Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
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@@ -33,7 +33,6 @@
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#include "GridDefines.h"
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#include "Object.h"
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#include "Player.h"
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#include "Vehicle.h"
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#include <set>
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@@ -151,7 +150,6 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
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static DynamicObject* GetDynamicObject(Unit const &, uint64);
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static Corpse* GetCorpse(WorldObject const &u, uint64 guid);
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static Pet* GetPet(uint64 guid);
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static Vehicle* GetVehicle(uint64 guid);
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static Player* FindPlayer(uint64);
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Player* FindPlayerByName(const char *name) ;
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