Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
This commit is contained in:
@@ -394,15 +394,15 @@ class go_altar_of_archaedas : public GameObjectScript
|
||||
{
|
||||
}
|
||||
|
||||
bool OnGossipHello(Player* pPlayer, GameObject* /*pGO*/)
|
||||
bool OnGossipHello(Player* player, GameObject* /*pGO*/)
|
||||
{
|
||||
InstanceScript* pInstance = pPlayer->GetInstanceScript();
|
||||
InstanceScript* pInstance = player->GetInstanceScript();
|
||||
if (!pInstance)
|
||||
return false;
|
||||
|
||||
pPlayer->CastSpell (pPlayer, SPELL_BOSS_OBJECT_VISUAL, false);
|
||||
player->CastSpell (player, SPELL_BOSS_OBJECT_VISUAL, false);
|
||||
|
||||
pInstance->SetData64(0, pPlayer->GetGUID()); // activate archaedas
|
||||
pInstance->SetData64(0, player->GetGUID()); // activate archaedas
|
||||
return false;
|
||||
}
|
||||
};
|
||||
@@ -425,13 +425,13 @@ class go_altar_of_the_keepers : public GameObjectScript
|
||||
{
|
||||
}
|
||||
|
||||
bool OnGossipHello(Player* pPlayer, GameObject* /*pGo*/)
|
||||
bool OnGossipHello(Player* player, GameObject* /*pGo*/)
|
||||
{
|
||||
InstanceScript* pInstance = pPlayer->GetInstanceScript();
|
||||
InstanceScript* pInstance = player->GetInstanceScript();
|
||||
if (!pInstance)
|
||||
return false;
|
||||
|
||||
pPlayer->CastSpell (pPlayer, SPELL_BOSS_OBJECT_VISUAL, false);
|
||||
player->CastSpell (player, SPELL_BOSS_OBJECT_VISUAL, false);
|
||||
|
||||
pInstance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate the Stone Keepers
|
||||
return false;
|
||||
|
||||
@@ -110,7 +110,7 @@ class go_keystone_chamber : public GameObjectScript
|
||||
public:
|
||||
go_keystone_chamber() : GameObjectScript("go_keystone_chamber") { }
|
||||
|
||||
bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo)
|
||||
bool OnGossipHello(Player* /*player*/, GameObject* pGo)
|
||||
{
|
||||
if (InstanceScript* pInstance = pGo->GetInstanceScript())
|
||||
pInstance->SetData(DATA_IRONAYA_SEAL, IN_PROGRESS); //door animation and save state.
|
||||
@@ -134,10 +134,10 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript
|
||||
{
|
||||
}
|
||||
|
||||
bool OnTrigger(Player* pPlayer, AreaTriggerEntry const* /*trigger*/)
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
|
||||
{
|
||||
if (pPlayer->GetQuestStatus(QUEST_HIDDEN_CHAMBER) == QUEST_STATUS_INCOMPLETE)
|
||||
pPlayer->AreaExploredOrEventHappens(QUEST_HIDDEN_CHAMBER);
|
||||
if (player->GetQuestStatus(QUEST_HIDDEN_CHAMBER) == QUEST_STATUS_INCOMPLETE)
|
||||
player->AreaExploredOrEventHappens(QUEST_HIDDEN_CHAMBER);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -173,84 +173,84 @@ class npc_lore_keeper_of_norgannon : public CreatureScript
|
||||
{
|
||||
}
|
||||
|
||||
bool OnGossipHello(Player* pPlayer, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
{
|
||||
if (pPlayer->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
if (player->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
|
||||
pPlayer->SEND_GOSSIP_MENU(1079, creature->GetGUID());
|
||||
player->SEND_GOSSIP_MENU(1079, creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
|
||||
{
|
||||
pPlayer->PlayerTalkClass->ClearMenus();
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
switch (uiAction)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF+1:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
pPlayer->SEND_GOSSIP_MENU(1080, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
player->SEND_GOSSIP_MENU(1080, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+2:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
|
||||
pPlayer->SEND_GOSSIP_MENU(1081, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
|
||||
player->SEND_GOSSIP_MENU(1081, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+3:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
|
||||
pPlayer->SEND_GOSSIP_MENU(1082, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
|
||||
player->SEND_GOSSIP_MENU(1082, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+4:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
|
||||
pPlayer->SEND_GOSSIP_MENU(1083, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
|
||||
player->SEND_GOSSIP_MENU(1083, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+5:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
|
||||
pPlayer->SEND_GOSSIP_MENU(1084, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
|
||||
player->SEND_GOSSIP_MENU(1084, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+6:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
|
||||
pPlayer->SEND_GOSSIP_MENU(1085, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
|
||||
player->SEND_GOSSIP_MENU(1085, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+7:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
|
||||
pPlayer->SEND_GOSSIP_MENU(1086, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
|
||||
player->SEND_GOSSIP_MENU(1086, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+8:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
|
||||
pPlayer->SEND_GOSSIP_MENU(1087, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
|
||||
player->SEND_GOSSIP_MENU(1087, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+9:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
|
||||
pPlayer->SEND_GOSSIP_MENU(1088, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
|
||||
player->SEND_GOSSIP_MENU(1088, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+10:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
|
||||
pPlayer->SEND_GOSSIP_MENU(1089, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
|
||||
player->SEND_GOSSIP_MENU(1089, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+11:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
|
||||
pPlayer->SEND_GOSSIP_MENU(1090, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
|
||||
player->SEND_GOSSIP_MENU(1090, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+12:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
|
||||
pPlayer->SEND_GOSSIP_MENU(1091, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
|
||||
player->SEND_GOSSIP_MENU(1091, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+13:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
|
||||
pPlayer->SEND_GOSSIP_MENU(1092, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
|
||||
player->SEND_GOSSIP_MENU(1092, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+14:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
|
||||
pPlayer->SEND_GOSSIP_MENU(1093, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
|
||||
player->SEND_GOSSIP_MENU(1093, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+15:
|
||||
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
|
||||
pPlayer->SEND_GOSSIP_MENU(1094, creature->GetGUID());
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
|
||||
player->SEND_GOSSIP_MENU(1094, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF+16:
|
||||
pPlayer->CLOSE_GOSSIP_MENU();
|
||||
pPlayer->AreaExploredOrEventHappens(2278);
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
player->AreaExploredOrEventHappens(2278);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user