Core: Cleaning up hungarian notation - Phase2: pPlayer -> player

This commit is contained in:
click
2011-07-02 22:52:42 +02:00
parent f91ee24184
commit 169f5da8c3
134 changed files with 4039 additions and 4039 deletions
+71 -71
View File
@@ -174,34 +174,34 @@ public:
void WaypointReached(uint32 i)
{
Player* pPlayer = GetPlayerForEscort();
if (!pPlayer)
Player* player = GetPlayerForEscort();
if (!player)
return;
switch(i)
{
case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, pPlayer); break;
case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, pPlayer); break;
case 2: DoScriptText(WHISPER_CUSTODIAN_3, me, pPlayer); break;
case 3: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
case 5: DoScriptText(WHISPER_CUSTODIAN_5, me, pPlayer); break;
case 6: DoScriptText(WHISPER_CUSTODIAN_6, me, pPlayer); break;
case 7: DoScriptText(WHISPER_CUSTODIAN_7, me, pPlayer); break;
case 8: DoScriptText(WHISPER_CUSTODIAN_8, me, pPlayer); break;
case 9: DoScriptText(WHISPER_CUSTODIAN_9, me, pPlayer); break;
case 10: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
case 13: DoScriptText(WHISPER_CUSTODIAN_10, me, pPlayer); break;
case 14: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
case 16: DoScriptText(WHISPER_CUSTODIAN_11, me, pPlayer); break;
case 17: DoScriptText(WHISPER_CUSTODIAN_12, me, pPlayer); break;
case 18: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
case 22: DoScriptText(WHISPER_CUSTODIAN_13, me, pPlayer); break;
case 23: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, player); break;
case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, player); break;
case 2: DoScriptText(WHISPER_CUSTODIAN_3, me, player); break;
case 3: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
case 5: DoScriptText(WHISPER_CUSTODIAN_5, me, player); break;
case 6: DoScriptText(WHISPER_CUSTODIAN_6, me, player); break;
case 7: DoScriptText(WHISPER_CUSTODIAN_7, me, player); break;
case 8: DoScriptText(WHISPER_CUSTODIAN_8, me, player); break;
case 9: DoScriptText(WHISPER_CUSTODIAN_9, me, player); break;
case 10: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
case 13: DoScriptText(WHISPER_CUSTODIAN_10, me, player); break;
case 14: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
case 16: DoScriptText(WHISPER_CUSTODIAN_11, me, player); break;
case 17: DoScriptText(WHISPER_CUSTODIAN_12, me, player); break;
case 18: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
case 22: DoScriptText(WHISPER_CUSTODIAN_13, me, player); break;
case 23: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
case 24:
DoScriptText(WHISPER_CUSTODIAN_14, me, pPlayer);
DoCast(pPlayer, 34883);
DoScriptText(WHISPER_CUSTODIAN_14, me, player);
DoCast(player, 34883);
// below here is temporary workaround, to be removed when spell works properly
pPlayer->AreaExploredOrEventHappens(10277);
player->AreaExploredOrEventHappens(10277);
break;
}
}
@@ -244,24 +244,24 @@ class npc_marin_noggenfogger : public CreatureScript
public:
npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { }
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->GetSession()->SendListInventory(creature->GetGUID());
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
player->PrepareQuestMenu(creature->GetGUID());
if (creature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (creature->isVendor() && player->GetQuestRewardStatus(2662))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -279,35 +279,35 @@ class npc_steward_of_time : public CreatureScript
public:
npc_steward_of_time() : CreatureScript("npc_steward_of_time") { }
bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const *quest)
bool OnQuestAccept(Player* player, Creature* /*creature*/, Quest const *quest)
{
if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns)
player->CastSpell(player, 34891, true); //(Flight through Caverns)
return false;
}
bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns)
player->CastSpell(player, 34891, true); //(Flight through Caverns)
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
player->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279))
if (player->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || player->GetQuestRewardStatus(10279))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(9978, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(9978, creature->GetGUID());
}
else
pPlayer->SEND_GOSSIP_MENU(9977, creature->GetGUID());
player->SEND_GOSSIP_MENU(9977, creature->GetGUID());
return true;
}
@@ -330,48 +330,48 @@ class npc_stone_watcher_of_norgannon : public CreatureScript
public:
npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { }
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(1675, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(1675, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(1676, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(1676, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->SEND_GOSSIP_MENU(1677, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
player->SEND_GOSSIP_MENU(1677, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->SEND_GOSSIP_MENU(1678, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(1678, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
pPlayer->SEND_GOSSIP_MENU(1679, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(1679, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AreaExploredOrEventHappens(2954);
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(2954);
break;
}
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
player->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (player->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(1674, creature->GetGUID());
player->SEND_GOSSIP_MENU(1674, creature->GetGUID());
return true;
}
@@ -403,7 +403,7 @@ class npc_OOX17 : public CreatureScript
public:
npc_OOX17() : CreatureScript("npc_OOX17") { }
bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == Q_OOX17)
{
@@ -414,7 +414,7 @@ public:
DoScriptText(SAY_OOX_START, creature);
if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
pEscortAI->Start(true, false, player->GetGUID());
}
return true;
}
@@ -430,9 +430,9 @@ public:
void WaypointReached(uint32 i)
{
Player* pPlayer = GetPlayerForEscort();
Player* player = GetPlayerForEscort();
if (!pPlayer)
if (!player)
return;
switch(i) {
@@ -453,10 +453,10 @@ public:
break;
case 86:
if (pPlayer)
if (player)
{
DoScriptText(SAY_OOX_END, me);
pPlayer->GroupEventHappens(Q_OOX17, me);
player->GroupEventHappens(Q_OOX17, me);
}
break;
}
@@ -506,12 +506,12 @@ class npc_tooga : public CreatureScript
public:
npc_tooga() : CreatureScript("npc_tooga") { }
bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOOGA)
{
if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, creature->AI()))
pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest);
pToogaAI->StartFollow(player, FACTION_TOOG_ESCORTEE, pQuest);
}
return true;
@@ -549,10 +549,10 @@ public:
{
if (me->IsWithinDistInMap(pWho, INTERACTION_DISTANCE))
{
if (Player* pPlayer = GetLeaderForFollower())
if (Player* player = GetLeaderForFollower())
{
if (pPlayer->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
pPlayer->GroupEventHappens(QUEST_TOOGA, me);
if (player->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
player->GroupEventHappens(QUEST_TOOGA, me);
}
TortaGUID = pWho->GetGUID();