL_LIFEBINDERS_GIFT);
me->ForcedDespawn(2500);
me->DespawnOrUnsummon(2500);
lifeBindersGiftTimer = 12000;
}
else
@@ -186,7 +186,7 @@ public:
if (owner->GetTypeId() == TYPEID_PLAYER)
{
owner->CastSpell(owner, 46231, true);
CAST_CRE(who)->ForcedDespawn();
CAST_CRE(who)->DespawnOrUnsummon();
}
}
}
+3 -3
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@@ -550,7 +550,7 @@ public:
// drake unsummoned, passengers dropped
if (!me->IsOnVehicle(drake) && !hasEmptySeats)
me->ForcedDespawn(3000);
me->DespawnOrUnsummon(3000);
if (enter_timer <= 0)
return;
@@ -605,7 +605,7 @@ public:
me->ExitVehicle();
me->CastSpell(me, SPELL_SUMMON_LIBERATED, true);
me->ForcedDespawn(500);
me->DespawnOrUnsummon(500);
// drake is empty now, deliver credit for drake and despawn him
if (drake->GetVehicleKit()->HasEmptySeat(1) &&
@@ -616,7 +616,7 @@ public:
if (rider->ToPlayer())
rider->ToPlayer()->KilledMonsterCredit(29709, 0);
drake->ForcedDespawn(0);
drake->DespawnOrUnsummon(0);
}
}
}
@@ -855,7 +855,7 @@ class npc_simon_bunny : public CreatureScript
if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
me->ForcedDespawn(1000);
me->DespawnOrUnsummon(1000);
}
/*
+2 -2
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@@ -450,7 +450,7 @@ public:
{
if (Say_Timer <= diff)
{
me->ForcedDespawn();
me->DespawnOrUnsummon();
ReleasedFromCage = false;
}
else
@@ -689,7 +689,7 @@ class go_warmaul_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE, player->GetGUID());
prisoner->ForcedDespawn(6000);
prisoner->DespawnOrUnsummon(6000);
}
return true;
}
+1 -1
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@@ -1057,7 +1057,7 @@ class go_captain_tyralius_prison : public GameObjectScript
player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
tyralius->AI()->Talk(SAY_FREE);
tyralius->ForcedDespawn(8000);
tyralius->DespawnOrUnsummon(8000);
}
return true;
}
+1 -1
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@@ -2006,7 +2006,7 @@ class spell_item_muisek_vessel : public SpellScriptLoader
{
if (Creature* target = GetHitCreature())
if (target->isDead())
target->ForcedDespawn();
target->DespawnOrUnsummon();
}
void Register()
+1 -1
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@@ -837,7 +837,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader
Player* caster = GetCaster()->ToPlayer();
if (Creature* target = GetHitCreature())
{
target->ForcedDespawn();
target->DespawnOrUnsummon();
caster->KilledMonsterCredit(NPC_SCALPS_KC_BUNNY, 0);
}
}
+3 -3
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@@ -1174,7 +1174,7 @@ class go_gjalerbron_cage : public GameObjectScript
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0);
prisoner->AI()->Talk(SAY_FREE);
prisoner->ForcedDespawn(6000);
prisoner->DespawnOrUnsummon(6000);
}
}
return true;
@@ -1201,7 +1201,7 @@ class go_large_gjalerbron_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID());
(*itr)->ForcedDespawn(6000);
(*itr)->DespawnOrUnsummon(6000);
(*itr)->AI()->Talk(SAY_FREE);
}
}
@@ -1235,7 +1235,7 @@ class go_veil_skith_cage : public GameObjectScript
{
go->UseDoorOrButton();
player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
(*itr)->ForcedDespawn(5000);
(*itr)->DespawnOrUnsummon(5000);
(*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
(*itr)->AI()->Talk(SAY_FREE_0);
(*itr)->GetMotionMaster()->Clear();