Implement minimal arena team size for some items arena rating requirements.
Autor LordJZ. --HG-- branch : trunk
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@@ -1893,7 +1893,7 @@ class TRINITY_DLL_SPEC Player : public Unit, public GridObject<Player>
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uint32 GetArenaPoints() { return GetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY); }
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void ModifyHonorPoints( int32 value );
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void ModifyArenaPoints( int32 value );
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uint32 GetMaxPersonalArenaRatingRequirement();
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uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot);
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//End of PvP System
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