Core: Cleaning up hungarian notation - Phase2: pPlayer -> player

This commit is contained in:
click
2011-07-02 22:52:42 +02:00
parent f91ee24184
commit 169f5da8c3
134 changed files with 4039 additions and 4039 deletions
+64 -64
View File
@@ -49,57 +49,57 @@ class npc_highlord_demitrian : public CreatureScript
public:
npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(6842, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(6842, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(6843, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(6843, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->SEND_GOSSIP_MENU(6844, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
player->SEND_GOSSIP_MENU(6844, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->SEND_GOSSIP_MENU(6867, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(6867, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
pPlayer->SEND_GOSSIP_MENU(6868, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(6868, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
pPlayer->SEND_GOSSIP_MENU(6869, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
player->SEND_GOSSIP_MENU(6869, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->SEND_GOSSIP_MENU(6870, creature->GetGUID());
player->SEND_GOSSIP_MENU(6870, creature->GetGUID());
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
if (msg == EQUIP_ERR_OK)
pPlayer->StoreNewItem(dest, 19016, true);
player->StoreNewItem(dest, 19016, true);
break;
}
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
player->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (player->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(player->HasItemCount(18563, 1, false) || player->HasItemCount(18564, 1, false)))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(6812, creature->GetGUID());
player->SEND_GOSSIP_MENU(6812, creature->GetGUID());
return true;
}
@@ -134,86 +134,86 @@ class npcs_rutgar_and_frankal : public CreatureScript
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(7755, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(7755, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->SEND_GOSSIP_MENU(7756, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(7756, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->SEND_GOSSIP_MENU(7757, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->SEND_GOSSIP_MENU(7757, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->SEND_GOSSIP_MENU(7758, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
player->SEND_GOSSIP_MENU(7758, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->SEND_GOSSIP_MENU(7759, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
player->SEND_GOSSIP_MENU(7759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->SEND_GOSSIP_MENU(7760, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
player->SEND_GOSSIP_MENU(7760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
pPlayer->SEND_GOSSIP_MENU(7761, creature->GetGUID());
player->SEND_GOSSIP_MENU(7761, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
player->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->SEND_GOSSIP_MENU(7762, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->SEND_GOSSIP_MENU(7763, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->SEND_GOSSIP_MENU(7764, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
player->SEND_GOSSIP_MENU(7764, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
pPlayer->SEND_GOSSIP_MENU(7765, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
player->SEND_GOSSIP_MENU(7765, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
pPlayer->SEND_GOSSIP_MENU(7766, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
player->SEND_GOSSIP_MENU(7766, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
pPlayer->SEND_GOSSIP_MENU(7767, creature->GetGUID());
player->SEND_GOSSIP_MENU(7767, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
player->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
break;
}
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
player->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15170 &&
!pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
!player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15171 &&
pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
pPlayer->SEND_GOSSIP_MENU(7754, creature->GetGUID());
player->SEND_GOSSIP_MENU(7754, creature->GetGUID());
return true;
}
@@ -998,12 +998,12 @@ public:
void CheckEventFail()
{
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (!pPlayer)
if (!player)
return;
if (Group *EventGroup = pPlayer->GetGroup())
if (Group *EventGroup = player->GetGroup())
{
Player* GroupMember;
@@ -1029,7 +1029,7 @@ public:
++DeadMemberCount;
}
if (GroupMemberCount == FailedMemberCount || !pPlayer->IsWithinDistInMap(me, EVENT_AREA_RADIUS))
if (GroupMemberCount == FailedMemberCount || !player->IsWithinDistInMap(me, EVENT_AREA_RADIUS))
Failed = true; //only so event can restart
}
}