Core: Cleaning up hungarian notation - Phase2: pPlayer -> player

This commit is contained in:
click
2011-07-02 22:52:42 +02:00
parent f91ee24184
commit 169f5da8c3
134 changed files with 4039 additions and 4039 deletions
@@ -611,7 +611,7 @@ public:
{
}
bool OnGossipHello(Player* pPlayer, GameObject* pGO)
bool OnGossipHello(Player* player, GameObject* pGO)
{
InstanceScript* pInstance = pGO->GetInstanceScript();
@@ -625,13 +625,13 @@ public:
return true;
// if exhausted or already channeling return
if (pPlayer->HasAura(SPELL_MIND_EXHAUSTION) || pPlayer->HasAura(SPELL_SHADOW_GRASP))
if (player->HasAura(SPELL_MIND_EXHAUSTION) || player->HasAura(SPELL_SHADOW_GRASP))
return true;
pPlayer->InterruptNonMeleeSpells(false);
pPlayer->CastSpell(pPlayer, SPELL_SHADOW_GRASP, true);
pPlayer->CastSpell(pPlayer, SPELL_SHADOW_GRASP_VISUAL, false);
CAST_AI(boss_magtheridon::boss_magtheridonAI, Magtheridon->AI())->SetClicker(pGO->GetGUID(), pPlayer->GetGUID());
player->InterruptNonMeleeSpells(false);
player->CastSpell(player, SPELL_SHADOW_GRASP, true);
player->CastSpell(player, SPELL_SHADOW_GRASP_VISUAL, false);
CAST_AI(boss_magtheridon::boss_magtheridonAI, Magtheridon->AI())->SetClicker(pGO->GetGUID(), player->GetGUID());
return true;
}
};