Core: Cleaning up hungarian notation - Phase2: pPlayer -> player

This commit is contained in:
click
2011-07-02 22:52:42 +02:00
parent f91ee24184
commit 169f5da8c3
134 changed files with 4039 additions and 4039 deletions
@@ -85,13 +85,13 @@ public:
return new npc_disciple_of_naralexAI(creature);
}
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->ClearMenus();
InstanceScript *pInstance = creature->GetInstanceScript();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
player->CLOSE_GOSSIP_MENU();
if (pInstance)
pInstance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS);
@@ -100,25 +100,25 @@ public:
creature->setFaction(250);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false);
CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false);
}
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* creature)
bool OnGossipHello(Player* player, Creature* creature)
{
InstanceScript *pInstance = creature->GetInstanceScript();
if (pInstance)
{
creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true);
creature->CastSpell(player, SPELL_MARK_OF_THE_WILD_RANK_2, true);
if ((pInstance->GetData(TYPE_LORD_COBRAHN) == DONE) && (pInstance->GetData(TYPE_LORD_PYTHAS) == DONE) &&
(pInstance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (pInstance->GetData(TYPE_LORD_SERPENTIS) == DONE))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID());
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID());
if (!pInstance->GetData(TYPE_NARALEX_YELLED))
{
@@ -128,7 +128,7 @@ public:
}
else
{
pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID());
player->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID());
}
}
return true;