Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries

This commit is contained in:
leak
2012-03-19 18:09:13 +01:00
parent f0ac821e0b
commit 178c658363
5 changed files with 5 additions and 15 deletions
+1 -1
View File
@@ -1903,7 +1903,7 @@ void ObjectMgr::LoadGameobjectRespawnTimes()
uint32 oldMSTime = getMSTime();
// Remove outdated data
CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_DEL_EXPIRED_GO_RESPAWNS));
CharacterDatabase.DirectExecute("DELETE FROM gameobject_respawn WHERE respawnTime <= UNIX_TIMESTAMP(NOW())");
uint32 count = 0;