Backed out changeset: ad4f100c0a9d

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-24 11:18:01 -06:00
parent 3cb4e7c716
commit 184b82abcc
171 changed files with 5085 additions and 11200 deletions
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#include "Common.h"
#include "Language.h"
#include "Log.h"
#include "World.h"
#include "ScriptCalls.h"
#include "ObjectMgr.h"
#include "WorldSession.h"
#include "Config/ConfigEnv.h"
#include "Util.h"
#include "AccountMgr.h"
#include "CliRunnable.h"
#include "MapManager.h"
#include "Player.h"
#include "Chat.h"
void utf8print(const char* str)
{
#if PLATFORM == PLATFORM_WINDOWS
wchar_t wtemp_buf[6000];
size_t wtemp_len = 6000-1;
if(!Utf8toWStr(str,strlen(str),wtemp_buf,wtemp_len))
return;
char temp_buf[6000];
CharToOemBuffW(&wtemp_buf[0],&temp_buf[0],wtemp_len+1);
printf(temp_buf);
#else
printf(str);
#endif
}
/// Delete a user account and all associated characters in this realm
/// \todo This function has to be enhanced to respect the login/realm split (delete char, delete account chars in realm, delete account chars in realm then delete account
bool ChatHandler::HandleAccountDeleteCommand(const char* args)
{
if(!*args)
return false;
///- Get the account name from the command line
char *account_name_str=strtok ((char*)args," ");
if (!account_name_str)
return false;
std::string account_name = account_name_str;
if(!AccountMgr::normilizeString(account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
uint32 account_id = accmgr.GetId(account_name);
if(!account_id)
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
/// Commands not recommended call from chat, but support anyway
if(m_session)
{
uint32 targetSecurity = accmgr.GetSecurity(account_id);
/// can delete only for account with less security
/// This is also reject self apply in fact
if (targetSecurity >= m_session->GetSecurity())
{
SendSysMessage (LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage (true);
return false;
}
}
AccountOpResult result = accmgr.DeleteAccount(account_id);
switch(result)
{
case AOR_OK:
PSendSysMessage(LANG_ACCOUNT_DELETED,account_name.c_str());
break;
case AOR_NAME_NOT_EXIST:
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR,account_name.c_str());
SetSentErrorMessage(true);
return false;
default:
PSendSysMessage(LANG_ACCOUNT_NOT_DELETED,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
return true;
}
bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
{
if(!*args)
return false;
char *character_name_str = strtok((char*)args," ");
if(!character_name_str)
return false;
std::string character_name = character_name_str;
if(!normalizePlayerName(character_name))
return false;
uint64 character_guid;
uint32 account_id;
Player *player = objmgr.GetPlayer(character_name.c_str());
if(player)
{
character_guid = player->GetGUID();
account_id = player->GetSession()->GetAccountId();
player->GetSession()->KickPlayer();
}
else
{
character_guid = objmgr.GetPlayerGUIDByName(character_name);
if(!character_guid)
{
PSendSysMessage(LANG_NO_PLAYER,character_name.c_str());
SetSentErrorMessage(true);
return false;
}
account_id = objmgr.GetPlayerAccountIdByGUID(character_guid);
}
std::string account_name;
accmgr.GetName (account_id,account_name);
Player::DeleteFromDB(character_guid, account_id, true);
PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id);
return true;
}
/// Exit the realm
bool ChatHandler::HandleServerExitCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
return true;
}
/// Display info on users currently in the realm
bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
{
///- Get the list of accounts ID logged to the realm
QueryResult *resultDB = CharacterDatabase.Query("SELECT name,account FROM characters WHERE online > 0");
if (!resultDB)
return true;
///- Display the list of account/characters online
SendSysMessage("=====================================================================");
SendSysMessage(LANG_ACCOUNT_LIST_HEADER);
SendSysMessage("=====================================================================");
///- Circle through accounts
do
{
Field *fieldsDB = resultDB->Fetch();
std::string name = fieldsDB[0].GetCppString();
uint32 account = fieldsDB[1].GetUInt32();
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
// 0 1 2 3
QueryResult *resultLogin = loginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
if(resultLogin)
{
Field *fieldsLogin = resultLogin->Fetch();
PSendSysMessage("|%15s| %20s | %15s |%4d|%5d|",
fieldsLogin[0].GetString(),name.c_str(),fieldsLogin[1].GetString(),fieldsLogin[2].GetUInt32(),fieldsLogin[3].GetUInt32());
delete resultLogin;
}
else
PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str());
}while(resultDB->NextRow());
delete resultDB;
SendSysMessage("=====================================================================");
return true;
}
/// Create an account
bool ChatHandler::HandleAccountCreateCommand(const char* args)
{
if(!*args)
return false;
///- %Parse the command line arguments
char *szAcc = strtok((char*)args, " ");
char *szPassword = strtok(NULL, " ");
if(!szAcc || !szPassword)
return false;
// normilized in accmgr.CreateAccount
std::string account_name = szAcc;
std::string password = szPassword;
AccountOpResult result = accmgr.CreateAccount(account_name, password);
switch(result)
{
case AOR_OK:
PSendSysMessage(LANG_ACCOUNT_CREATED,account_name.c_str());
break;
case AOR_NAME_TOO_LONG:
SendSysMessage(LANG_ACCOUNT_TOO_LONG);
SetSentErrorMessage(true);
return false;
case AOR_NAME_ALREDY_EXIST:
SendSysMessage(LANG_ACCOUNT_ALREADY_EXIST);
SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR,account_name.c_str());
SetSentErrorMessage(true);
return false;
default:
PSendSysMessage(LANG_ACCOUNT_NOT_CREATED,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
return true;
}
/// Set the level of logging
bool ChatHandler::HandleServerSetLogLevelCommand(const char *args)
{
if(!*args)
return false;
char *NewLevel = strtok((char*)args, " ");
if (!NewLevel)
return false;
sLog.SetLogLevel(NewLevel);
return true;
}
/// @}
#ifdef linux
// Non-blocking keypress detector, when return pressed, return 1, else always return 0
int kb_hit_return()
{
struct timeval tv;
fd_set fds;
tv.tv_sec = 0;
tv.tv_usec = 0;
FD_ZERO(&fds);
FD_SET(STDIN_FILENO, &fds);
select(STDIN_FILENO+1, &fds, NULL, NULL, &tv);
return FD_ISSET(STDIN_FILENO, &fds);
}
#endif
/// %Thread start
void CliRunnable::run()
{
///- Init new SQL thread for the world database (one connection call enough)
WorldDatabase.ThreadStart(); // let thread do safe mySQL requests
char commandbuf[256];
///- Display the list of available CLI functions then beep
sLog.outString();
if(sConfig.GetBoolDefault("BeepAtStart", true))
printf("\a"); // \a = Alert
// print this here the first time
// later it will be printed after command queue updates
printf("TC>");
///- As long as the World is running (no World::m_stopEvent), get the command line and handle it
while (!World::IsStopped())
{
fflush(stdout);
#ifdef linux
while (!kb_hit_return() && !World::IsStopped())
// With this, we limit CLI to 10commands/second
usleep(100);
if (World::IsStopped())
break;
#endif
char *command_str = fgets(commandbuf,sizeof(commandbuf),stdin);
if (command_str != NULL)
{
for(int x=0;command_str[x];x++)
if(command_str[x]=='\r'||command_str[x]=='\n')
{
command_str[x]=0;
break;
}
if(!*command_str)
{
printf("TC>");
continue;
}
std::string command;
if(!consoleToUtf8(command_str,command)) // convert from console encoding to utf8
{
printf("TC>");
continue;
}
sWorld.QueueCliCommand(&utf8print,command.c_str());
}
else if (feof(stdin))
{
World::StopNow(SHUTDOWN_EXIT_CODE);
}
}
///- End the database thread
WorldDatabase.ThreadEnd(); // free mySQL thread resources
}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef __CLIRUNNABLE_H
#define __CLIRUNNABLE_H
/// Command Line Interface handling thread
class CliRunnable : public ZThread::Runnable
{
public:
void run();
};
#endif
/// @}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd Trinity Daemon
/// @{
/// \file
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "Master.h"
#ifndef _TRINITY_CORE_CONFIG
# define _TRINITY_CORE_CONFIG "trinitycore.conf"
#endif //_TRINITY_CORE_CONFIG
// Format is YYYYMMDDRR where RR is the change in the conf file
// for that day.
#ifndef _TRINITY_CORE_CONFVER
# define _TRINITY_CORE_CONFVER 2008022901
#endif //_TRINITY_CORE_CONFVER
#ifdef WIN32
#include "ServiceWin32.h"
char serviceName[] = "Trinityd";
char serviceLongName[] = "Trinity core service";
char serviceDescription[] = "Massive Network Game Object Server";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
#endif
DatabaseType WorldDatabase; ///< Accessor to the world database
DatabaseType CharacterDatabase; ///< Accessor to the character database
DatabaseType loginDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
/// Print out the usage string for this program on the console.
void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
" -s uninstall uninstall service\n\r"
#endif
,prog);
}
/// Launch the Trinity server
extern int main(int argc, char **argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
while( c < argc )
{
if( strcmp(argv[c],"-c") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -c option requires an input argument");
usage(argv[0]);
return 1;
}
else
cfg_file = argv[c];
}
#ifdef WIN32
////////////
//Services//
////////////
if( strcmp(argv[c],"-s") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -s option requires an input argument");
usage(argv[0]);
return 1;
}
if( strcmp(argv[c],"install") == 0)
{
if (WinServiceInstall())
sLog.outString("Installing service");
return 1;
}
else if( strcmp(argv[c],"uninstall") == 0)
{
if(WinServiceUninstall())
sLog.outString("Uninstalling service");
return 1;
}
else
{
sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
usage(argv[0]);
return 1;
}
}
if( strcmp(argv[c],"--service") == 0)
{
WinServiceRun();
}
////
#endif
++c;
}
if (!sConfig.SetSource(cfg_file))
{
sLog.outError("Could not find configuration file %s.", cfg_file);
return 1;
}
sLog.outString("Using configuration file %s.", cfg_file);
uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
if (confVersion < _TRINITY_CORE_CONFVER)
{
sLog.outError("*****************************************************************************");
sLog.outError(" WARNING: Your trinitycore.conf version indicates your conf file is out of date!");
sLog.outError(" Please check for updates, as your current default values may cause");
sLog.outError(" strange behavior.");
sLog.outError("*****************************************************************************");
clock_t pause = 3000 + clock();
while (pause > clock()) {}
}
///- and run the 'Master'
/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
return sMaster.Run();
// at sMaster return function exist with codes
// 0 - normal shutdown
// 1 - shutdown at error
// 2 - restart command used, this code can be used by restarter for restart Trinityd
}
/// @}
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# Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
#
# Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
## Process this file with automake to produce Makefile.in
## Build world list daemon as standalone program
bin_PROGRAMS = trinity-core
## Preprocessor flags
trinity_core_CPPFLAGS = \
$(MYSQL_INCLUDES) \
$(POSTGRE_INCLUDES) \
$(TRINI_INCLUDES) \
-I$(top_srcdir)/dep/include \
-I$(top_srcdir)/src/shared \
-I$(top_srcdir)/src/framework \
-I$(top_srcdir)/src/game \
-D_TRINITY_CORE_CONFIG='"$(sysconfdir)/trinitycore.conf"'
## Sources
trinity_core_SOURCES = \
$(srcdir)/CliRunnable.cpp \
$(srcdir)/CliRunnable.h \
$(srcdir)/Main.cpp \
$(srcdir)/Master.cpp \
$(srcdir)/Master.h \
$(srcdir)/RASocket.cpp \
$(srcdir)/RASocket.h \
$(srcdir)/WorldRunnable.cpp \
$(srcdir)/WorldRunnable.h
## Convenience libs to add
trinity_core_LDADD = \
$(top_builddir)/src/game/libgame.a \
$(top_builddir)/src/shared/libshared.a \
$(top_builddir)/src/shared/vmap/libvmaps.a \
$(top_builddir)/src/framework/libmangosframework.a \
$(top_builddir)/dep/src/sockets/libmangossockets.a \
$(top_builddir)/dep/src/zthread/libZThread.la \
$(top_builddir)/dep/src/g3dlite/libg3dlite.a
if USE_TSCRIPTS
trinity_core_LDADD += $(top_builddir)/src/bindings/scripts/libtrinityscript.la
else
trinity_core_LDADD += $(top_builddir)/src/bindings/interface/libtrinityscript.la
endif
## Linker flags
trinity_core_LDFLAGS = $(MYSQL_LIBS) $(POSTGRE_LIBS) $(ZLIB) $(COMPATLIB) $(SSLLIB) $(TRINI_LIBS) -export-dynamic
## Additional files to install
sysconf_DATA = \
trinitycore.conf.dist
EXTRA_DIST = \
trinitycore.conf.dist
## Prevend overwrite of the config file, if its already installed
install-data-hook:
@list='$(sysconf_DATA)'; for p in $$list; do \
dest=`echo $$p | sed -e s/.dist//`; \
if test -f $(DESTDIR)$(sysconfdir)/$$dest; then \
echo "$@ will not overwrite existing $(DESTDIR)$(sysconfdir)/$$dest"; \
else \
echo " $(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest"; \
$(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest; \
fi; \
done
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include <ace/OS_NS_signal.h>
#include "WorldSocketMgr.h"
#include "Common.h"
#include "Master.h"
#include "WorldSocket.h"
#include "WorldRunnable.h"
#include "World.h"
#include "Log.h"
#include "Timer.h"
#include "Policies/SingletonImp.h"
#include "SystemConfig.h"
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "CliRunnable.h"
#include "RASocket.h"
#include "ScriptCalls.h"
#include "Util.h"
#include "sockets/TcpSocket.h"
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
#include "sockets/SocketHandler.h"
#include "sockets/ListenSocket.h"
#ifdef WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
#pragma warning(disable:4305)
INSTANTIATE_SINGLETON_1( Master );
volatile uint32 Master::m_masterLoopCounter = 0;
class FreezeDetectorRunnable : public ZThread::Runnable
{
public:
FreezeDetectorRunnable() { _delaytime = 0; }
uint32 m_loops, m_lastchange;
uint32 w_loops, w_lastchange;
uint32 _delaytime;
void SetDelayTime(uint32 t) { _delaytime = t; }
void run(void)
{
if(!_delaytime)
return;
sLog.outString("Starting up anti-freeze thread (%u seconds max stuck time)...",_delaytime/1000);
m_loops = 0;
w_loops = 0;
m_lastchange = 0;
w_lastchange = 0;
while(!World::IsStopped())
{
ZThread::Thread::sleep(1000);
uint32 curtime = getMSTime();
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
// There is no Master anymore
// TODO: clear the rest of the code
// // normal work
// if(m_loops != Master::m_masterLoopCounter)
// {
// m_lastchange = curtime;
// m_loops = Master::m_masterLoopCounter;
// }
// // possible freeze
// else if(getMSTimeDiff(m_lastchange,curtime) > _delaytime)
// {
// sLog.outError("Main/Sockets Thread hangs, kicking out server!");
// *((uint32 volatile*)NULL) = 0; // bang crash
// }
// normal work
if(w_loops != World::m_worldLoopCounter)
{
w_lastchange = curtime;
w_loops = World::m_worldLoopCounter;
}
// possible freeze
else if(getMSTimeDiff(w_lastchange,curtime) > _delaytime)
{
sLog.outError("World Thread hangs, kicking out server!");
*((uint32 volatile*)NULL) = 0; // bang crash
}
}
sLog.outString("Anti-freeze thread exiting without problems.");
}
};
class RARunnable : public ZThread::Runnable
{
public:
uint32 numLoops, loopCounter;
RARunnable ()
{
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
numLoops = (sConfig.GetIntDefault ("MaxPingTime", 30) * (MINUTE * 1000000 / socketSelecttime));
loopCounter = 0;
}
void
checkping ()
{
// ping if need
if ((++loopCounter) == numLoops)
{
loopCounter = 0;
sLog.outDetail ("Ping MySQL to keep connection alive");
delete WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1");
delete loginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1");
delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1");
}
}
void
run (void)
{
SocketHandler h;
// Launch the RA listener socket
ListenSocket<RASocket> RAListenSocket (h);
bool usera = sConfig.GetBoolDefault ("Ra.Enable", false);
if (usera)
{
port_t raport = sConfig.GetIntDefault ("Ra.Port", 3443);
std::string stringip = sConfig.GetStringDefault ("Ra.IP", "0.0.0.0");
ipaddr_t raip;
if (!Utility::u2ip (stringip, raip))
sLog.outError ("Trinity RA can not bind to ip %s", stringip.c_str ());
else if (RAListenSocket.Bind (raip, raport))
sLog.outError ("Trinity RA can not bind to port %d on %s", raport, stringip.c_str ());
else
{
h.Add (&RAListenSocket);
sLog.outString ("Starting Remote access listner on port %d on %s", raport, stringip.c_str ());
}
}
// Socket Selet time is in microseconds , not miliseconds!!
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
// if use ra spend time waiting for io, if not use ra ,just sleep
if (usera)
while (!World::IsStopped())
{
h.Select (0, socketSelecttime);
checkping ();
}
else
while (!World::IsStopped())
{
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
checkping ();
}
}
};
Master::Master()
{
}
Master::~Master()
{
}
/// Main function
int Master::Run()
{
sLog.outString( "%s (core-daemon)", _FULLVERSION );
sLog.outString( "<Ctrl-C> to stop.\n" );
sLog.outTitle( " ______ __");
sLog.outTitle( "/\\__ _\\ __ __/\\ \\__");
sLog.outTitle( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __");
sLog.outTitle( " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
sLog.outTitle( " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
sLog.outTitle( " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
sLog.outTitle( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
sLog.outTitle( " C O R E /\\___/");
sLog.outTitle( "http://TrinityCore.org \\/__/\n");
/// worldd PID file creation
std::string pidfile = sConfig.GetStringDefault("PidFile", "");
if(!pidfile.empty())
{
uint32 pid = CreatePIDFile(pidfile);
if( !pid )
{
sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
return 1;
}
sLog.outString( "Daemon PID: %u\n", pid );
}
///- Start the databases
if (!_StartDB())
return 1;
///- Initialize the World
sWorld.SetInitialWorldSettings();
///- Catch termination signals
_HookSignals();
///- Launch WorldRunnable thread
ZThread::Thread t(new WorldRunnable);
t.setPriority ((ZThread::Priority )2);
// set server online
loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
{
///- Launch CliRunnable thread
ZThread::Thread td1(new CliRunnable);
}
ZThread::Thread td2(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
{
HANDLE hProcess = GetCurrentProcess();
uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
if(Aff > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
{
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
if(!curAff )
{
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff);
}
else
{
if(SetProcessAffinityMask(hProcess,curAff))
sLog.outString("Using processors (bitmask, hex): %x", curAff);
else
sLog.outError("Can't set used processors (hex): %x",curAff);
}
}
sLog.outString();
}
bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
// if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
if(Prio)
{
if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
sLog.outString("TrinityCore process priority class set to HIGH");
else
sLog.outError("ERROR: Can't set Trinityd process priority class.");
sLog.outString();
}
}
#endif
uint32 realCurrTime, realPrevTime;
realCurrTime = realPrevTime = getMSTime();
uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);
// maximum counter for next ping
uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime));
uint32 loopCounter = 0;
///- Start up freeze catcher thread
uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0);
if(freeze_delay)
{
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
fdr->SetDelayTime(freeze_delay*1000);
ZThread::Thread t(fdr);
t.setPriority(ZThread::High);
}
///- Launch the world listener socket
port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD);
std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");
if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
{
sLog.outError ("Failed to start network");
World::StopNow(ERROR_EXIT_CODE);
// go down and shutdown the server
}
sWorldSocketMgr->Wait ();
// set server offline
loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
///- Remove signal handling before leaving
_UnhookSignals();
// when the main thread closes the singletons get unloaded
// since worldrunnable uses them, it will crash if unloaded after master
t.wait();
td2.wait ();
///- Clean database before leaving
clearOnlineAccounts();
///- Wait for delay threads to end
CharacterDatabase.HaltDelayThread();
WorldDatabase.HaltDelayThread();
loginDatabase.HaltDelayThread();
sLog.outString( "Halting process..." );
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true))
{
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
// send keyboard input to safely unblock the CLI thread
INPUT_RECORD b[5];
HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
b[0].EventType = KEY_EVENT;
b[0].Event.KeyEvent.bKeyDown = TRUE;
b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
b[0].Event.KeyEvent.wRepeatCount = 1;
b[1].EventType = KEY_EVENT;
b[1].Event.KeyEvent.bKeyDown = FALSE;
b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
b[1].Event.KeyEvent.wRepeatCount = 1;
b[2].EventType = KEY_EVENT;
b[2].Event.KeyEvent.bKeyDown = TRUE;
b[2].Event.KeyEvent.dwControlKeyState = 0;
b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[2].Event.KeyEvent.wRepeatCount = 1;
b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].EventType = KEY_EVENT;
b[3].Event.KeyEvent.bKeyDown = FALSE;
b[3].Event.KeyEvent.dwControlKeyState = 0;
b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].Event.KeyEvent.wRepeatCount = 1;
DWORD numb;
BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);
}
#endif
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module
UnloadScriptingModule();
// Exit the process with specified return value
return World::GetExitCode();
}
/// Initialize connection to the databases
bool Master::_StartDB()
{
///- Get world database info from configuration file
std::string dbstring;
if(!sConfig.GetString("WorldDatabaseInfo", &dbstring))
{
sLog.outError("Database not specified in configuration file");
return false;
}
sLog.outString("World Database: %s", dbstring.c_str());
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to world database %s",dbstring.c_str());
return false;
}
if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring))
{
sLog.outError("Character Database not specified in configuration file");
return false;
}
sLog.outString("Character Database: %s", dbstring.c_str());
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to Character database %s",dbstring.c_str());
return false;
}
///- Get login database info from configuration file
if(!sConfig.GetString("LoginDatabaseInfo", &dbstring))
{
sLog.outError("Login database not specified in configuration file");
return false;
}
///- Initialise the login database
sLog.outString("Login Database: %s", dbstring.c_str() );
if(!loginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
return false;
}
///- Get the realm Id from the configuration file
realmID = sConfig.GetIntDefault("RealmID", 0);
if(!realmID)
{
sLog.outError("Realm ID not defined in configuration file");
return false;
}
sLog.outString("Realm running as realm ID %d", realmID);
///- Clean the database before starting
clearOnlineAccounts();
sWorld.LoadDBVersion();
sLog.outString("Using %s", sWorld.GetDBVersion());
return true;
}
/// Clear 'online' status for all accounts with characters in this realm
void Master::clearOnlineAccounts()
{
// Cleanup online status for characters hosted at current realm
/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
loginDatabase.PExecute(
"UPDATE account SET online = 0 WHERE online > 0 "
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
}
/// Handle termination signals
void Master::_OnSignal(int s)
{
switch (s)
{
case SIGINT:
World::StopNow(RESTART_EXIT_CODE);
break;
case SIGTERM:
#ifdef _WIN32
case SIGBREAK:
#endif
World::StopNow(SHUTDOWN_EXIT_CODE);
break;
}
signal(s, _OnSignal);
}
/// Define hook '_OnSignal' for all termination signals
void Master::_HookSignals()
{
signal(SIGINT, _OnSignal);
signal(SIGTERM, _OnSignal);
#ifdef _WIN32
signal(SIGBREAK, _OnSignal);
#endif
}
/// Unhook the signals before leaving
void Master::_UnhookSignals()
{
signal(SIGINT, 0);
signal(SIGTERM, 0);
#ifdef _WIN32
signal(SIGBREAK, 0);
#endif
}
+52
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef _MASTER_H
#define _MASTER_H
#include "Common.h"
#include "Policies/Singleton.h"
/// Start the server
class Master
{
public:
Master();
~Master();
int Run();
static volatile uint32 m_masterLoopCounter;
private:
bool _StartDB();
void _HookSignals();
void _UnhookSignals();
static void _OnSignal(int s);
void clearOnlineAccounts();
};
#define sMaster Trinity::Singleton<Master>::Instance()
#endif
/// @}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Log.h"
#include "RASocket.h"
#include "World.h"
#include "Config/ConfigEnv.h"
#include "Util.h"
#include "AccountMgr.h"
/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time.
SOCKET r;
#define dropclient {Sendf("I'm busy right now, come back later."); \
SetCloseAndDelete(); \
return; \
}
uint32 iSession=0; ///< Session number (incremented each time a new connection is made)
unsigned int iUsers=0; ///< Number of active administrators
typedef int(* pPrintf)(const char*,...);
void ParseCommand(CliCommandHolder::Print*, char*command);
/// RASocket constructor
RASocket::RASocket(ISocketHandler &h): TcpSocket(h)
{
///- Increment the session number
iSess =iSession++ ;
///- Get the config parameters
bSecure = sConfig.GetBoolDefault( "RA.Secure", true );
iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 );
///- Initialize buffer and data
iInputLength=0;
buff=new char[RA_BUFF_SIZE];
stage=NONE;
}
/// RASocket destructor
RASocket::~RASocket()
{
///- Delete buffer and decrease active admins count
delete [] buff;
sLog.outRALog("Connection was closed.\n");
if(stage==OK)
iUsers--;
}
/// Accept an incoming connection
void RASocket::OnAccept()
{
std::string ss=GetRemoteAddress();
sLog.outRALog("Incoming connection from %s.\n",ss.c_str());
///- If there is already an active admin, drop the connection
if(iUsers)
dropclient
///- Else print Motd
Sendf("%s\r\n",sWorld.GetMotd());
}
/// Read data from the network
void RASocket::OnRead()
{
///- Read data and check input length
TcpSocket::OnRead();
unsigned int sz=ibuf.GetLength();
if(iInputLength+sz>=RA_BUFF_SIZE)
{
sLog.outRALog("Input buffer overflow, possible DOS attack.\n");
SetCloseAndDelete();
return;
}
///- If there is already an active admin (other than you), drop the connection
if(stage!=OK && iUsers)
dropclient
char *inp = new char [sz+1];
ibuf.Read(inp,sz);
/// \todo Can somebody explain this 'Linux bugfix'?
if(stage==NONE)
if(sz>4) //linux remote telnet
if(memcmp(inp ,"USER ",5))
{
delete [] inp;return;
printf("lin bugfix");
} //linux bugfix
///- Discard data after line break or line feed
bool gotenter=false;
unsigned int y=0;
for(;y<sz;y++)
if(inp[y]=='\r'||inp[y]=='\n')
{
gotenter=true;
break;
}
//No buffer overflow (checked above)
memcpy(&buff[iInputLength],inp,y);
iInputLength+=y;
delete [] inp;
if(gotenter)
{
buff[iInputLength]=0;
iInputLength=0;
switch(stage)
{
/// <ul> <li> If the input is 'USER <username>'
case NONE:
if(!memcmp(buff,"USER ",5)) //got "USER" cmd
{
szLogin=&buff[5];
///- Get the gmlevel and password from the account table
std::string login = szLogin;
///- Convert Account name to Upper Format
AccountMgr::normilizeString(login);
///- Escape the Login to allow quotes in names
loginDatabase.escape_string(login);
QueryResult* result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str());
///- If the user is not found, deny access
if(!result)
{
Sendf("-No such user.\r\n");
sLog.outRALog("User %s does not exist.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else
{
Field *fields = result->Fetch();
//szPass=fields[0].GetString();
///- if gmlevel is too low, deny access
if(fields[0].GetUInt32()<iMinLevel)
{
Sendf("-Not enough privileges.\r\n");
sLog.outRALog("User %s has no privilege.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
} else
{
stage=LG;
}
delete result;
}
}
break;
///<li> If the input is 'PASS <password>' (and the user already gave his username)
case LG:
if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd
{ //login+pass ok
///- If password is correct, increment the number of active administrators
std::string login = szLogin;
std::string pw = &buff[5];
AccountMgr::normilizeString(login);
AccountMgr::normilizeString(pw);
loginDatabase.escape_string(login);
loginDatabase.escape_string(pw);
QueryResult *check = loginDatabase.PQuery(
"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))",
login.c_str(), pw.c_str());
if(check)
{
delete check;
r=GetSocket();
stage=OK;
++iUsers;
Sendf("+Logged in.\r\n");
sLog.outRALog("User %s has logged in.\n",szLogin.c_str());
Sendf("TC>");
}
else
{
///- Else deny access
Sendf("-Wrong pass.\r\n");
sLog.outRALog("User %s has failed to log in.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
}
break;
///<li> If user is logged, parse and execute the command
case OK:
if(strlen(buff))
{
sLog.outRALog("Got '%s' cmd.\n",buff);
sWorld.QueueCliCommand(&RASocket::zprint , buff);
}
else
Sendf("TC>");
break;
///</ul>
};
}
}
/// Output function
void RASocket::zprint( const char * szText )
{
if( !szText )
return;
#ifdef RA_CRYPT
char *megabuffer=strdup(szText);
unsigned int sz=strlen(megabuffer);
Encrypt(megabuffer,sz);
send(r,megabuffer,sz,0);
delete [] megabuffer;
#else
unsigned int sz=strlen(szText);
send(r,szText,sz,0);
#endif
}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef _RASOCKET_H
#define _RASOCKET_H
#include "Common.h"
#include "sockets/TcpSocket.h"
#define RA_BUFF_SIZE 1024
class ISocketHandler;
/// Remote Administration socket
class RASocket: public TcpSocket
{
public:
RASocket(ISocketHandler& h);
~RASocket();
void OnAccept();
void OnRead();
private:
char * buff;
std::string szLogin;
uint32 iSess;
unsigned int iInputLength;
bool bLog;
bool bSecure; //kick on wrong pass, non exist. user, user with no priv
//will protect from DOS, bruteforce attacks
//some 'smart' protection must be added for more security
uint8 iMinLevel;
enum
{
NONE, //initial value
LG, //only login was entered
OK, //both login and pass were given, and they are correct and user have enough priv.
}stage;
static void zprint( const char * szText );
};
#endif
/// @}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APPICON ICON "TrinityCore.ico"
/////////////////////////////////////////////////////////////////////////////
// Neutre (Par défaut système) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEUSD)
#ifdef _WIN32
LANGUAGE LANG_NEUTRAL, SUBLANG_SYS_DEFAULT
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,4,6743,685
PRODUCTVERSION 0,4,6743,685
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x0L
FILETYPE 0x0L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080004b0"
BEGIN
VALUE "FileDescription", "TrinityCore"
VALUE "FileVersion", "0, 4, 6743, 685"
VALUE "InternalName", "TrinityCore"
VALUE "LegalCopyright", "Copyright (C) 2008"
VALUE "OriginalFilename", "TrinityCore.exe"
VALUE "ProductName", "TrinityCore"
VALUE "ProductVersion", "0, 4, 6743, 685"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x800, 1200
END
END
#endif
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "WorldSocketMgr.h"
#include "Common.h"
#include "World.h"
#include "WorldRunnable.h"
#include "Timer.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
#include "Database/DatabaseEnv.h"
#ifdef WIN32
#define WORLD_SLEEP_CONST 50
#else
#define WORLD_SLEEP_CONST 100 //Is this still needed?? [On linux some time ago not working 50ms]
#endif
/// Heartbeat for the World
void WorldRunnable::run()
{
///- Init new SQL thread for the world database
WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
sWorld.InitResultQueue();
uint32 realCurrTime = 0;
uint32 realPrevTime = getMSTime();
uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST
///- While we have not World::m_stopEvent, update the world
while (!World::IsStopped())
{
++World::m_worldLoopCounter;
realCurrTime = getMSTime();
uint32 diff = getMSTimeDiff(realPrevTime,realCurrTime);
sWorld.Update( diff );
realPrevTime = realCurrTime;
// diff (D0) include time of previous sleep (d0) + tick time (t0)
// we want that next d1 + t1 == WORLD_SLEEP_CONST
// we can't know next t1 and then can use (t0 + d1) == WORLD_SLEEP_CONST requirement
// d1 = WORLD_SLEEP_CONST - t0 = WORLD_SLEEP_CONST - (D0 - d0) = WORLD_SLEEP_CONST + d0 - D0
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
{
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
ZThread::Thread::sleep(prevSleepTime);
}
else
prevSleepTime = 0;
}
sWorld.KickAll(); // save and kick all players
sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call
sWorldSocketMgr->StopNetwork();
MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory)
///- End the database thread
WorldDatabase.ThreadEnd(); // free mySQL thread resources
}
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef __WORLDRUNNABLE_H
#define __WORLDRUNNABLE_H
/// Heartbeat thread for the World
class WorldRunnable : public ZThread::Runnable
{
public:
void run();
};
#endif
/// @}
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#!/bin/bash
# Massive Network Game Object Server
# Monitoring Script
pid=`ps ax | awk '($5 ~ /mangos-worldd/) { print $1 }'`
cpu=`top -b -n 1 -p $pid | awk '($12 ~ /mangos-worldd/) { print $9 }'`
#echo $pid
#echo $cpu
intcpu=${cpu%.*}
#echo $intcpu
if [ "$intcpu" -gt "95" ]
then
kill -9 $pid
echo "Killed MaNGOS for exceeding it's cpu limit."
echo `date` ", Killed MaNGOS for $intcpu% CPU Usage." >> serverlog
else
echo "MaNGOS Passes the cpu test."
fi
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by TrinityCore.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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#!/bin/bash
# Trinity Server
# autorestart Script
while :
do
echo "TrinityCore daemon restarted"
echo `date` >> crash.log &
./mangosd | tail -n 20 >> crash.log
echo " " >> crash.log &
pid=`ps ax | awk '($5 ~ /trinitycore/) { print $1 }'`
wait $pid
echo `date` ", TrinityCore daemon crashed and restarted." >> serverlog
done
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