Code style (game + scripts only):
"for(" --> "for ("
--HG--
branch : trunk
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@@ -270,7 +270,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
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if(uint8)
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{
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uint32 count1;
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for(count1)
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for (count1)
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{
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uint64; // player guid
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}
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@@ -278,7 +278,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
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data << uint32(0); // count2
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data << uint32(0);
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for(count2)
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for (count2)
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{
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uint64 // not player guid
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uint32 flags;
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@@ -292,7 +292,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
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}
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if(flags & 0x20)
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{
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for(3)
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for (3)
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{
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uint8
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}
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