*Minor clean in scripts.
*Add some checks in scripts. --HG-- branch : trunk
This commit is contained in:
@@ -67,19 +67,19 @@ SET(trinityscript_LIB_SRCS
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scripts/zone/black_temple/def_black_temple.h
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scripts/zone/black_temple/def_black_temple.h
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scripts/zone/black_temple/illidari_council.cpp
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scripts/zone/black_temple/illidari_council.cpp
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scripts/zone/black_temple/instance_black_temple.cpp
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scripts/zone/black_temple/instance_black_temple.cpp
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scripts/zone/blackrock_depths/blackrock_depths.cpp
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scripts/zone/blackrock_depths/blackrock_depths.cpp
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scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
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scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
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scripts/zone/blackrock_depths/boss_anubshiah.cpp
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scripts/zone/blackrock_depths/boss_anubshiah.cpp
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scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
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scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
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scripts/zone/blackrock_depths/boss_general_angerforge.cpp
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scripts/zone/blackrock_depths/boss_general_angerforge.cpp
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scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
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scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
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scripts/zone/blackrock_depths/boss_grizzle.cpp
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scripts/zone/blackrock_depths/boss_grizzle.cpp
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scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
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scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
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scripts/zone/blackrock_depths/boss_magmus.cpp
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scripts/zone/blackrock_depths/boss_magmus.cpp
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scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
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scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
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scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp
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scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp
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scripts/zone/blackrock_depths/def_blackrock_depths.h
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scripts/zone/blackrock_depths/def_blackrock_depths.h
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scripts/zone/blackrock_depths/instance_blackrock_depths.cpp
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scripts/zone/blackrock_depths/instance_blackrock_depths.cpp
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scripts/zone/blackrock_spire/boss_drakkisath.cpp
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scripts/zone/blackrock_spire/boss_drakkisath.cpp
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scripts/zone/blackrock_spire/boss_gyth.cpp
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scripts/zone/blackrock_spire/boss_gyth.cpp
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scripts/zone/blackrock_spire/boss_halycon.cpp
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scripts/zone/blackrock_spire/boss_halycon.cpp
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@@ -242,7 +242,7 @@ SET(trinityscript_LIB_SRCS
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scripts/zone/onyxias_lair/boss_onyxia.cpp
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scripts/zone/onyxias_lair/boss_onyxia.cpp
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scripts/zone/orgrimmar/orgrimmar.cpp
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scripts/zone/orgrimmar/orgrimmar.cpp
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scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
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scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
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scripts/zone/razorfen_kraul/razorfen_kraul.cpp
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scripts/zone/razorfen_kraul/razorfen_kraul.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_buru.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_buru.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
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scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
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@@ -79,6 +79,9 @@ struct TRINITY_DLL_DECL boss_taerarAI : public ScriptedAI
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void SummonShades(Unit* victim)
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void SummonShades(Unit* victim)
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{
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{
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if(!victim)
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return;
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Rand = rand()%15;
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Rand = rand()%15;
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switch (rand()%2)
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switch (rand()%2)
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{
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{
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@@ -69,6 +69,9 @@ struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI
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void SummonDruids(Unit* victim)
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void SummonDruids(Unit* victim)
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{
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{
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if(!victim)
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return;
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Rand = rand()%10;
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Rand = rand()%10;
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switch (rand()%2)
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switch (rand()%2)
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{
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{
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@@ -1426,7 +1426,7 @@ CreatureAI* GetAI_Mob_EventAI(Creature *pCreature)
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}
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}
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}
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}
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else
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else
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{
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{
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if (EAI_ErrorLevel > 1)
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if (EAI_ErrorLevel > 1)
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error_db_log("TSCR: EventMap for Creature %u is empty but creature is using Mob_EventAI.", pCreature->GetEntry());
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error_db_log("TSCR: EventMap for Creature %u is empty but creature is using Mob_EventAI.", pCreature->GetEntry());
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}
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}
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@@ -47,8 +47,8 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
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{
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{
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m_creature->Say("Wild Felboar attack!", LANG_UNIVERSAL, 0);
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m_creature->Say("Wild Felboar attack!", LANG_UNIVERSAL, 0);
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Creature* temp = m_creature->SummonCreature(21878, m_creature->GetPositionX()+5, m_creature->GetPositionY()+7, m_creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000);
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Creature* temp = m_creature->SummonCreature(21878, m_creature->GetPositionX()+5, m_creature->GetPositionY()+7, m_creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000);
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if(temp)
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temp->AI()->AttackStart(m_creature);
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temp->AI()->AttackStart(m_creature);
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}
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}
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break;
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break;
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@@ -173,7 +173,7 @@ bool GOHello_go_jump_a_tron(Player *player, GameObject* _GO)
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/*######
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/*######
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## go_ethereum_prison
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## go_ethereum_prison
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######*/
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######*/
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float ethereum_NPC[2][7] =
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float ethereum_NPC[2][7] =
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{
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{
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{20785,20790,20789,20784,20786,20783,20788}, // hostile npc
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{20785,20790,20789,20784,20786,20783,20788}, // hostile npc
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@@ -184,7 +184,7 @@ bool GOHello_go_ethereum_prison(Player *player, GameObject* _GO)
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{
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{
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_GO->SetGoState(0);
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_GO->SetGoState(0);
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switch(rand()%2){
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switch(rand()%2){
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case 0:
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case 0:
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_GO->SummonCreature(ethereum_NPC[0][rand()%6],_GO->GetPositionX(),_GO->GetPositionY(),_GO->GetPositionZ()+0.3, 0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
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_GO->SummonCreature(ethereum_NPC[0][rand()%6],_GO->GetPositionX(),_GO->GetPositionY(),_GO->GetPositionZ()+0.3, 0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
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break;
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break;
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case 1:
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case 1:
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@@ -69,8 +69,10 @@ struct TRINITY_DLL_DECL npc_chicken_cluckAI : public ScriptedAI
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if(m_creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
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if(m_creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
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{
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{
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if(ResetFlagTimer < diff)
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if(ResetFlagTimer < diff)
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{
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EnterEvadeMode();
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EnterEvadeMode();
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else ResetFlagTimer -= diff;
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return;
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}else ResetFlagTimer -= diff;
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}
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}
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if(UpdateVictim())
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if(UpdateVictim())
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@@ -46,6 +46,7 @@ struct TRINITY_DLL_DECL npc_ravenholdtAI : public ScriptedAI
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void Aggro(Unit* who) { }
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void Aggro(Unit* who) { }
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};
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};
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CreatureAI* GetAI_npc_ravenholdt(Creature *_Creature)
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CreatureAI* GetAI_npc_ravenholdt(Creature *_Creature)
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{
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{
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return new npc_ravenholdtAI (_Creature);
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return new npc_ravenholdtAI (_Creature);
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@@ -261,7 +261,10 @@ struct TRINITY_DLL_DECL mob_ethereal_beaconAI : public ScriptedAI
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}else Apprentice_Timer -= diff;
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}else Apprentice_Timer -= diff;
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if( CanEvade )
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if( CanEvade )
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{
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EnterEvadeMode();
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EnterEvadeMode();
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return;
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}
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DoMeleeAttackIfReady();
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DoMeleeAttackIfReady();
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}
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}
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+2
-1
@@ -154,7 +154,8 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
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{
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{
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//second top aggro target in normal, random target in heroic correct?
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//second top aggro target in normal, random target in heroic correct?
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Unit *target = NULL;
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Unit *target = NULL;
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if (HeroicMode ? target = SelectUnit(SELECT_TARGET_RANDOM,0) : target = SelectUnit(SELECT_TARGET_TOPAGGRO,1))
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target = HeroicMode ? SelectUnit(SELECT_TARGET_RANDOM,0) : SelectUnit(SELECT_TARGET_TOPAGGRO,1);
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if (target)
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DoCast(target,HeroicMode ? H_SPELL_POLYMORPH : SPELL_POLYMORPH);
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DoCast(target,HeroicMode ? H_SPELL_POLYMORPH : SPELL_POLYMORPH);
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Sheep_Timer = 15000+rand()%2500;
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Sheep_Timer = 15000+rand()%2500;
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}else Sheep_Timer -= diff;
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}else Sheep_Timer -= diff;
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+1
-2
@@ -77,7 +77,6 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI
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IsBanished = true;
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IsBanished = true;
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}
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}
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else pInstance->SetData(TYPE_HELLMAW,FAIL);
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else pInstance->SetData(TYPE_HELLMAW,FAIL);
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if (pInstance->GetData(TYPE_OVERSEER) == DONE)
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if (pInstance->GetData(TYPE_OVERSEER) == DONE)
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{
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{
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if (m_creature->HasAura(SPELL_BANISH,0))
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if (m_creature->HasAura(SPELL_BANISH,0))
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@@ -148,7 +147,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI
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{
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{
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if (EventCheck_Timer < diff)
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if (EventCheck_Timer < diff)
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{
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{
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if (pInstance)
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if(pInstance)
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{
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{
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if (pInstance->GetData(TYPE_OVERSEER) == DONE)
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if (pInstance->GetData(TYPE_OVERSEER) == DONE)
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DoIntro();
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DoIntro();
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+8
-3
@@ -156,6 +156,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
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banish_Timer = 17000;
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banish_Timer = 17000;
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HelpYell = false;
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HelpYell = false;
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destroyPortals();
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destroyPortals();
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if(pInstance)
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if(pInstance)
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
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}
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}
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@@ -168,8 +169,11 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
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{
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{
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Creature *Portal = NULL;
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Creature *Portal = NULL;
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Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
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Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
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PortalsGuid[i] = Portal->GetGUID();
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if(Portal)
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Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
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{
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PortalsGuid[i] = Portal->GetGUID();
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Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
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}
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}
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}
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sumportals = true;
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sumportals = true;
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summonTraveler_Timer = 5000;
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summonTraveler_Timer = 5000;
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@@ -221,6 +225,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
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{
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{
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DoScriptText(SAY_DEATH, m_creature);
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DoScriptText(SAY_DEATH, m_creature);
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destroyPortals();
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destroyPortals();
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if(pInstance)
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if(pInstance)
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
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}
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}
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@@ -234,6 +239,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
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case 2: DoScriptText(SAY_AGGRO3, m_creature); break;
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case 2: DoScriptText(SAY_AGGRO3, m_creature); break;
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}
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}
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summonPortals();
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summonPortals();
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if(pInstance)
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if(pInstance)
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
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pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
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}
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}
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@@ -251,7 +257,6 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
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|
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void UpdateAI(const uint32 diff)
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void UpdateAI(const uint32 diff)
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{
|
{
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|
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if (!UpdateVictim())
|
if (!UpdateVictim())
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return;
|
return;
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|
|
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@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
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}
|
}
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if (SonicBoom_Timer < diff)
|
if (SonicBoom_Timer < diff)
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{
|
{
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DoScriptText(EMOTE_SONIC_BOOM, m_creature);
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DoScriptText(EMOTE_SONIC_BOOM, m_creature);
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DoCast(m_creature, SPELL_SONIC_BOOM_CAST);
|
DoCast(m_creature, SPELL_SONIC_BOOM_CAST);
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SonicBoom_Timer = 30000;
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SonicBoom_Timer = 30000;
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SonicBoom = true;
|
SonicBoom = true;
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@@ -71,6 +71,7 @@ struct TRINITY_DLL_DECL mobs_spitelashesAI : public ScriptedAI
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m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
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m_creature->RemoveCorpse(); //you don't see any corpse on off.
|
m_creature->RemoveCorpse(); //you don't see any corpse on off.
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EnterEvadeMode(); //spellhit will be set to false
|
EnterEvadeMode(); //spellhit will be set to false
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|
return;
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}
|
}
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// walk 5 seconds before summoning
|
// walk 5 seconds before summoning
|
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if( spellhit && morphtimer<5000 )
|
if( spellhit && morphtimer<5000 )
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|
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@@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL npc_draenei_survivorAI : public ScriptedAI
|
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EnterEvadeMode();
|
EnterEvadeMode();
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//set creature health
|
//set creature health
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m_creature->SetHealth(int(m_creature->GetMaxHealth()*.1));
|
m_creature->SetHealth(int(m_creature->GetMaxHealth()*.1));
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|
return;
|
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}else UnSpawnTimer -= diff;
|
}else UnSpawnTimer -= diff;
|
||||||
}
|
}
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|
|
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@@ -512,11 +512,14 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
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Step = 1;
|
Step = 1;
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EventStarted = true;
|
EventStarted = true;
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Creature* Spark = m_creature->SummonCreature(MOB_SPARK, SparkPos[0], SparkPos[1], SparkPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000);
|
Creature* Spark = m_creature->SummonCreature(MOB_SPARK, SparkPos[0], SparkPos[1], SparkPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000);
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SparkGUID = Spark->GetGUID();
|
if(Spark)
|
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Spark->setActive(true);
|
{
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Spark->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
SparkGUID = Spark->GetGUID();
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|
Spark->setActive(true);
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|
Spark->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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|
Spark->GetMotionMaster()->MovePoint(0, -5080.70, -11253.61, 0.56);
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|
}
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m_creature->GetMotionMaster()->MovePoint(0, -5092.26, -11252, 0.71);
|
m_creature->GetMotionMaster()->MovePoint(0, -5092.26, -11252, 0.71);
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Spark->GetMotionMaster()->MovePoint(0, -5080.70, -11253.61, 0.56);
|
|
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SayTimer = 23000;
|
SayTimer = 23000;
|
||||||
}
|
}
|
||||||
|
|
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@@ -533,8 +536,11 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
|
|||||||
return 1000;
|
return 1000;
|
||||||
case 2:
|
case 2:
|
||||||
DoScriptText(GEEZLE_SAY_1, m_creature, Spark);
|
DoScriptText(GEEZLE_SAY_1, m_creature, Spark);
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||||||
Spark->SetInFront(m_creature);
|
if(Spark)
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m_creature->SetInFront(Spark);
|
{
|
||||||
|
Spark->SetInFront(m_creature);
|
||||||
|
m_creature->SetInFront(Spark);
|
||||||
|
}
|
||||||
return 5000;
|
return 5000;
|
||||||
case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000;
|
case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000;
|
||||||
case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000;
|
case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000;
|
||||||
@@ -544,10 +550,12 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
|
|||||||
case 8: DoScriptText(GEEZLE_SAY_7, m_creature, Spark); return 2000;
|
case 8: DoScriptText(GEEZLE_SAY_7, m_creature, Spark); return 2000;
|
||||||
case 9:
|
case 9:
|
||||||
m_creature->GetMotionMaster()->MoveTargetedHome();
|
m_creature->GetMotionMaster()->MoveTargetedHome();
|
||||||
Spark->GetMotionMaster()->MovePoint(0, -5030.95, -11291.99, 7.97);
|
if(Spark)
|
||||||
|
Spark->GetMotionMaster()->MovePoint(0, -5030.95, -11291.99, 7.97);
|
||||||
return 20000;
|
return 20000;
|
||||||
case 10:
|
case 10:
|
||||||
Spark->DealDamage(Spark,Spark->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
if(Spark)
|
||||||
|
Spark->DealDamage(Spark,Spark->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
||||||
//DespawnNagaFlag(false);
|
//DespawnNagaFlag(false);
|
||||||
m_creature->SetVisibility(VISIBILITY_OFF);
|
m_creature->SetVisibility(VISIBILITY_OFF);
|
||||||
default: return 99999999;
|
default: return 99999999;
|
||||||
|
|||||||
@@ -145,6 +145,7 @@ struct TRINITY_DLL_DECL npc_taskmaster_fizzuleAI : public ScriptedAI
|
|||||||
if( Reset_Timer < diff )
|
if( Reset_Timer < diff )
|
||||||
{
|
{
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
} else Reset_Timer -= diff;
|
} else Reset_Timer -= diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1067,7 +1067,8 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
|
|||||||
|
|
||||||
void BeginTalk()
|
void BeginTalk()
|
||||||
{
|
{
|
||||||
pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS);
|
if(pInstance)
|
||||||
|
pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS);
|
||||||
|
|
||||||
for(uint8 i = 0; i < 2; i++)
|
for(uint8 i = 0; i < 2; i++)
|
||||||
if(GETGO(Door, DoorGUID[i]))
|
if(GETGO(Door, DoorGUID[i]))
|
||||||
@@ -1670,7 +1671,8 @@ bool GOHello_cage_trap(Player* plr, GameObject* go)
|
|||||||
CellLock<GridReadGuard> cell_lock(cell, pair);
|
CellLock<GridReadGuard> cell_lock(cell, pair);
|
||||||
cell_lock->Visit(cell_lock, cSearcher, *(plr->GetMap()));
|
cell_lock->Visit(cell_lock, cSearcher, *(plr->GetMap()));
|
||||||
|
|
||||||
((cage_trap_triggerAI*)trigger->AI())->Active = true;
|
if(trigger)
|
||||||
|
((cage_trap_triggerAI*)trigger->AI())->Active = true;
|
||||||
go->SetUInt32Value(GAMEOBJECT_STATE, 0);
|
go->SetUInt32Value(GAMEOBJECT_STATE, 0);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -398,7 +398,8 @@ struct TRINITY_DLL_DECL boss_essence_of_sufferingAI : public ScriptedAI
|
|||||||
targets.sort(TargetDistanceOrder(m_creature)); // Sort players by distance.
|
targets.sort(TargetDistanceOrder(m_creature)); // Sort players by distance.
|
||||||
targets.resize(1); // Only need closest target.
|
targets.resize(1); // Only need closest target.
|
||||||
Unit* target = targets.front(); // Get the first target.
|
Unit* target = targets.front(); // Get the first target.
|
||||||
target->CastSpell(m_creature, SPELL_FIXATE_TAUNT, true);
|
if(target)
|
||||||
|
target->CastSpell(m_creature, SPELL_FIXATE_TAUNT, true);
|
||||||
DoResetThreat();
|
DoResetThreat();
|
||||||
m_creature->AddThreat(target,1000000);
|
m_creature->AddThreat(target,1000000);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -466,7 +466,7 @@ struct TRINITY_DLL_DECL boss_shade_of_akamaAI : public ScriptedAI
|
|||||||
if(HasKilledAkama)
|
if(HasKilledAkama)
|
||||||
{
|
{
|
||||||
if(!HasKilledAkamaAndReseting)//do not let players kill Shade if Akama is dead and Shade is waiting for ResetTimer!! event would bug
|
if(!HasKilledAkamaAndReseting)//do not let players kill Shade if Akama is dead and Shade is waiting for ResetTimer!! event would bug
|
||||||
{
|
{
|
||||||
HasKilledAkamaAndReseting = true;
|
HasKilledAkamaAndReseting = true;
|
||||||
m_creature->RemoveAllAuras();
|
m_creature->RemoveAllAuras();
|
||||||
m_creature->DeleteThreatList();
|
m_creature->DeleteThreatList();
|
||||||
@@ -476,8 +476,10 @@ struct TRINITY_DLL_DECL boss_shade_of_akamaAI : public ScriptedAI
|
|||||||
m_creature->GetMotionMaster()->MoveTargetedHome();
|
m_creature->GetMotionMaster()->MoveTargetedHome();
|
||||||
}
|
}
|
||||||
if(ResetTimer < diff)
|
if(ResetTimer < diff)
|
||||||
|
{
|
||||||
EnterEvadeMode();// Reset a little while after killing Akama, evade and respawn Akama
|
EnterEvadeMode();// Reset a little while after killing Akama, evade and respawn Akama
|
||||||
else ResetTimer -= diff;
|
return;
|
||||||
|
}else ResetTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
@@ -517,7 +519,7 @@ struct TRINITY_DLL_DECL npc_akamaAI : public ScriptedAI
|
|||||||
EndingTalkCount = 0;
|
EndingTalkCount = 0;
|
||||||
WayPointId = 0;
|
WayPointId = 0;
|
||||||
BrokenSummonIndex = 0;
|
BrokenSummonIndex = 0;
|
||||||
BrokenList.clear();
|
BrokenList.clear();
|
||||||
HasYelledOnce = false;
|
HasYelledOnce = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -547,7 +549,7 @@ struct TRINITY_DLL_DECL npc_akamaAI : public ScriptedAI
|
|||||||
DestructivePoisonTimer = 15000;
|
DestructivePoisonTimer = 15000;
|
||||||
LightningBoltTimer = 10000;
|
LightningBoltTimer = 10000;
|
||||||
CheckTimer = 2000;
|
CheckTimer = 2000;
|
||||||
|
|
||||||
if(!EventBegun)
|
if(!EventBegun)
|
||||||
{
|
{
|
||||||
m_creature->SetUInt32Value(UNIT_NPC_FLAGS, 0); // Database sometimes has very very strange values
|
m_creature->SetUInt32Value(UNIT_NPC_FLAGS, 0); // Database sometimes has very very strange values
|
||||||
@@ -617,7 +619,7 @@ struct TRINITY_DLL_DECL npc_akamaAI : public ScriptedAI
|
|||||||
EndingTalkCount = 0;
|
EndingTalkCount = 0;
|
||||||
WayPointId = 0;
|
WayPointId = 0;
|
||||||
BrokenSummonIndex = 0;
|
BrokenSummonIndex = 0;
|
||||||
BrokenList.clear();
|
BrokenList.clear();
|
||||||
HasYelledOnce = false;
|
HasYelledOnce = false;
|
||||||
Creature* Shade = Unit::GetCreature((*m_creature), ShadeGUID);
|
Creature* Shade = Unit::GetCreature((*m_creature), ShadeGUID);
|
||||||
if(Shade && Shade->isAlive())
|
if(Shade && Shade->isAlive())
|
||||||
|
|||||||
@@ -195,9 +195,6 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 999, true))
|
if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 999, true))
|
||||||
{
|
{
|
||||||
if(!target)
|
|
||||||
target = m_creature->getVictim();
|
|
||||||
|
|
||||||
DoCast(target, SPELL_VOLCANIC_SUMMON);
|
DoCast(target, SPELL_VOLCANIC_SUMMON);
|
||||||
DoScriptText(EMOTE_GROUND_CRACK, m_creature);
|
DoScriptText(EMOTE_GROUND_CRACK, m_creature);
|
||||||
SummonVolcanoTimer = 10000;
|
SummonVolcanoTimer = 10000;
|
||||||
@@ -269,14 +266,15 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
uint64 SupremusGUID = pInstance->GetData64(DATA_SUPREMUS);
|
uint64 SupremusGUID = pInstance->GetData64(DATA_SUPREMUS);
|
||||||
Creature* Supremus = (Unit::GetCreature((*m_creature), SupremusGUID));
|
Creature* Supremus = (Unit::GetCreature((*m_creature), SupremusGUID));
|
||||||
if(!Eruption && !((boss_supremusAI*)Supremus->AI())->Phase1)
|
if(!Eruption && Supremus && !((boss_supremusAI*)Supremus->AI())->Phase1)
|
||||||
{
|
{
|
||||||
Eruption = true;
|
Eruption = true;
|
||||||
DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
|
DoCast(m_creature, SPELL_VOLCANIC_ERUPTION);
|
||||||
}
|
}
|
||||||
else if(Eruption && ((boss_supremusAI*)Supremus->AI())->Phase1)
|
else if((Eruption && Supremus && ((boss_supremusAI*)Supremus->AI())->Phase1) || !Supremus)
|
||||||
{
|
{
|
||||||
m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION, 0);
|
if(m_creature->HasAura(SPELL_VOLCANIC_ERUPTION, 0))
|
||||||
|
m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION, 0);
|
||||||
}
|
}
|
||||||
CheckTimer = 1500;
|
CheckTimer = 1500;
|
||||||
}else CheckTimer -= diff;
|
}else CheckTimer -= diff;
|
||||||
|
|||||||
@@ -90,7 +90,7 @@ struct TRINITY_DLL_DECL mob_doom_blossomAI : public ScriptedAI
|
|||||||
Despawn();
|
Despawn();
|
||||||
|
|
||||||
CheckTeronTimer = 5000;
|
CheckTeronTimer = 5000;
|
||||||
}else CheckTeronTimer -= diff;
|
}else CheckTeronTimer -= diff;
|
||||||
|
|
||||||
if(ShadowBoltTimer < diff && InCombat)
|
if(ShadowBoltTimer < diff && InCombat)
|
||||||
{
|
{
|
||||||
@@ -382,8 +382,12 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI
|
|||||||
AttackStart(pUnit);
|
AttackStart(pUnit);
|
||||||
|
|
||||||
DoZoneInCombat();
|
DoZoneInCombat();
|
||||||
}else EnterEvadeMode();
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
|
}
|
||||||
}else AggroTimer -= diff;
|
}else AggroTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -372,6 +372,7 @@ struct TRINITY_DLL_DECL boss_illidari_councilAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
error_log(ERROR_INST_DATA);
|
error_log(ERROR_INST_DATA);
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
DoZoneInCombat();
|
DoZoneInCombat();
|
||||||
// Load GUIDs on first aggro because the creature guids are only set as the creatures are created in world-
|
// Load GUIDs on first aggro because the creature guids are only set as the creatures are created in world-
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
boss_anetheronAI(Creature *c) : hyjal_trashAI(c)
|
boss_anetheronAI(Creature *c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SLEEP);
|
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SLEEP);
|
||||||
if(TempSpell && TempSpell->EffectImplicitTargetA[0] != 1)
|
if(TempSpell && TempSpell->EffectImplicitTargetA[0] != 1)
|
||||||
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
if(pInstance && IsEvent)
|
if(pInstance && IsEvent)
|
||||||
pInstance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS);
|
pInstance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS);
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
||||||
@@ -89,12 +89,12 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
||||||
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
||||||
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
@@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
||||||
if (target && target->isAlive())
|
if (target && target->isAlive())
|
||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -138,7 +138,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5067.23, -1789.95, 1321.17);
|
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5067.23, -1789.95, 1321.17);
|
||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -162,8 +162,8 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_SWARM2);
|
DoPlaySoundToSet(m_creature, SOUND_SWARM2);
|
||||||
DoYell(SAY_SWARM2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_SWARM2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else SwarmTimer -= diff;
|
}else SwarmTimer -= diff;
|
||||||
|
|
||||||
if(SleepTimer < diff)
|
if(SleepTimer < diff)
|
||||||
@@ -184,13 +184,13 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_SLEEP2);
|
DoPlaySoundToSet(m_creature, SOUND_SLEEP2);
|
||||||
DoYell(SAY_SLEEP2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_SLEEP2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else SleepTimer -= diff;
|
}else SleepTimer -= diff;
|
||||||
if(AuraTimer < diff)
|
if(AuraTimer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature, SPELL_VAMPIRIC_AURA,true);
|
DoCast(m_creature, SPELL_VAMPIRIC_AURA,true);
|
||||||
AuraTimer = 10000+rand()%10000;
|
AuraTimer = 10000+rand()%10000;
|
||||||
}else AuraTimer -= diff;
|
}else AuraTimer -= diff;
|
||||||
if(InfernoTimer < diff)
|
if(InfernoTimer < diff)
|
||||||
{
|
{
|
||||||
@@ -205,8 +205,8 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_INFERNO2);
|
DoPlaySoundToSet(m_creature, SOUND_INFERNO2);
|
||||||
DoYell(SAY_INFERNO2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_INFERNO2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else InfernoTimer -= diff;
|
}else InfernoTimer -= diff;
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
@@ -243,18 +243,18 @@ struct TRINITY_DLL_DECL mob_towering_infernalAI : public ScriptedAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void KilledUnit(Unit *victim)
|
void KilledUnit(Unit *victim)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MoveInLineOfSight(Unit *who)
|
void MoveInLineOfSight(Unit *who)
|
||||||
@@ -289,7 +289,7 @@ struct TRINITY_DLL_DECL mob_towering_infernalAI : public ScriptedAI
|
|||||||
|
|
||||||
if(ImmolationTimer < diff)
|
if(ImmolationTimer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature, SPELL_IMMOLATION);
|
DoCast(m_creature, SPELL_IMMOLATION);
|
||||||
ImmolationTimer = 5000;
|
ImmolationTimer = 5000;
|
||||||
}else ImmolationTimer -= diff;
|
}else ImmolationTimer -= diff;
|
||||||
|
|
||||||
@@ -313,5 +313,5 @@ void AddSC_boss_anetheron()
|
|||||||
newscript = new Script;
|
newscript = new Script;
|
||||||
newscript->Name="mob_towering_infernal";
|
newscript->Name="mob_towering_infernal";
|
||||||
newscript->GetAI = &GetAI_mob_towering_infernal;
|
newscript->GetAI = &GetAI_mob_towering_infernal;
|
||||||
newscript->RegisterSelf();
|
newscript->RegisterSelf();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
boss_azgalorAI(Creature *c) : hyjal_trashAI(c)
|
boss_azgalorAI(Creature *c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_HOWL_OF_AZGALOR);
|
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_HOWL_OF_AZGALOR);
|
||||||
if(TempSpell)
|
if(TempSpell)
|
||||||
@@ -64,7 +64,7 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
if(pInstance && IsEvent)
|
if(pInstance && IsEvent)
|
||||||
pInstance->SetData(DATA_AZGALOREVENT, IN_PROGRESS);
|
pInstance->SetData(DATA_AZGALOREVENT, IN_PROGRESS);
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
||||||
@@ -82,12 +82,12 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
||||||
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
||||||
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
@@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_THRALL));
|
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_THRALL));
|
||||||
if (target && target->isAlive())
|
if (target && target->isAlive())
|
||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5457.04, -2726.26, 1485.10);
|
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5457.04, -2726.26, 1485.10);
|
||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
|
|||||||
if(CleaveTimer < diff)
|
if(CleaveTimer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature->getVictim(), SPELL_CLEAVE);
|
DoCast(m_creature->getVictim(), SPELL_CLEAVE);
|
||||||
CleaveTimer = 10000+rand()%5000;
|
CleaveTimer = 10000+rand()%5000;
|
||||||
}else CleaveTimer -= diff;
|
}else CleaveTimer -= diff;
|
||||||
|
|
||||||
if(EnrageTimer < diff && !enraged)
|
if(EnrageTimer < diff && !enraged)
|
||||||
@@ -207,17 +207,17 @@ struct TRINITY_DLL_DECL mob_lesser_doomguardAI : public hyjal_trashAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void KilledUnit(Unit *victim)
|
void KilledUnit(Unit *victim)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MoveInLineOfSight(Unit *who)
|
void MoveInLineOfSight(Unit *who)
|
||||||
@@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL mob_lesser_doomguardAI : public hyjal_trashAI
|
|||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateAI(const uint32 diff)
|
void UpdateAI(const uint32 diff)
|
||||||
@@ -265,7 +265,7 @@ struct TRINITY_DLL_DECL mob_lesser_doomguardAI : public hyjal_trashAI
|
|||||||
{
|
{
|
||||||
DoCast(SelectUnit(SELECT_TARGET_RANDOM,0,100,true), SPELL_CRIPPLE);
|
DoCast(SelectUnit(SELECT_TARGET_RANDOM,0,100,true), SPELL_CRIPPLE);
|
||||||
CrippleTimer = 25000+rand()%5000;
|
CrippleTimer = 25000+rand()%5000;
|
||||||
}else CrippleTimer -= diff;
|
}else CrippleTimer -= diff;
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
boss_kazrogalAI(Creature *c) : hyjal_trashAI(c)
|
boss_kazrogalAI(Creature *c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_MARK);
|
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_MARK);
|
||||||
if(TempSpell && TempSpell->EffectImplicitTargetA[0] != 1)
|
if(TempSpell && TempSpell->EffectImplicitTargetA[0] != 1)
|
||||||
@@ -59,7 +59,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
if(pInstance && IsEvent)
|
if(pInstance && IsEvent)
|
||||||
pInstance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS);
|
pInstance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS);
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
||||||
@@ -77,12 +77,12 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
||||||
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY3);
|
||||||
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY3, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
@@ -93,7 +93,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_THRALL));
|
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_THRALL));
|
||||||
if (target && target->isAlive())
|
if (target && target->isAlive())
|
||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -125,7 +125,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5457.04, -2726.26, 1485.10);
|
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5457.04, -2726.26, 1485.10);
|
||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -136,7 +136,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
if(CleaveTimer < diff)
|
if(CleaveTimer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature, SPELL_CLEAVE);
|
DoCast(m_creature, SPELL_CLEAVE);
|
||||||
CleaveTimer = 6000+rand()%15000;
|
CleaveTimer = 6000+rand()%15000;
|
||||||
}else CleaveTimer -= diff;
|
}else CleaveTimer -= diff;
|
||||||
|
|
||||||
if(WarStompTimer < diff)
|
if(WarStompTimer < diff)
|
||||||
@@ -150,8 +150,8 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
if(MarkTimer < diff)
|
if(MarkTimer < diff)
|
||||||
{
|
{
|
||||||
//cast dummy, useful for bos addons
|
//cast dummy, useful for bos addons
|
||||||
m_creature->CastCustomSpell(m_creature, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, m_creature->GetGUID());
|
m_creature->CastCustomSpell(m_creature, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, m_creature->GetGUID());
|
||||||
|
|
||||||
std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
|
std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
|
||||||
for(std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
|
for(std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
|
||||||
{
|
{
|
||||||
@@ -160,11 +160,11 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
{
|
{
|
||||||
target->CastSpell(target, SPELL_MARK,true);//only cast on mana users
|
target->CastSpell(target, SPELL_MARK,true);//only cast on mana users
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
MarkTimerBase -= 5000;
|
MarkTimerBase -= 5000;
|
||||||
if(MarkTimerBase < 5500)
|
if(MarkTimerBase < 5500)
|
||||||
MarkTimerBase = 5500;
|
MarkTimerBase = 5500;
|
||||||
MarkTimer = MarkTimerBase;
|
MarkTimer = MarkTimerBase;
|
||||||
switch(rand()%3)
|
switch(rand()%3)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
@@ -174,7 +174,7 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_MARK2);
|
DoPlaySoundToSet(m_creature, SOUND_MARK2);
|
||||||
DoYell(SAY_MARK2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_MARK2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else MarkTimer -= diff;
|
}else MarkTimer -= diff;
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
boss_rage_winterchillAI(Creature *c) : hyjal_trashAI(c)
|
boss_rage_winterchillAI(Creature *c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,7 +59,7 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Aggro(Unit *who)
|
void Aggro(Unit *who)
|
||||||
{
|
{
|
||||||
if(pInstance && IsEvent)
|
if(pInstance && IsEvent)
|
||||||
pInstance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS);
|
pInstance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS);
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
DoPlaySoundToSet(m_creature, SOUND_ONAGGRO);
|
||||||
@@ -77,8 +77,8 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
DoPlaySoundToSet(m_creature, SOUND_ONSLAY2);
|
||||||
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_ONSLAY2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
@@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
Unit* target = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
||||||
if (target && target->isAlive())
|
if (target && target->isAlive())
|
||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -122,7 +122,7 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5067.23, -1789.95, 1321.17);
|
((npc_escortAI*)(m_creature->AI()))->AddWaypoint(7, 5067.23, -1789.95, 1321.17);
|
||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -148,8 +148,8 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_DECAY2);
|
DoPlaySoundToSet(m_creature, SOUND_DECAY2);
|
||||||
DoYell(SAY_DECAY2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_DECAY2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else DecayTimer -= diff;
|
}else DecayTimer -= diff;
|
||||||
if(NovaTimer < diff)
|
if(NovaTimer < diff)
|
||||||
{
|
{
|
||||||
@@ -164,7 +164,7 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
|
|||||||
case 1:
|
case 1:
|
||||||
DoPlaySoundToSet(m_creature, SOUND_NOVA2);
|
DoPlaySoundToSet(m_creature, SOUND_NOVA2);
|
||||||
DoYell(SAY_NOVA2, LANG_UNIVERSAL, NULL);
|
DoYell(SAY_NOVA2, LANG_UNIVERSAL, NULL);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}else NovaTimer -= diff;
|
}else NovaTimer -= diff;
|
||||||
if(IceboltTimer < diff)
|
if(IceboltTimer < diff)
|
||||||
|
|||||||
@@ -202,7 +202,7 @@ bool GossipHello_npc_tyrande_whisperwind(Player* player, Creature* _Creature)
|
|||||||
|
|
||||||
bool GossipSelect_npc_tyrande_whisperwind(Player *player, Creature *_Creature, uint32 sender, uint32 action)
|
bool GossipSelect_npc_tyrande_whisperwind(Player *player, Creature *_Creature, uint32 sender, uint32 action)
|
||||||
{
|
{
|
||||||
if (action == GOSSIP_ACTION_INFO_DEF)
|
if (action == GOSSIP_ACTION_INFO_DEF)
|
||||||
{
|
{
|
||||||
ItemPosCountVec dest;
|
ItemPosCountVec dest;
|
||||||
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_TEAR_OF_GODDESS, 1);
|
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_TEAR_OF_GODDESS, 1);
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ EndScriptData */
|
|||||||
#define SPAWN_NEAR_TOWER 2
|
#define SPAWN_NEAR_TOWER 2
|
||||||
// Locations for summoning gargoyls and frost wyrms in special cases
|
// Locations for summoning gargoyls and frost wyrms in special cases
|
||||||
float SpawnPointSpecial[3][3]=
|
float SpawnPointSpecial[3][3]=
|
||||||
{
|
{
|
||||||
{5497.08, -2493.23, 1535.72}, //spawn point for the gargoyles near the horde gate
|
{5497.08, -2493.23, 1535.72}, //spawn point for the gargoyles near the horde gate
|
||||||
{5624.53, -2548.12, 1551.54}, //spawn point for the frost wyrm near the horde gate
|
{5624.53, -2548.12, 1551.54}, //spawn point for the frost wyrm near the horde gate
|
||||||
{5604.41, -2811.98, 1547.77} //spawn point for the gargoyles and wyrms near the horde tower
|
{5604.41, -2811.98, 1547.77} //spawn point for the gargoyles and wyrms near the horde tower
|
||||||
@@ -57,7 +57,7 @@ float JainaDummySpawn[2][4]=
|
|||||||
|
|
||||||
|
|
||||||
// Locations for summoning waves in Horde base
|
// Locations for summoning waves in Horde base
|
||||||
float HordeBase[4][3]=
|
float HordeBase[4][3]=
|
||||||
{
|
{
|
||||||
{5458.01, -2340.27, 1459.60},
|
{5458.01, -2340.27, 1459.60},
|
||||||
{5466.01, -2334.69, 1460.06},
|
{5466.01, -2334.69, 1460.06},
|
||||||
@@ -66,7 +66,7 @@ float HordeBase[4][3]=
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Lady Jaina's waypoints when retreathing
|
// Lady Jaina's waypoints when retreathing
|
||||||
float JainaWPs[2][3]=
|
float JainaWPs[2][3]=
|
||||||
{
|
{
|
||||||
{5078.56, -1789.79, 1320.73},//next to the small stairs
|
{5078.56, -1789.79, 1320.73},//next to the small stairs
|
||||||
{5037.38, -1778.39, 1322.61},//center of alliance base
|
{5037.38, -1778.39, 1322.61},//center of alliance base
|
||||||
@@ -239,70 +239,70 @@ float AllianceFirePos[92][8]=//spawn points for the fire visuals (GO) in the all
|
|||||||
|
|
||||||
float HordeFirePos[65][8]=//spawn points for the fire visuals (GO) in the horde base
|
float HordeFirePos[65][8]=//spawn points for the fire visuals (GO) in the horde base
|
||||||
{
|
{
|
||||||
{5524.11, -2612.73, 1483.38, 1.96198, 0, 0, 0.831047, 0.556202},
|
{5524.11, -2612.73, 1483.38, 1.96198, 0, 0, 0.831047, 0.556202},
|
||||||
{5514.42, -2617.19, 1505.77, 1.82453, 0, 0, 0.790892, 0.611956},
|
{5514.42, -2617.19, 1505.77, 1.82453, 0, 0, 0.790892, 0.611956},
|
||||||
{5510.21, -2624.77, 1485.34, 1.71065, 0, 0, 0.754783, 0.655974},
|
{5510.21, -2624.77, 1485.34, 1.71065, 0, 0, 0.754783, 0.655974},
|
||||||
{5570.72, -2619.04, 1487.62, 0.728898, 0, 0, 0.356435, 0.93432},
|
{5570.72, -2619.04, 1487.62, 0.728898, 0, 0, 0.356435, 0.93432},
|
||||||
{5570.29, -2639.37, 1487.31, 1.49308, 0, 0, 0.679104, 0.734042},
|
{5570.29, -2639.37, 1487.31, 1.49308, 0, 0, 0.679104, 0.734042},
|
||||||
{5583.56, -2637.2, 1503.78, 1.46559, 0, 0, 0.668951, 0.743307},
|
{5583.56, -2637.2, 1503.78, 1.46559, 0, 0, 0.668951, 0.743307},
|
||||||
{5571.53, -2626.81, 1510.99, 0.362107, 0, 0, 0.180066, 0.983654},
|
{5571.53, -2626.81, 1510.99, 0.362107, 0, 0, 0.180066, 0.983654},
|
||||||
{5545.97, -2659.62, 1489.64, 5.07055, 0, 0, 0.569845, -0.821752},
|
{5545.97, -2659.62, 1489.64, 5.07055, 0, 0, 0.569845, -0.821752},
|
||||||
{5557.44, -2675.91, 1482.58, 1.70118, 0, 0, 0.751671, 0.659539},
|
{5557.44, -2675.91, 1482.58, 1.70118, 0, 0, 0.751671, 0.659539},
|
||||||
{5594.98, -2742.31, 1495.51, 4.5993, 0, 0, 0.74594, -0.666013},
|
{5594.98, -2742.31, 1495.51, 4.5993, 0, 0, 0.74594, -0.666013},
|
||||||
{5599.65, -2755.6, 1505.05, 1.66896, 0, 0, 0.740947, 0.671564},
|
{5599.65, -2755.6, 1505.05, 1.66896, 0, 0, 0.740947, 0.671564},
|
||||||
{5565.95, -2774.75, 1499.48, 6.22425, 0, 0, 0.0294611, -0.999566},
|
{5565.95, -2774.75, 1499.48, 6.22425, 0, 0, 0.0294611, -0.999566},
|
||||||
{5567.1, -2769.7, 1511.17, 5.99257, 0, 0, 0.144799, -0.989461},
|
{5567.1, -2769.7, 1511.17, 5.99257, 0, 0, 0.144799, -0.989461},
|
||||||
{5572.84, -2774.16, 1527.06, 0.836428, 0, 0, 0.406129, 0.913816},
|
{5572.84, -2774.16, 1527.06, 0.836428, 0, 0, 0.406129, 0.913816},
|
||||||
{5538.32, -2805.94, 1498.87, 4.30082, 0, 0, 0.836674, -0.547701},
|
{5538.32, -2805.94, 1498.87, 4.30082, 0, 0, 0.836674, -0.547701},
|
||||||
{5515.66, -2801.74, 1503.53, 5.57316, 0, 0, 0.347602, -0.937642},
|
{5515.66, -2801.74, 1503.53, 5.57316, 0, 0, 0.347602, -0.937642},
|
||||||
{5516.76, -2827.14, 1501.15, 0.35026, 0, 0, 0.174236, 0.984704},
|
{5516.76, -2827.14, 1501.15, 0.35026, 0, 0, 0.174236, 0.984704},
|
||||||
{5536.13, -2813.51, 1537.21, 4.51681, 0, 0, 0.772765, -0.634692},
|
{5536.13, -2813.51, 1537.21, 4.51681, 0, 0, 0.772765, -0.634692},
|
||||||
{5525.05, -2825.16, 1538.53, 0.489275, 0, 0, 0.242205, 0.970225},
|
{5525.05, -2825.16, 1538.53, 0.489275, 0, 0, 0.242205, 0.970225},
|
||||||
{5534.42, -2815.45, 1562.84, 4.62834, 0, 0, 0.736191, -0.676774},
|
{5534.42, -2815.45, 1562.84, 4.62834, 0, 0, 0.736191, -0.676774},
|
||||||
{5519.64, -2831.12, 1526.46, 0.611008, 0, 0, 0.300774, 0.953696},
|
{5519.64, -2831.12, 1526.46, 0.611008, 0, 0, 0.300774, 0.953696},
|
||||||
{5551.04, -2827.55, 1523.5, 3.35206, 0, 0, 0.994468, -0.10504},
|
{5551.04, -2827.55, 1523.5, 3.35206, 0, 0, 0.994468, -0.10504},
|
||||||
{5469.22, -2802.87, 1503.5, 4.99509, 0, 0, 0.600436, -0.799673},
|
{5469.22, -2802.87, 1503.5, 4.99509, 0, 0, 0.600436, -0.799673},
|
||||||
{5427.8, -2737.26, 1487.12, 1.78673, 0, 0, 0.779186, 0.626793},
|
{5427.8, -2737.26, 1487.12, 1.78673, 0, 0, 0.779186, 0.626793},
|
||||||
{5454.1, -2709.1, 1485.92, 3.03552, 0, 0, 0.998594, 0.0530137},
|
{5454.1, -2709.1, 1485.92, 3.03552, 0, 0, 0.998594, 0.0530137},
|
||||||
{5436.3, -2718.2, 1506.02, 2.7567, 0, 0, 0.981539, 0.191261},
|
{5436.3, -2718.2, 1506.02, 2.7567, 0, 0, 0.981539, 0.191261},
|
||||||
{5412.6, -2740.55, 1510.79, 2.98446, 0, 0, 0.996915, 0.0784832},
|
{5412.6, -2740.55, 1510.79, 2.98446, 0, 0, 0.996915, 0.0784832},
|
||||||
{5406.12, -2752.48, 1521.01, 2.05769, 0, 0, 0.856705, 0.515807},
|
{5406.12, -2752.48, 1521.01, 2.05769, 0, 0, 0.856705, 0.515807},
|
||||||
{5445.24, -2676.35, 1521.89, 2.91378, 0, 0, 0.99352, 0.113661},
|
{5445.24, -2676.35, 1521.89, 2.91378, 0, 0, 0.99352, 0.113661},
|
||||||
{5481.4, -2665.08, 1482.23, 4.30001, 0, 0, 0.836895, -0.547363},
|
{5481.4, -2665.08, 1482.23, 4.30001, 0, 0, 0.836895, -0.547363},
|
||||||
{5443.51, -2675.44, 1487.12, 2.90986, 0, 0, 0.993295, 0.115606},
|
{5443.51, -2675.44, 1487.12, 2.90986, 0, 0, 0.993295, 0.115606},
|
||||||
{5391.72, -2647.3, 1528.9, 3.76987, 0, 0, 0.951063, -0.308997},
|
{5391.72, -2647.3, 1528.9, 3.76987, 0, 0, 0.951063, -0.308997},
|
||||||
{5421.09, -2734.12, 1521.01, 2.70567, 0, 0, 0.97634, 0.216242},
|
{5421.09, -2734.12, 1521.01, 2.70567, 0, 0, 0.97634, 0.216242},
|
||||||
{5405.39, -2710.33, 1533.77, 2.51324, 0, 0, 0.951052, 0.309032},
|
{5405.39, -2710.33, 1533.77, 2.51324, 0, 0, 0.951052, 0.309032},
|
||||||
{5423.96, -2703.76, 1516.34, 2.79206, 0, 0, 0.984767, 0.173879},
|
{5423.96, -2703.76, 1516.34, 2.79206, 0, 0, 0.984767, 0.173879},
|
||||||
{5444.75, -2735.23, 1486.37, 2.22657, 0, 0, 0.897155, 0.441715},
|
{5444.75, -2735.23, 1486.37, 2.22657, 0, 0, 0.897155, 0.441715},
|
||||||
{5570.98, -2747.91, 1495.7, 5.14433, 0, 0, 0.53915, -0.84221},
|
{5570.98, -2747.91, 1495.7, 5.14433, 0, 0, 0.53915, -0.84221},
|
||||||
{5567.79, -2673.9, 1484.66, 2.72529, 0, 0, 0.978415, 0.20665},
|
{5567.79, -2673.9, 1484.66, 2.72529, 0, 0, 0.978415, 0.20665},
|
||||||
{5600.71, -2696.8, 1500.42, 0.443704, 0, 0, 0.220036, 0.975492},
|
{5600.71, -2696.8, 1500.42, 0.443704, 0, 0, 0.220036, 0.975492},
|
||||||
{5600.7, -2693.04, 1515.2, 5.16003, 0, 0, 0.532522, -0.846416},
|
{5600.7, -2693.04, 1515.2, 5.16003, 0, 0, 0.532522, -0.846416},
|
||||||
{5627.56, -2839.66, 1510.53, 5.41527, 0, 0, 0.420463, -0.907309},
|
{5627.56, -2839.66, 1510.53, 5.41527, 0, 0, 0.420463, -0.907309},
|
||||||
{5622.02, -2868.71, 1516.22, 2.25482, 0, 0, 0.903303, 0.429002},
|
{5622.02, -2868.71, 1516.22, 2.25482, 0, 0, 0.903303, 0.429002},
|
||||||
{5586.61, -2878.97, 1510.34, 4.55604, 0, 0, 0.76017, -0.649724},
|
{5586.61, -2878.97, 1510.34, 4.55604, 0, 0, 0.76017, -0.649724},
|
||||||
{5583.78, -2843.71, 1509.54, 5.35715, 0, 0, 0.44665, -0.894709},
|
{5583.78, -2843.71, 1509.54, 5.35715, 0, 0, 0.44665, -0.894709},
|
||||||
{5580.95, -2811.3, 1513.3, 3.57587, 0, 0, 0.976518, -0.215434},
|
{5580.95, -2811.3, 1513.3, 3.57587, 0, 0, 0.976518, -0.215434},
|
||||||
{5542.52, -2869.31, 1523.13, 5.23304, 0, 0, 0.501275, -0.865288},
|
{5542.52, -2869.31, 1523.13, 5.23304, 0, 0, 0.501275, -0.865288},
|
||||||
{5557.35, -2866.36, 1518.76, 4.48299, 0, 0, 0.783388, -0.621533},
|
{5557.35, -2866.36, 1518.76, 4.48299, 0, 0, 0.783388, -0.621533},
|
||||||
{5380.91, -2849.36, 1512.81, 3.90962, 0, 0, 0.927168, -0.374646},
|
{5380.91, -2849.36, 1512.81, 3.90962, 0, 0, 0.927168, -0.374646},
|
||||||
{5395.76, -2881.41, 1521.11, 4.28426, 0, 0, 0.84118, -0.540755},
|
{5395.76, -2881.41, 1521.11, 4.28426, 0, 0, 0.84118, -0.540755},
|
||||||
{5374.87, -2859.63, 1528.98, 3.30252, 0, 0, 0.996765, -0.0803745},
|
{5374.87, -2859.63, 1528.98, 3.30252, 0, 0, 0.996765, -0.0803745},
|
||||||
{5356.07, -2854.66, 1520.34, 5.83933, 0, 0, 0.220108, -0.975475},
|
{5356.07, -2854.66, 1520.34, 5.83933, 0, 0, 0.220108, -0.975475},
|
||||||
{5363.01, -2975.72, 1539.02, 4.13738, 0, 0, 0.87859, -0.477576},
|
{5363.01, -2975.72, 1539.02, 4.13738, 0, 0, 0.87859, -0.477576},
|
||||||
{5336.85, -2980.74, 1561.24, 5.11126, 0, 0, 0.553001, -0.83318},
|
{5336.85, -2980.74, 1561.24, 5.11126, 0, 0, 0.553001, -0.83318},
|
||||||
{5335.23, -2974.62, 1540.05, 5.04451, 0, 0, 0.580496, -0.814263},
|
{5335.23, -2974.62, 1540.05, 5.04451, 0, 0, 0.580496, -0.814263},
|
||||||
{5422.37, -2998.87, 1549.98, 4.51831, 0, 0, 0.772288, -0.635272},
|
{5422.37, -2998.87, 1549.98, 4.51831, 0, 0, 0.772288, -0.635272},
|
||||||
{5405.54, -3014.6, 1562.16, 5.86761, 0, 0, 0.206298, -0.978489},
|
{5405.54, -3014.6, 1562.16, 5.86761, 0, 0, 0.206298, -0.978489},
|
||||||
{5427.96, -3019.4, 1561.58, 3.53498, 0, 0, 0.980718, -0.19543},
|
{5427.96, -3019.4, 1561.58, 3.53498, 0, 0, 0.980718, -0.19543},
|
||||||
{5348.12, -2977.84, 1582.47, 3.94025, 0, 0, 0.921323, -0.388799},
|
{5348.12, -2977.84, 1582.47, 3.94025, 0, 0, 0.921323, -0.388799},
|
||||||
{5331.12, -2993.71, 1576.14, 0.0642734, 0, 0, 0.0321311, 0.999484},
|
{5331.12, -2993.71, 1576.14, 0.0642734, 0, 0, 0.0321311, 0.999484},
|
||||||
{5321.63, -2986.55, 1552.2, 5.29503, 0, 0, 0.474219, -0.880407},
|
{5321.63, -2986.55, 1552.2, 5.29503, 0, 0, 0.474219, -0.880407},
|
||||||
{5292.1, -2914.36, 1529.52, 2.9742, 0, 0, 0.996499, 0.083601},
|
{5292.1, -2914.36, 1529.52, 2.9742, 0, 0, 0.996499, 0.083601},
|
||||||
{5281.77, -2926.5, 1530.62, 1.67829, 0, 0, 0.744071, 0.6681},
|
{5281.77, -2926.5, 1530.62, 1.67829, 0, 0, 0.744071, 0.6681},
|
||||||
{5287.19, -2909.94, 1543.49, 3.31192, 0, 0, 0.996376, -0.0850591},
|
{5287.19, -2909.94, 1543.49, 3.31192, 0, 0, 0.996376, -0.0850591},
|
||||||
{5534.15, -2679.35, 1483.61, 0.428685, 0, 0, 0.212705, 0.977116},
|
{5534.15, -2679.35, 1483.61, 0.428685, 0, 0, 0.212705, 0.977116},
|
||||||
{5545.43, -2647.82, 1483.05, 5.38848, 0, 0, 0.432578, -0.901596}
|
{5545.43, -2647.82, 1483.05, 5.38848, 0, 0, 0.432578, -0.901596}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -333,7 +333,7 @@ void hyjalAI::JustSummoned(Creature *summoned)
|
|||||||
Summons.Summon(summoned);
|
Summons.Summon(summoned);
|
||||||
}
|
}
|
||||||
|
|
||||||
void hyjalAI::SummonedCreatureDespawn(Creature* summoned)
|
void hyjalAI::SummonedCreatureDespawn(Creature* summoned)
|
||||||
{
|
{
|
||||||
Summons.Despawn(summoned);
|
Summons.Despawn(summoned);
|
||||||
}
|
}
|
||||||
@@ -372,14 +372,14 @@ void hyjalAI::Reset()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Bools
|
//Bools
|
||||||
EventBegun = false;
|
EventBegun = false;
|
||||||
FirstBossDead = false;
|
FirstBossDead = false;
|
||||||
SecondBossDead = false;
|
SecondBossDead = false;
|
||||||
Summon = false;
|
Summon = false;
|
||||||
bRetreat = false;
|
bRetreat = false;
|
||||||
Debug = false;
|
Debug = false;
|
||||||
|
|
||||||
|
|
||||||
//Flags
|
//Flags
|
||||||
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||||
@@ -387,7 +387,7 @@ void hyjalAI::Reset()
|
|||||||
//Initialize spells
|
//Initialize spells
|
||||||
memset(Spell, 0, sizeof(Spell));
|
memset(Spell, 0, sizeof(Spell));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Reset Instance Data for trash count
|
//Reset Instance Data for trash count
|
||||||
if(pInstance)
|
if(pInstance)
|
||||||
@@ -417,7 +417,7 @@ void hyjalAI::EnterEvadeMode()
|
|||||||
|
|
||||||
if(m_creature->isAlive())
|
if(m_creature->isAlive())
|
||||||
m_creature->GetMotionMaster()->MoveTargetedHome();
|
m_creature->GetMotionMaster()->MoveTargetedHome();
|
||||||
|
|
||||||
m_creature->SetLootRecipient(NULL);
|
m_creature->SetLootRecipient(NULL);
|
||||||
|
|
||||||
InCombat = false;
|
InCombat = false;
|
||||||
@@ -456,7 +456,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
|||||||
}
|
}
|
||||||
Creature* pCreature = NULL;
|
Creature* pCreature = NULL;
|
||||||
switch(entry)
|
switch(entry)
|
||||||
{
|
{
|
||||||
case 17906: //GARGOYLE
|
case 17906: //GARGOYLE
|
||||||
|
|
||||||
if(!FirstBossDead && (WaveCount == 1 || WaveCount == 3))
|
if(!FirstBossDead && (WaveCount == 1 || WaveCount == 3))
|
||||||
@@ -468,7 +468,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
|||||||
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10,10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10,10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 17907: //FROST_WYRM ,
|
case 17907: //FROST_WYRM ,
|
||||||
if(FirstBossDead && WaveCount == 1)
|
if(FirstBossDead && WaveCount == 1)
|
||||||
{//summon at gate
|
{//summon at gate
|
||||||
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0],SpawnPointSpecial[SPAWN_WYRM_GATE][1],SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0],SpawnPointSpecial[SPAWN_WYRM_GATE][1],SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
||||||
@@ -476,9 +476,9 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
|||||||
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1],SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
pCreature = m_creature->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1],SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
||||||
if(pCreature)
|
if(pCreature)
|
||||||
((hyjal_trashAI*)pCreature->AI())->useFlyPath = true;
|
((hyjal_trashAI*)pCreature->AI())->useFlyPath = true;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 17908: //GIANT_INFERNAL
|
case 17908: //GIANT_INFERNAL
|
||||||
InfernalCount++;
|
InfernalCount++;
|
||||||
if(InfernalCount > 7)InfernalCount = 0;
|
if(InfernalCount > 7)InfernalCount = 0;
|
||||||
pCreature = m_creature->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
pCreature = m_creature->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
||||||
@@ -486,9 +486,9 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
|||||||
default:
|
default:
|
||||||
pCreature = m_creature->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
pCreature = m_creature->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pCreature)
|
if(pCreature)
|
||||||
{
|
{
|
||||||
// Increment Enemy Count to be used in World States and instance script
|
// Increment Enemy Count to be used in World States and instance script
|
||||||
@@ -498,21 +498,21 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
|||||||
pCreature->setActive(true);
|
pCreature->setActive(true);
|
||||||
switch(entry)
|
switch(entry)
|
||||||
{
|
{
|
||||||
case NECROMANCER:
|
case NECROMANCER:
|
||||||
case ABOMINATION:
|
case ABOMINATION:
|
||||||
case GHOUL:
|
case GHOUL:
|
||||||
case BANSHEE:
|
case BANSHEE:
|
||||||
case CRYPT_FIEND:
|
case CRYPT_FIEND:
|
||||||
case GARGOYLE:
|
case GARGOYLE:
|
||||||
case FROST_WYRM:
|
case FROST_WYRM:
|
||||||
case GIANT_INFERNAL:
|
case GIANT_INFERNAL:
|
||||||
case FEL_STALKER:
|
case FEL_STALKER:
|
||||||
case RAGE_WINTERCHILL:
|
case RAGE_WINTERCHILL:
|
||||||
case ANETHERON:
|
case ANETHERON:
|
||||||
case KAZROGAL:
|
case KAZROGAL:
|
||||||
case AZGALOR:
|
case AZGALOR:
|
||||||
((hyjal_trashAI*)pCreature->AI())->IsEvent = true;
|
((hyjal_trashAI*)pCreature->AI())->IsEvent = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(pInstance)
|
if(pInstance)
|
||||||
{
|
{
|
||||||
@@ -648,12 +648,12 @@ void hyjalAI::Talk(uint32 id)
|
|||||||
void hyjalAI::UpdateWorldState(uint32 id, uint32 state)
|
void hyjalAI::UpdateWorldState(uint32 id, uint32 state)
|
||||||
{
|
{
|
||||||
Map * map = m_creature->GetMap();
|
Map * map = m_creature->GetMap();
|
||||||
|
|
||||||
if(!map->IsDungeon())
|
if(!map->IsDungeon())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Map::PlayerList const& players = map->GetPlayers();
|
Map::PlayerList const& players = map->GetPlayers();
|
||||||
|
|
||||||
if (!players.isEmpty())
|
if (!players.isEmpty())
|
||||||
{
|
{
|
||||||
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||||
@@ -665,7 +665,7 @@ void hyjalAI::UpdateWorldState(uint32 id, uint32 state)
|
|||||||
}
|
}
|
||||||
|
|
||||||
void hyjalAI::Retreat()
|
void hyjalAI::Retreat()
|
||||||
{
|
{
|
||||||
if(pInstance)
|
if(pInstance)
|
||||||
{
|
{
|
||||||
if(Faction == 0)
|
if(Faction == 0)
|
||||||
@@ -681,7 +681,7 @@ void hyjalAI::Retreat()
|
|||||||
pInstance->SetData(DATA_HORDE_RETREAT, 1);
|
pInstance->SetData(DATA_HORDE_RETREAT, 1);
|
||||||
Creature* JainaDummy = m_creature->SummonCreature(JAINA,JainaDummySpawn[0][0],JainaDummySpawn[0][1],JainaDummySpawn[0][2],JainaDummySpawn[0][3],TEMPSUMMON_TIMED_DESPAWN,60000);
|
Creature* JainaDummy = m_creature->SummonCreature(JAINA,JainaDummySpawn[0][0],JainaDummySpawn[0][1],JainaDummySpawn[0][2],JainaDummySpawn[0][3],TEMPSUMMON_TIMED_DESPAWN,60000);
|
||||||
if(JainaDummy)
|
if(JainaDummy)
|
||||||
{
|
{
|
||||||
JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||||
((hyjalAI*)JainaDummy->AI())->IsDummy = true;
|
((hyjalAI*)JainaDummy->AI())->IsDummy = true;
|
||||||
DummyGuid = JainaDummy->GetGUID();
|
DummyGuid = JainaDummy->GetGUID();
|
||||||
@@ -692,7 +692,7 @@ void hyjalAI::Retreat()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
SpawnVeins();
|
SpawnVeins();
|
||||||
Overrun = true;
|
Overrun = true;
|
||||||
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);//cant talk after overrun event started
|
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);//cant talk after overrun event started
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -724,7 +724,7 @@ void hyjalAI::SpawnVeins()
|
|||||||
|
|
||||||
void hyjalAI::DeSpawnVeins()
|
void hyjalAI::DeSpawnVeins()
|
||||||
{
|
{
|
||||||
if(!pInstance)return;
|
if(!pInstance)return;
|
||||||
if(Faction == 1)
|
if(Faction == 1)
|
||||||
{
|
{
|
||||||
Creature* pUnit=Unit::GetCreature((*m_creature),pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
Creature* pUnit=Unit::GetCreature((*m_creature),pInstance->GetData64(DATA_JAINAPROUDMOORE));
|
||||||
@@ -768,7 +768,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
|||||||
DoHide = false;
|
DoHide = false;
|
||||||
switch(m_creature->GetEntry())
|
switch(m_creature->GetEntry())
|
||||||
{
|
{
|
||||||
case JAINA:
|
case JAINA:
|
||||||
if(pInstance->GetData(DATA_ALLIANCE_RETREAT))
|
if(pInstance->GetData(DATA_ALLIANCE_RETREAT))
|
||||||
{
|
{
|
||||||
m_creature->SetVisibility(VISIBILITY_OFF);
|
m_creature->SetVisibility(VISIBILITY_OFF);
|
||||||
@@ -776,7 +776,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
|||||||
HideNearPos(5037.76, -1889.71);
|
HideNearPos(5037.76, -1889.71);
|
||||||
for(uint8 i = 0; i < 92; i++)//summon fires
|
for(uint8 i = 0; i < 92; i++)//summon fires
|
||||||
m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
|
m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
|
||||||
|
|
||||||
}
|
}
|
||||||
else m_creature->SetVisibility(VISIBILITY_ON);
|
else m_creature->SetVisibility(VISIBILITY_ON);
|
||||||
break;
|
break;
|
||||||
@@ -789,11 +789,11 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
|||||||
HideNearPos(5542.2, -2629.36);
|
HideNearPos(5542.2, -2629.36);
|
||||||
for(uint8 i = 0; i < 65; i++)//summon fires
|
for(uint8 i = 0; i < 65; i++)//summon fires
|
||||||
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
||||||
|
|
||||||
}
|
}
|
||||||
else m_creature->SetVisibility(VISIBILITY_ON);
|
else m_creature->SetVisibility(VISIBILITY_ON);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(DoRespawn)
|
if(DoRespawn)
|
||||||
{
|
{
|
||||||
@@ -802,7 +802,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
|||||||
DoRespawn = false;
|
DoRespawn = false;
|
||||||
RespawnNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
|
RespawnNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
|
||||||
if(Faction == 0)
|
if(Faction == 0)
|
||||||
{
|
{
|
||||||
RespawnNearPos(5037.76, -1889.71);
|
RespawnNearPos(5037.76, -1889.71);
|
||||||
}else if (Faction == 1)
|
}else if (Faction == 1)
|
||||||
{
|
{
|
||||||
@@ -832,11 +832,11 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
|||||||
break;
|
break;
|
||||||
case THRALL://thrall
|
case THRALL://thrall
|
||||||
HideNearPos(5563, -2763.19);
|
HideNearPos(5563, -2763.19);
|
||||||
HideNearPos(5542.2, -2629.36);
|
HideNearPos(5542.2, -2629.36);
|
||||||
HideNearPos(5603.75, -2853.12);
|
HideNearPos(5603.75, -2853.12);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
m_creature->SetVisibility(VISIBILITY_OFF);
|
m_creature->SetVisibility(VISIBILITY_OFF);
|
||||||
}else RetreatTimer -= diff;
|
}else RetreatTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -944,7 +944,7 @@ void hyjalAI::JustDied(Unit* killer)
|
|||||||
if(pInstance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS)
|
if(pInstance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS)
|
||||||
pInstance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
|
pInstance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
|
||||||
pInstance->SetData(DATA_RESET_RAIDDAMAGE, NULL);//reset damage on die
|
pInstance->SetData(DATA_RESET_RAIDDAMAGE, NULL);//reset damage on die
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void hyjalAI::HideNearPos(float x, float y)
|
void hyjalAI::HideNearPos(float x, float y)
|
||||||
{
|
{
|
||||||
@@ -1094,14 +1094,14 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
|||||||
case 0://alliance
|
case 0://alliance
|
||||||
for(uint8 i = 0; i < 92; i++)//summon fires
|
for(uint8 i = 0; i < 92; i++)//summon fires
|
||||||
m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
|
m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
|
||||||
|
|
||||||
for(uint8 i = 0; i < 25; i++)//summon 25 ghouls
|
for(uint8 i = 0; i < 25; i++)//summon 25 ghouls
|
||||||
{
|
{
|
||||||
uint8 r = rand()%4;
|
uint8 r = rand()%4;
|
||||||
Creature* pUnit = m_creature->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
Creature* pUnit = m_creature->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
@@ -1113,7 +1113,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
|||||||
Creature* pUnit = m_creature->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
Creature* pUnit = m_creature->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
@@ -1125,28 +1125,28 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
|||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
pUnit->SetHomePosition(AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3]);
|
pUnit->SetHomePosition(AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3]);
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 1://horde
|
case 1://horde
|
||||||
for(uint8 i = 0; i < 65; i++)//summon fires
|
for(uint8 i = 0; i < 65; i++)//summon fires
|
||||||
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
||||||
|
|
||||||
for(uint8 i = 0; i < 26; i++)//summon infernals
|
for(uint8 i = 0; i < 26; i++)//summon infernals
|
||||||
{
|
{
|
||||||
Creature* pUnit = m_creature->SummonCreature(GIANT_INFERNAL, InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
Creature* pUnit = m_creature->SummonCreature(GIANT_INFERNAL, InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
pUnit->SetHomePosition(InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3]);
|
pUnit->SetHomePosition(InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3]);
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(uint8 i = 0; i < 25; i++)//summon 25 ghouls
|
for(uint8 i = 0; i < 25; i++)//summon 25 ghouls
|
||||||
{
|
{
|
||||||
@@ -1154,7 +1154,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
|||||||
Creature* pUnit = m_creature->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
Creature* pUnit = m_creature->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
@@ -1166,7 +1166,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
|||||||
Creature* pUnit = m_creature->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
Creature* pUnit = m_creature->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
|
||||||
if(pUnit)
|
if(pUnit)
|
||||||
{
|
{
|
||||||
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
((hyjal_trashAI*)pUnit->AI())->faction = Faction;
|
||||||
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
((hyjal_trashAI*)pUnit->AI())->IsOverrun = true;
|
||||||
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
((hyjal_trashAI*)pUnit->AI())->OverrunType = i;
|
||||||
pUnit->setActive(true);
|
pUnit->setActive(true);
|
||||||
|
|||||||
@@ -216,7 +216,7 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI
|
|||||||
bool Summon;
|
bool Summon;
|
||||||
bool bRetreat;
|
bool bRetreat;
|
||||||
bool Debug;
|
bool Debug;
|
||||||
bool VeinsSpawned[2];
|
bool VeinsSpawned[2];
|
||||||
uint8 InfernalCount;
|
uint8 InfernalCount;
|
||||||
SummonList Summons;
|
SummonList Summons;
|
||||||
bool Overrun;
|
bool Overrun;
|
||||||
|
|||||||
@@ -30,21 +30,21 @@ float AllianceWPs[8][3]=//basic waypoints from spawn to leader
|
|||||||
{4989.16, -1716.67, 1335.74},//first WP in the base, after the gate
|
{4989.16, -1716.67, 1335.74},//first WP in the base, after the gate
|
||||||
{5026.27, -1736.89, 1323.02},
|
{5026.27, -1736.89, 1323.02},
|
||||||
{5037.77, -1770.56, 1324.36},
|
{5037.77, -1770.56, 1324.36},
|
||||||
{5067.23, -1789.95, 1321.17}
|
{5067.23, -1789.95, 1321.17}
|
||||||
};
|
};
|
||||||
|
|
||||||
float FrostWyrmWPs[3][3]=//waypoints for the frost wyrms in horde base
|
float FrostWyrmWPs[3][3]=//waypoints for the frost wyrms in horde base
|
||||||
{
|
{
|
||||||
{5580.82, -2628.83, 1528.28},
|
{5580.82, -2628.83, 1528.28},
|
||||||
{5550.90, -2667.16, 1505.45},
|
{5550.90, -2667.16, 1505.45},
|
||||||
{5459.64, -2725.91, 1484.83}
|
{5459.64, -2725.91, 1484.83}
|
||||||
};
|
};
|
||||||
|
|
||||||
float GargoyleWPs[3][3]=//waypoints for the gargoyles in horde base
|
float GargoyleWPs[3][3]=//waypoints for the gargoyles in horde base
|
||||||
{
|
{
|
||||||
{5533.66, -2634.32, 1495.33},
|
{5533.66, -2634.32, 1495.33},
|
||||||
{5517.88, -2712.05, 1490.54},
|
{5517.88, -2712.05, 1490.54},
|
||||||
{5459.64, -2725.91, 1484.83}
|
{5459.64, -2725.91, 1484.83}
|
||||||
};
|
};
|
||||||
|
|
||||||
float FlyPathWPs[3][3]=//waypoints for the gargoyls and frost wyrms in horde base in wave 1/3
|
float FlyPathWPs[3][3]=//waypoints for the gargoyls and frost wyrms in horde base in wave 1/3
|
||||||
@@ -115,7 +115,7 @@ float AllianceOverrunWP[55][3]=//waypoints in the alliance base used in the end
|
|||||||
};
|
};
|
||||||
|
|
||||||
float HordeOverrunWP[21][3]=//waypoints in the horde base used in the end in the cleaning wave
|
float HordeOverrunWP[21][3]=//waypoints in the horde base used in the end in the cleaning wave
|
||||||
{
|
{
|
||||||
{5490.72,-2702.94,1482.14},//0 start
|
{5490.72,-2702.94,1482.14},//0 start
|
||||||
{5469.77,-2741.34,1486.95},
|
{5469.77,-2741.34,1486.95},
|
||||||
{5439.47,-2771.02,1494.59},
|
{5439.47,-2771.02,1494.59},
|
||||||
@@ -162,7 +162,7 @@ void hyjal_trashAI::DamageTaken(Unit *done_by, uint32 &damage)
|
|||||||
{
|
{
|
||||||
damageTaken += damage;
|
damageTaken += damage;
|
||||||
if(pInstance)
|
if(pInstance)
|
||||||
pInstance->SetData(DATA_RAIDDAMAGE,damage);//store raid's damage
|
pInstance->SetData(DATA_RAIDDAMAGE,damage);//store raid's damage
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -174,7 +174,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff)
|
|||||||
{
|
{
|
||||||
SetupOverrun = true;
|
SetupOverrun = true;
|
||||||
if(faction == 0)
|
if(faction == 0)
|
||||||
{
|
{
|
||||||
if(m_creature->GetEntry() == GARGOYLE)
|
if(m_creature->GetEntry() == GARGOYLE)
|
||||||
{
|
{
|
||||||
DummyTarget[0] = AllianceOverrunWP[50+OverrunType][0]; //+OverrunType 0 - 4
|
DummyTarget[0] = AllianceOverrunWP[50+OverrunType][0]; //+OverrunType 0 - 4
|
||||||
@@ -195,7 +195,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff)
|
|||||||
AddWaypoint( 8, AllianceOverrunWP[26][0]+irand(-3,3), AllianceOverrunWP[26][1]+irand(-3,3), AllianceOverrunWP[26][2]);
|
AddWaypoint( 8, AllianceOverrunWP[26][0]+irand(-3,3), AllianceOverrunWP[26][1]+irand(-3,3), AllianceOverrunWP[26][2]);
|
||||||
AddWaypoint( 9, AllianceOverrunWP[27][0]+irand(-3,3), AllianceOverrunWP[27][1]+irand(-3,3), AllianceOverrunWP[27][2]);
|
AddWaypoint( 9, AllianceOverrunWP[27][0]+irand(-3,3), AllianceOverrunWP[27][1]+irand(-3,3), AllianceOverrunWP[27][2]);
|
||||||
AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3,3), AllianceOverrunWP[28][1]+irand(-3,3), AllianceOverrunWP[28][2]);
|
AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3,3), AllianceOverrunWP[28][1]+irand(-3,3), AllianceOverrunWP[28][2]);
|
||||||
|
|
||||||
AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3,3), AllianceOverrunWP[36][1]+irand(-3,3), AllianceOverrunWP[36][2]);
|
AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3,3), AllianceOverrunWP[36][1]+irand(-3,3), AllianceOverrunWP[36][2]);
|
||||||
AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3,3), AllianceOverrunWP[37][1]+irand(-3,3), AllianceOverrunWP[37][2]);
|
AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3,3), AllianceOverrunWP[37][1]+irand(-3,3), AllianceOverrunWP[37][2]);
|
||||||
AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3,3), AllianceOverrunWP[38][1]+irand(-3,3), AllianceOverrunWP[38][2]);
|
AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3,3), AllianceOverrunWP[38][1]+irand(-3,3), AllianceOverrunWP[38][2]);
|
||||||
@@ -311,11 +311,11 @@ void hyjal_trashAI::UpdateAI(const uint32 diff)
|
|||||||
LastOverronPos = 17;
|
LastOverronPos = 17;
|
||||||
Start(true, true, true);
|
Start(true, true, true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(faction == 1)
|
if(faction == 1)
|
||||||
{
|
{
|
||||||
if(m_creature->GetEntry() == GHOUL)
|
if(m_creature->GetEntry() == GHOUL)
|
||||||
{
|
{
|
||||||
for(uint8 i = 0; i < 6; i++)
|
for(uint8 i = 0; i < 6; i++)
|
||||||
@@ -359,7 +359,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff)
|
|||||||
AddWaypoint( i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]);
|
AddWaypoint( i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]);
|
||||||
SetDespawnAtEnd(true);
|
SetDespawnAtEnd(true);
|
||||||
LastOverronPos = 21;
|
LastOverronPos = 21;
|
||||||
Start(true, true, true);
|
Start(true, true, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -386,7 +386,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI
|
|||||||
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
||||||
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
|
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
|
||||||
m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID, MODEL_INVIS);
|
m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID, MODEL_INVIS);
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -401,7 +401,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI
|
|||||||
bool imol;
|
bool imol;
|
||||||
|
|
||||||
void Reset()
|
void Reset()
|
||||||
{
|
{
|
||||||
spawnTimer = 2000;
|
spawnTimer = 2000;
|
||||||
FlameBuffetTimer= 2000;
|
FlameBuffetTimer= 2000;
|
||||||
imol = false;
|
imol = false;
|
||||||
@@ -463,7 +463,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI
|
|||||||
}else if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && pInstance->GetData(DATA_HORDE_RETREAT)){
|
}else if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && pInstance->GetData(DATA_HORDE_RETREAT)){
|
||||||
//do overrun
|
//do overrun
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}else spawnTimer -= diff;
|
}else spawnTimer -= diff;
|
||||||
}
|
}
|
||||||
if(!CanMove)return;
|
if(!CanMove)return;
|
||||||
@@ -514,7 +514,7 @@ struct mob_abominationAI : public hyjal_trashAI
|
|||||||
mob_abominationAI(Creature* c) : hyjal_trashAI(c)
|
mob_abominationAI(Creature* c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -561,7 +561,7 @@ struct mob_abominationAI : public hyjal_trashAI
|
|||||||
if(IsEvent || IsOverrun)
|
if(IsEvent || IsOverrun)
|
||||||
npc_escortAI::UpdateAI(diff);
|
npc_escortAI::UpdateAI(diff);
|
||||||
if (IsEvent)
|
if (IsEvent)
|
||||||
{
|
{
|
||||||
if(!go)
|
if(!go)
|
||||||
{
|
{
|
||||||
go = true;
|
go = true;
|
||||||
@@ -580,7 +580,7 @@ struct mob_abominationAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!m_creature->HasAura(SPELL_DISEASE_CLOUD,0))
|
if(!m_creature->HasAura(SPELL_DISEASE_CLOUD,0))
|
||||||
@@ -609,7 +609,7 @@ struct mob_ghoulAI : public hyjal_trashAI
|
|||||||
mob_ghoulAI(Creature* c) : hyjal_trashAI(c)
|
mob_ghoulAI(Creature* c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -650,7 +650,7 @@ struct mob_ghoulAI : public hyjal_trashAI
|
|||||||
m_creature->setDeathState(DEAD);
|
m_creature->setDeathState(DEAD);
|
||||||
m_creature->RemoveCorpse();
|
m_creature->RemoveCorpse();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -681,14 +681,14 @@ struct mob_ghoulAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(FrenzyTimer<diff)
|
if(FrenzyTimer<diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature,SPELL_FRENZY);
|
DoCast(m_creature,SPELL_FRENZY);
|
||||||
FrenzyTimer = 15000+rand()%15000;
|
FrenzyTimer = 15000+rand()%15000;
|
||||||
}else FrenzyTimer -= diff;
|
}else FrenzyTimer -= diff;
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -712,7 +712,7 @@ struct mob_necromancerAI : public hyjal_trashAI
|
|||||||
mob_necromancerAI(Creature* c) : hyjal_trashAI(c), summons(m_creature)
|
mob_necromancerAI(Creature* c) : hyjal_trashAI(c), summons(m_creature)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -800,8 +800,8 @@ struct mob_necromancerAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(true, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(true, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
@@ -809,7 +809,7 @@ struct mob_necromancerAI : public hyjal_trashAI
|
|||||||
{
|
{
|
||||||
DoCast(m_creature->getVictim(),SPELL_SHADOW_BOLT);
|
DoCast(m_creature->getVictim(),SPELL_SHADOW_BOLT);
|
||||||
ShadowBoltTimer = 20000+rand()%10000;
|
ShadowBoltTimer = 20000+rand()%10000;
|
||||||
}else ShadowBoltTimer -= diff;
|
}else ShadowBoltTimer -= diff;
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
}
|
}
|
||||||
@@ -830,7 +830,7 @@ struct mob_bansheeAI : public hyjal_trashAI
|
|||||||
mob_bansheeAI(Creature* c) : hyjal_trashAI(c)
|
mob_bansheeAI(Creature* c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -892,8 +892,8 @@ struct mob_bansheeAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
@@ -929,7 +929,7 @@ struct mob_crypt_fiendAI : public hyjal_trashAI
|
|||||||
mob_crypt_fiendAI(Creature* c) : hyjal_trashAI(c)
|
mob_crypt_fiendAI(Creature* c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -988,8 +988,8 @@ struct mob_crypt_fiendAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
@@ -1015,7 +1015,7 @@ struct mob_fel_stalkerAI : public hyjal_trashAI
|
|||||||
mob_fel_stalkerAI(Creature* c) : hyjal_trashAI(c)
|
mob_fel_stalkerAI(Creature* c) : hyjal_trashAI(c)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
go = false;
|
go = false;
|
||||||
pos = 0;
|
pos = 0;
|
||||||
Reset();
|
Reset();
|
||||||
}
|
}
|
||||||
@@ -1074,8 +1074,8 @@ struct mob_fel_stalkerAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
@@ -1114,7 +1114,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
void Reset()
|
void Reset()
|
||||||
{
|
{
|
||||||
FrostBreathTimer = 5000;
|
FrostBreathTimer = 5000;
|
||||||
MoveTimer = 0;
|
MoveTimer = 0;
|
||||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1129,7 +1129,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
DoCast(target,SPELL_FROST_BREATH,true);
|
DoCast(target,SPELL_FROST_BREATH,true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -1154,8 +1154,8 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
((hyjal_trashAI*)m_creature->AI())->SetCanMelee(false);
|
((hyjal_trashAI*)m_creature->AI())->SetCanMelee(false);
|
||||||
npc_escortAI::UpdateAI(diff);
|
npc_escortAI::UpdateAI(diff);
|
||||||
}
|
}
|
||||||
if (IsEvent)
|
if (IsEvent)
|
||||||
{
|
{
|
||||||
if(!go)
|
if(!go)
|
||||||
{
|
{
|
||||||
go = true;
|
go = true;
|
||||||
@@ -1173,8 +1173,8 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!UpdateVictim())
|
if (!UpdateVictim())
|
||||||
return;
|
return;
|
||||||
@@ -1185,7 +1185,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
MoveTimer = 2000;
|
MoveTimer = 2000;
|
||||||
}else MoveTimer-=diff;
|
}else MoveTimer-=diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(FrostBreathTimer<diff)
|
if(FrostBreathTimer<diff)
|
||||||
{
|
{
|
||||||
if(m_creature->GetDistance(m_creature->getVictim()) < 25)
|
if(m_creature->GetDistance(m_creature->getVictim()) < 25)
|
||||||
@@ -1194,7 +1194,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
|
|||||||
m_creature->StopMoving();
|
m_creature->StopMoving();
|
||||||
m_creature->GetMotionMaster()->Clear();
|
m_creature->GetMotionMaster()->Clear();
|
||||||
FrostBreathTimer = 4000;
|
FrostBreathTimer = 4000;
|
||||||
}
|
}
|
||||||
}else FrostBreathTimer -= diff;
|
}else FrostBreathTimer -= diff;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -1223,15 +1223,15 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
uint32 pos;
|
uint32 pos;
|
||||||
uint32 MoveTimer;
|
uint32 MoveTimer;
|
||||||
float Zpos;
|
float Zpos;
|
||||||
bool forcemove;
|
bool forcemove;
|
||||||
|
|
||||||
void Reset()
|
void Reset()
|
||||||
{
|
{
|
||||||
forcemove = true;
|
forcemove = true;
|
||||||
Zpos = 10.0;
|
Zpos = 10.0;
|
||||||
StrikeTimer = 2000+rand()%5000;
|
StrikeTimer = 2000+rand()%5000;
|
||||||
MoveTimer = 0;
|
MoveTimer = 0;
|
||||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaypointReached(uint32 i)
|
void WaypointReached(uint32 i)
|
||||||
@@ -1245,7 +1245,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
m_creature->AddThreat(target,0.0);
|
m_creature->AddThreat(target,0.0);
|
||||||
DoCast(target,SPELL_GARGOYLE_STRIKE,true);
|
DoCast(target,SPELL_GARGOYLE_STRIKE,true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustDied(Unit *victim)
|
void JustDied(Unit *victim)
|
||||||
@@ -1255,7 +1255,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
z = m_creature->GetMap()->GetVmapHeight(x, y, z, true);
|
z = m_creature->GetMap()->GetVmapHeight(x, y, z, true);
|
||||||
m_creature->GetMotionMaster()->MovePoint(0,x,y,z);
|
m_creature->GetMotionMaster()->MovePoint(0,x,y,z);
|
||||||
m_creature->Relocate(x,y,z,0);
|
m_creature->Relocate(x,y,z,0);
|
||||||
hyjal_trashAI::JustDied(victim);
|
hyjal_trashAI::JustDied(victim);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateAI(const uint32 diff)
|
void UpdateAI(const uint32 diff)
|
||||||
@@ -1285,8 +1285,8 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
((npc_escortAI*)(m_creature->AI()))->Start(false, true, true);
|
||||||
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
((npc_escortAI*)(m_creature->AI()))->SetDespawnAtEnd(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(IsOverrun && !UpdateVictim())
|
if(IsOverrun && !UpdateVictim())
|
||||||
{
|
{
|
||||||
@@ -1294,7 +1294,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
{
|
{
|
||||||
if(StrikeTimer<diff)
|
if(StrikeTimer<diff)
|
||||||
{
|
{
|
||||||
m_creature->CastSpell(DummyTarget[0],DummyTarget[1],DummyTarget[2],SPELL_GARGOYLE_STRIKE,false);
|
m_creature->CastSpell(DummyTarget[0],DummyTarget[1],DummyTarget[2],SPELL_GARGOYLE_STRIKE,false);
|
||||||
StrikeTimer = 2000+rand()%1000;
|
StrikeTimer = 2000+rand()%1000;
|
||||||
}else StrikeTimer -= diff;
|
}else StrikeTimer -= diff;
|
||||||
}
|
}
|
||||||
@@ -1316,10 +1316,10 @@ struct mob_gargoyleAI : public hyjal_trashAI
|
|||||||
m_creature->getVictim()->GetPosition(x,y,z);
|
m_creature->getVictim()->GetPosition(x,y,z);
|
||||||
m_creature->GetMotionMaster()->MovePoint(0,x,y,z+Zpos);
|
m_creature->GetMotionMaster()->MovePoint(0,x,y,z+Zpos);
|
||||||
Zpos-=1.0;
|
Zpos-=1.0;
|
||||||
if(Zpos<=0)Zpos=0;
|
if(Zpos<=0)Zpos=0;
|
||||||
MoveTimer = 2000;
|
MoveTimer = 2000;
|
||||||
}else MoveTimer-=diff;
|
}else MoveTimer-=diff;
|
||||||
}
|
}
|
||||||
if(StrikeTimer<diff)
|
if(StrikeTimer<diff)
|
||||||
{
|
{
|
||||||
if(m_creature->GetDistance(m_creature->getVictim()) < 20)
|
if(m_creature->GetDistance(m_creature->getVictim()) < 20)
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ struct TRINITY_DLL_DECL hyjal_trashAI : public npc_escortAI
|
|||||||
|
|
||||||
void DamageTaken(Unit *done_by, uint32 &damage);
|
void DamageTaken(Unit *done_by, uint32 &damage);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
ScriptedInstance* pInstance;
|
ScriptedInstance* pInstance;
|
||||||
bool IsEvent;
|
bool IsEvent;
|
||||||
uint32 Delay;
|
uint32 Delay;
|
||||||
|
|||||||
@@ -92,18 +92,18 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OnObjectCreate(GameObject *go)
|
void OnObjectCreate(GameObject *go)
|
||||||
{
|
{
|
||||||
switch(go->GetEntry())
|
switch(go->GetEntry())
|
||||||
{
|
{
|
||||||
case 182060:
|
case 182060:
|
||||||
HordeGate = go->GetGUID();
|
HordeGate = go->GetGUID();
|
||||||
if(allianceRetreat)
|
if(allianceRetreat)
|
||||||
go->SetGoState(0);
|
go->SetGoState(0);
|
||||||
else
|
else
|
||||||
go->SetGoState(1);
|
go->SetGoState(1);
|
||||||
break;
|
break;
|
||||||
case 182061:
|
case 182061:
|
||||||
ElfGate = go->GetGUID();
|
ElfGate = go->GetGUID();
|
||||||
if(hordeRetreat)
|
if(hordeRetreat)
|
||||||
go->SetGoState(0);
|
go->SetGoState(0);
|
||||||
else
|
else
|
||||||
@@ -155,23 +155,23 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance
|
|||||||
switch(type)
|
switch(type)
|
||||||
{
|
{
|
||||||
case DATA_RAGEWINTERCHILLEVENT: Encounters[0] = data; break;
|
case DATA_RAGEWINTERCHILLEVENT: Encounters[0] = data; break;
|
||||||
case DATA_ANETHERONEVENT:
|
case DATA_ANETHERONEVENT:
|
||||||
Encounters[1] = data;
|
Encounters[1] = data;
|
||||||
break;
|
break;
|
||||||
case DATA_KAZROGALEVENT: Encounters[2] = data; break;
|
case DATA_KAZROGALEVENT: Encounters[2] = data; break;
|
||||||
case DATA_AZGALOREVENT:
|
case DATA_AZGALOREVENT:
|
||||||
{
|
{
|
||||||
Encounters[3] = data;
|
Encounters[3] = data;
|
||||||
if(data==DONE)
|
if(data==DONE)
|
||||||
{
|
{
|
||||||
if(ArchiYell)break;
|
if(ArchiYell)break;
|
||||||
ArchiYell = true;
|
ArchiYell = true;
|
||||||
|
|
||||||
Creature* pCreature = instance->GetCreatureInMap(Azgalor);
|
Creature* pCreature = instance->GetCreatureInMap(Azgalor);
|
||||||
if(pCreature)
|
if(pCreature)
|
||||||
{
|
{
|
||||||
Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000);
|
Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000);
|
||||||
|
|
||||||
Map *map = pCreature->GetMap();
|
Map *map = pCreature->GetMap();
|
||||||
if (map->IsDungeon() && pUnit)
|
if (map->IsDungeon() && pUnit)
|
||||||
{
|
{
|
||||||
@@ -179,12 +179,12 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance
|
|||||||
Map::PlayerList const &PlayerList = map->GetPlayers();
|
Map::PlayerList const &PlayerList = map->GetPlayers();
|
||||||
if (PlayerList.isEmpty())
|
if (PlayerList.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
||||||
{
|
{
|
||||||
if (i->getSource())
|
if (i->getSource())
|
||||||
{
|
{
|
||||||
WorldPacket data(SMSG_MESSAGECHAT, 200);
|
WorldPacket data(SMSG_MESSAGECHAT, 200);
|
||||||
pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,"All of your efforts have been in vain, for the draining of the World Tree has already begun. Soon the heart of your world will beat no more.",0,"Archimonde",i->getSource()->GetGUID());
|
pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,"All of your efforts have been in vain, for the draining of the World Tree has already begun. Soon the heart of your world will beat no more.",0,"Archimonde",i->getSource()->GetGUID());
|
||||||
i->getSource()->GetSession()->SendPacket(&data);
|
i->getSource()->GetSession()->SendPacket(&data);
|
||||||
|
|
||||||
@@ -206,12 +206,12 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance
|
|||||||
else Trash--;
|
else Trash--;
|
||||||
UpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash);
|
UpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash);
|
||||||
break;
|
break;
|
||||||
case DATA_ALLIANCE_RETREAT:
|
case DATA_ALLIANCE_RETREAT:
|
||||||
allianceRetreat = data;
|
allianceRetreat = data;
|
||||||
OpenDoor(HordeGate,true);
|
OpenDoor(HordeGate,true);
|
||||||
SaveToDB();
|
SaveToDB();
|
||||||
break;
|
break;
|
||||||
case DATA_HORDE_RETREAT:
|
case DATA_HORDE_RETREAT:
|
||||||
hordeRetreat = data;
|
hordeRetreat = data;
|
||||||
OpenDoor(ElfGate,true);
|
OpenDoor(ElfGate,true);
|
||||||
SaveToDB();
|
SaveToDB();
|
||||||
@@ -252,7 +252,7 @@ struct TRINITY_DLL_DECL instance_mount_hyjal : public ScriptedInstance
|
|||||||
void UpdateWorldState(uint32 id, uint32 state)
|
void UpdateWorldState(uint32 id, uint32 state)
|
||||||
{
|
{
|
||||||
Map::PlayerList const& players = instance->GetPlayers();
|
Map::PlayerList const& players = instance->GetPlayers();
|
||||||
|
|
||||||
if (!players.isEmpty())
|
if (!players.isEmpty())
|
||||||
{
|
{
|
||||||
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||||
|
|||||||
@@ -386,11 +386,11 @@ struct TRINITY_DLL_DECL npc_thrall_old_hillsbradAI : public npc_escortAI
|
|||||||
//alot will happen here, thrall and taretha talk, erozion appear at spot to explain
|
//alot will happen here, thrall and taretha talk, erozion appear at spot to explain
|
||||||
m_creature->SummonCreature(EROZION_ENTRY,2646.47,680.416,55.38,4.16,TEMPSUMMON_TIMED_DESPAWN,120000);
|
m_creature->SummonCreature(EROZION_ENTRY,2646.47,680.416,55.38,4.16,TEMPSUMMON_TIMED_DESPAWN,120000);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 108:
|
case 108:
|
||||||
//last waypoint, just set Thrall invisible, respawn is turned off
|
//last waypoint, just set Thrall invisible, respawn is turned off
|
||||||
m_creature->SetVisibility(VISIBILITY_OFF);
|
m_creature->SetVisibility(VISIBILITY_OFF);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -713,8 +713,11 @@ bool GossipSelect_npc_thrall_old_hillsbrad(Player *player, Creature *_Creature,
|
|||||||
{
|
{
|
||||||
case GOSSIP_ACTION_INFO_DEF+1:
|
case GOSSIP_ACTION_INFO_DEF+1:
|
||||||
player->CLOSE_GOSSIP_MENU();
|
player->CLOSE_GOSSIP_MENU();
|
||||||
pInstance->SetData(TYPE_THRALL_EVENT,IN_PROGRESS);
|
if(pInstance)
|
||||||
pInstance->SetData(TYPE_THRALL_PART1,IN_PROGRESS);
|
{
|
||||||
|
pInstance->SetData(TYPE_THRALL_EVENT,IN_PROGRESS);
|
||||||
|
pInstance->SetData(TYPE_THRALL_PART1,IN_PROGRESS);
|
||||||
|
}
|
||||||
|
|
||||||
DoScriptText(SAY_TH_START_EVENT_PART1, _Creature);
|
DoScriptText(SAY_TH_START_EVENT_PART1, _Creature);
|
||||||
|
|
||||||
@@ -732,7 +735,8 @@ bool GossipSelect_npc_thrall_old_hillsbrad(Player *player, Creature *_Creature,
|
|||||||
case GOSSIP_ACTION_INFO_DEF+20:
|
case GOSSIP_ACTION_INFO_DEF+20:
|
||||||
player->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, _Creature->GetGUID());
|
player->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, _Creature->GetGUID());
|
||||||
_Creature->SummonCreature(SKARLOC_MOUNT,2038.81,270.26,63.20,5.41,TEMPSUMMON_TIMED_DESPAWN,12000);
|
_Creature->SummonCreature(SKARLOC_MOUNT,2038.81,270.26,63.20,5.41,TEMPSUMMON_TIMED_DESPAWN,12000);
|
||||||
pInstance->SetData(TYPE_THRALL_PART2,IN_PROGRESS);
|
if(pInstance)
|
||||||
|
pInstance->SetData(TYPE_THRALL_PART2,IN_PROGRESS);
|
||||||
|
|
||||||
DoScriptText(SAY_TH_START_EVENT_PART2, _Creature);
|
DoScriptText(SAY_TH_START_EVENT_PART2, _Creature);
|
||||||
|
|
||||||
@@ -741,7 +745,8 @@ bool GossipSelect_npc_thrall_old_hillsbrad(Player *player, Creature *_Creature,
|
|||||||
|
|
||||||
case GOSSIP_ACTION_INFO_DEF+3:
|
case GOSSIP_ACTION_INFO_DEF+3:
|
||||||
player->CLOSE_GOSSIP_MENU();
|
player->CLOSE_GOSSIP_MENU();
|
||||||
pInstance->SetData(TYPE_THRALL_PART3,IN_PROGRESS);
|
if(pInstance)
|
||||||
|
pInstance->SetData(TYPE_THRALL_PART3,IN_PROGRESS);
|
||||||
((npc_thrall_old_hillsbradAI*)_Creature->AI())->StartWP();
|
((npc_thrall_old_hillsbradAI*)_Creature->AI())->StartWP();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -827,7 +832,8 @@ bool GossipSelect_npc_taretha(Player *player, Creature *_Creature, uint32 sender
|
|||||||
|
|
||||||
if( pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS )
|
if( pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS )
|
||||||
{
|
{
|
||||||
pInstance->SetData(TYPE_THRALL_PART4,IN_PROGRESS);
|
if(pInstance)
|
||||||
|
pInstance->SetData(TYPE_THRALL_PART4,IN_PROGRESS);
|
||||||
if(pInstance->GetData64(DATA_EPOCH) == 0)
|
if(pInstance->GetData64(DATA_EPOCH) == 0)
|
||||||
_Creature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
|
_Creature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
|
||||||
|
|
||||||
|
|||||||
+9
-10
@@ -131,18 +131,17 @@ struct TRINITY_DLL_DECL boss_fathomlord_karathressAI : public ScriptedAI
|
|||||||
Creature* pAdvisor = NULL;
|
Creature* pAdvisor = NULL;
|
||||||
for( int i=0; i<3; i++ )
|
for( int i=0; i<3; i++ )
|
||||||
|
|
||||||
|
if(RAdvisors[i])
|
||||||
if(RAdvisors[i])
|
|
||||||
{
|
|
||||||
pAdvisor = (Unit::GetCreature((*m_creature), RAdvisors[i]));
|
|
||||||
if(pAdvisor && !pAdvisor->isAlive())
|
|
||||||
{
|
{
|
||||||
pAdvisor->Respawn();
|
pAdvisor = (Unit::GetCreature((*m_creature), RAdvisors[i]));
|
||||||
pAdvisor->AI()->EnterEvadeMode();
|
if(pAdvisor && !pAdvisor->isAlive())
|
||||||
pAdvisor->GetMotionMaster()->MoveTargetedHome();
|
{
|
||||||
|
pAdvisor->Respawn();
|
||||||
|
pAdvisor->AI()->EnterEvadeMode();
|
||||||
|
pAdvisor->GetMotionMaster()->MoveTargetedHome();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
|
||||||
pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -219,7 +219,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
|
|||||||
float ny = y;
|
float ny = y;
|
||||||
float o = 2.4f;
|
float o = 2.4f;
|
||||||
if (i == 0) {nx += 10; ny -= 5; o=2.5f;}
|
if (i == 0) {nx += 10; ny -= 5; o=2.5f;}
|
||||||
if (i == 1) {nx -= 8; ny -= 7; o=0.9f;}
|
if (i == 1) {nx -= 8; ny -= 7; o=0.9f;}
|
||||||
if (i == 2) {nx -= 3; ny += 9; o=5.0f;}
|
if (i == 2) {nx -= 3; ny += 9; o=5.0f;}
|
||||||
Creature* binder = m_creature->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0);
|
Creature* binder = m_creature->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0);
|
||||||
if (binder)
|
if (binder)
|
||||||
|
|||||||
+5
-3
@@ -76,7 +76,8 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
|
|||||||
{
|
{
|
||||||
boss_the_lurker_belowAI(Creature *c) : Scripted_NoMovementAI(c), Summons(m_creature)
|
boss_the_lurker_belowAI(Creature *c) : Scripted_NoMovementAI(c), Summons(m_creature)
|
||||||
{
|
{
|
||||||
pInstance = ((ScriptedInstance*)c->GetInstanceData()); SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SPOUT_ANIM);
|
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||||
|
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SPOUT_ANIM);
|
||||||
if(TempSpell)
|
if(TempSpell)
|
||||||
{
|
{
|
||||||
TempSpell->Effect[0] = 0;//remove all spell effect, only anim is needed
|
TempSpell->Effect[0] = 0;//remove all spell effect, only anim is needed
|
||||||
@@ -227,7 +228,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
|
|||||||
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
||||||
{
|
{
|
||||||
Player *target = i->getSource();
|
Player *target = i->getSource();
|
||||||
if(target->isAlive() && m_creature->HasInArc((double)diff/20000*(double)M_PI*2,target) && m_creature->GetDistance(target) <= SPOUT_DIST && !target->IsInWater())
|
if(target && target->isAlive() && m_creature->HasInArc((double)diff/20000*(double)M_PI*2,target) && m_creature->GetDistance(target) <= SPOUT_DIST && !target->IsInWater())
|
||||||
DoCast(target,SPELL_SPOUT,true);//only knock back palyers in arc, in 100yards, not in water
|
DoCast(target,SPELL_SPOUT,true);//only knock back palyers in arc, in 100yards, not in water
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -370,7 +371,8 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
|
|||||||
Summoned = m_creature->SummonCreature(MOB_COILFANG_AMBUSHER,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
|
Summoned = m_creature->SummonCreature(MOB_COILFANG_AMBUSHER,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
|
||||||
else Summoned = m_creature->SummonCreature(MOB_COILFANG_GUARDIAN,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
|
else Summoned = m_creature->SummonCreature(MOB_COILFANG_GUARDIAN,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
|
||||||
|
|
||||||
Summons.Summon(Summoned);
|
if(Summoned)
|
||||||
|
Summons.Summon(Summoned);
|
||||||
Spawned = true;
|
Spawned = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-1
@@ -206,7 +206,8 @@ struct TRINITY_DLL_DECL boss_morogrim_tidewalkerAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
||||||
Creature* Murloc = m_creature->SummonCreature(MurlocCords[i][0],MurlocCords[i][1],MurlocCords[i][2],MurlocCords[i][3],MurlocCords[i][4], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
|
Creature* Murloc = m_creature->SummonCreature(MurlocCords[i][0],MurlocCords[i][1],MurlocCords[i][2],MurlocCords[i][3],MurlocCords[i][4], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
|
||||||
Murloc->AI()->AttackStart(target);
|
if(target && Murloc)
|
||||||
|
Murloc->AI()->AttackStart(target);
|
||||||
}
|
}
|
||||||
DoScriptText(EMOTE_EARTHQUAKE, m_creature);
|
DoScriptText(EMOTE_EARTHQUAKE, m_creature);
|
||||||
Earthquake = false;
|
Earthquake = false;
|
||||||
|
|||||||
+1
-1
@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_the_black_stalkerAI : public ScriptedAI
|
|||||||
target->AddAura(SPELL_SUSPENSION, target);
|
target->AddAura(SPELL_SUSPENSION, target);
|
||||||
LevitatedTarget = 0;
|
LevitatedTarget = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
target->CastSpell(target, SPELL_MAGNETIC_PULL, true);
|
target->CastSpell(target, SPELL_MAGNETIC_PULL, true);
|
||||||
InAir = true;
|
InAir = true;
|
||||||
|
|||||||
@@ -63,6 +63,9 @@ struct TRINITY_DLL_DECL instance_deadmines : public ScriptedInstance
|
|||||||
|
|
||||||
virtual void Update(uint32 diff)
|
virtual void Update(uint32 diff)
|
||||||
{
|
{
|
||||||
|
if(!IronCladDoor || !DefiasCannon || !DoorLever)
|
||||||
|
return;
|
||||||
|
|
||||||
switch(State)
|
switch(State)
|
||||||
{
|
{
|
||||||
case CANNON_GUNPOWDER_USED:
|
case CANNON_GUNPOWDER_USED:
|
||||||
@@ -107,6 +110,9 @@ struct TRINITY_DLL_DECL instance_deadmines : public ScriptedInstance
|
|||||||
|
|
||||||
void MoveCreaturesInside()
|
void MoveCreaturesInside()
|
||||||
{
|
{
|
||||||
|
if(!DefiasPirate1 || !DefiasPirate2 || !DefiasCompanion)
|
||||||
|
return;
|
||||||
|
|
||||||
MoveCreatureInside(DefiasPirate1);
|
MoveCreatureInside(DefiasPirate1);
|
||||||
MoveCreatureInside(DefiasPirate2);
|
MoveCreatureInside(DefiasPirate2);
|
||||||
MoveCreatureInside(DefiasCompanion);
|
MoveCreatureInside(DefiasCompanion);
|
||||||
|
|||||||
@@ -62,7 +62,10 @@ struct TRINITY_DLL_DECL npc_narm_faulkAI : public ScriptedAI
|
|||||||
if (!m_creature->GetUInt32Value(UNIT_FIELD_BYTES_1))
|
if (!m_creature->GetUInt32Value(UNIT_FIELD_BYTES_1))
|
||||||
{
|
{
|
||||||
if(lifeTimer < diff)
|
if(lifeTimer < diff)
|
||||||
m_creature->AI()->EnterEvadeMode();
|
{
|
||||||
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
lifeTimer -= diff;
|
lifeTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -62,7 +62,10 @@ struct TRINITY_DLL_DECL npc_henze_faulkAI : public ScriptedAI
|
|||||||
if (!m_creature->GetUInt32Value(UNIT_FIELD_BYTES_1))
|
if (!m_creature->GetUInt32Value(UNIT_FIELD_BYTES_1))
|
||||||
{
|
{
|
||||||
if(lifeTimer < diff)
|
if(lifeTimer < diff)
|
||||||
m_creature->AI()->EnterEvadeMode();
|
{
|
||||||
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
lifeTimer -= diff;
|
lifeTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,7 +167,7 @@ struct TRINITY_DLL_DECL npc_ranger_lilathaAI : public npc_escortAI
|
|||||||
m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
|
m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
|
||||||
GameObject* Cage = FindGameObject(GO_CAGE, 20, m_creature);
|
GameObject* Cage = FindGameObject(GO_CAGE, 20, m_creature);
|
||||||
if(Cage)
|
if(Cage)
|
||||||
Cage->SetGoState(0);
|
Cage->SetGoState(0);
|
||||||
DoScriptText(SAY_START, m_creature, player);
|
DoScriptText(SAY_START, m_creature, player);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -182,8 +182,11 @@ struct TRINITY_DLL_DECL npc_ranger_lilathaAI : public npc_escortAI
|
|||||||
DoScriptText(SAY_PROGRESS3, m_creature, player);
|
DoScriptText(SAY_PROGRESS3, m_creature, player);
|
||||||
Creature* Summ1 = m_creature->SummonCreature(16342, 7627.083984, -7532.538086, 152.128616, 1.082733, TEMPSUMMON_DEAD_DESPAWN, 0);
|
Creature* Summ1 = m_creature->SummonCreature(16342, 7627.083984, -7532.538086, 152.128616, 1.082733, TEMPSUMMON_DEAD_DESPAWN, 0);
|
||||||
Creature* Summ2 = m_creature->SummonCreature(16343, 7620.432129, -7532.550293, 152.454865, 0.827478, TEMPSUMMON_DEAD_DESPAWN, 0);
|
Creature* Summ2 = m_creature->SummonCreature(16343, 7620.432129, -7532.550293, 152.454865, 0.827478, TEMPSUMMON_DEAD_DESPAWN, 0);
|
||||||
Summ1->Attack(m_creature, true);
|
if(Summ1 && Summ2)
|
||||||
Summ2->Attack(player, true);
|
{
|
||||||
|
Summ1->Attack(m_creature, true);
|
||||||
|
Summ2->Attack(player, true);
|
||||||
|
}
|
||||||
m_creature->AI()->AttackStart(Summ1);
|
m_creature->AI()->AttackStart(Summ1);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -250,8 +250,8 @@ struct TRINITY_DLL_DECL boss_high_king_maulgarAI : public ScriptedAI
|
|||||||
//Whirlwind_Timer
|
//Whirlwind_Timer
|
||||||
if (Whirlwind_Timer < diff)
|
if (Whirlwind_Timer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature->getVictim(), SPELL_WHIRLWIND);
|
DoCast(m_creature->getVictim(), SPELL_WHIRLWIND);
|
||||||
Whirlwind_Timer = 55000;
|
Whirlwind_Timer = 55000;
|
||||||
}else Whirlwind_Timer -= diff;
|
}else Whirlwind_Timer -= diff;
|
||||||
|
|
||||||
//MightyBlow_Timer
|
//MightyBlow_Timer
|
||||||
@@ -280,18 +280,19 @@ struct TRINITY_DLL_DECL boss_high_king_maulgarAI : public ScriptedAI
|
|||||||
Unit* target = NULL;
|
Unit* target = NULL;
|
||||||
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
||||||
if (target)
|
if (target)
|
||||||
|
{
|
||||||
AttackStart(target);
|
AttackStart(target);
|
||||||
DoCast(target, SPELL_BERSERKER_C);
|
DoCast(target, SPELL_BERSERKER_C);
|
||||||
|
}
|
||||||
Charging_Timer = 20000;
|
Charging_Timer = 20000;
|
||||||
}else Charging_Timer -= diff;
|
}else Charging_Timer -= diff;
|
||||||
|
|
||||||
//Intimidating Roar
|
//Intimidating Roar
|
||||||
if(Roar_Timer < diff)
|
if(Roar_Timer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature, SPELL_ROAR);
|
DoCast(m_creature, SPELL_ROAR);
|
||||||
Roar_Timer = 40000+(rand()%10000);
|
Roar_Timer = 40000+(rand()%10000);
|
||||||
}else Roar_Timer -= diff;
|
}else Roar_Timer -= diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
@@ -316,7 +317,7 @@ struct TRINITY_DLL_DECL boss_olm_the_summonerAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
DarkDecay_Timer = 10000;
|
DarkDecay_Timer = 10000;
|
||||||
Summon_Timer = 15000;
|
Summon_Timer = 15000;
|
||||||
DeathCoil_Timer = 20000;
|
DeathCoil_Timer = 20000;
|
||||||
|
|
||||||
//reset encounter
|
//reset encounter
|
||||||
if (pInstance)
|
if (pInstance)
|
||||||
@@ -381,19 +382,19 @@ struct TRINITY_DLL_DECL boss_olm_the_summonerAI : public ScriptedAI
|
|||||||
//Summon_Timer
|
//Summon_Timer
|
||||||
if(Summon_Timer < diff)
|
if(Summon_Timer < diff)
|
||||||
{
|
{
|
||||||
DoCast(m_creature, SPELL_SUMMON_WFH);
|
DoCast(m_creature, SPELL_SUMMON_WFH);
|
||||||
Summon_Timer = 30000;
|
Summon_Timer = 30000;
|
||||||
}else Summon_Timer -= diff;
|
}else Summon_Timer -= diff;
|
||||||
|
|
||||||
//DeathCoil Timer /need correct timer
|
//DeathCoil Timer /need correct timer
|
||||||
if(DeathCoil_Timer < diff)
|
if(DeathCoil_Timer < diff)
|
||||||
{
|
{
|
||||||
Unit* target = NULL;
|
Unit* target = NULL;
|
||||||
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
||||||
if(target)
|
if(target)
|
||||||
DoCast(target, SPELL_DEATH_COIL);
|
DoCast(target, SPELL_DEATH_COIL);
|
||||||
DeathCoil_Timer = 20000;
|
DeathCoil_Timer = 20000;
|
||||||
}else DeathCoil_Timer -= diff;
|
}else DeathCoil_Timer -= diff;
|
||||||
|
|
||||||
|
|
||||||
DoMeleeAttackIfReady();
|
DoMeleeAttackIfReady();
|
||||||
@@ -445,9 +446,9 @@ struct TRINITY_DLL_DECL boss_kiggler_the_crazedAI : public ScriptedAI
|
|||||||
|
|
||||||
if(Maulgar)
|
if(Maulgar)
|
||||||
((boss_high_king_maulgarAI*)Maulgar->AI())->AddDeath();
|
((boss_high_king_maulgarAI*)Maulgar->AI())->AddDeath();
|
||||||
|
|
||||||
if(CheckAllBossDied(pInstance, m_creature))
|
if(CheckAllBossDied(pInstance, m_creature))
|
||||||
pInstance->SetData(DATA_MAULGAREVENT, DONE);
|
pInstance->SetData(DATA_MAULGAREVENT, DONE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -551,7 +552,7 @@ struct TRINITY_DLL_DECL boss_blindeye_the_seerAI : public ScriptedAI
|
|||||||
|
|
||||||
if(Maulgar)
|
if(Maulgar)
|
||||||
((boss_high_king_maulgarAI*)Maulgar->AI())->AddDeath();
|
((boss_high_king_maulgarAI*)Maulgar->AI())->AddDeath();
|
||||||
|
|
||||||
if(CheckAllBossDied(pInstance, m_creature))
|
if(CheckAllBossDied(pInstance, m_creature))
|
||||||
pInstance->SetData(DATA_MAULGAREVENT, DONE);
|
pInstance->SetData(DATA_MAULGAREVENT, DONE);
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-2
@@ -308,9 +308,11 @@ struct TRINITY_DLL_DECL boss_vazruden_the_heraldAI : public ScriptedAI
|
|||||||
if(!summoned)
|
if(!summoned)
|
||||||
{
|
{
|
||||||
Creature* Vazruden = m_creature->SummonCreature(ENTRY_VAZRUDEN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000);
|
Creature* Vazruden = m_creature->SummonCreature(ENTRY_VAZRUDEN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000);
|
||||||
VazrudenGUID = Vazruden->GetGUID();
|
if(Vazruden)
|
||||||
|
VazrudenGUID = Vazruden->GetGUID();
|
||||||
Creature* Nazan = m_creature->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000);
|
Creature* Nazan = m_creature->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000);
|
||||||
NazanGUID = Nazan->GetGUID();
|
if(Nazan)
|
||||||
|
NazanGUID = Nazan->GetGUID();
|
||||||
summoned = true;
|
summoned = true;
|
||||||
m_creature->SetVisibility(VISIBILITY_OFF);
|
m_creature->SetVisibility(VISIBILITY_OFF);
|
||||||
m_creature->addUnitState(UNIT_STAT_ROOT);
|
m_creature->addUnitState(UNIT_STAT_ROOT);
|
||||||
@@ -391,6 +393,7 @@ struct TRINITY_DLL_DECL boss_vazruden_the_heraldAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
UnsummonAdds();
|
UnsummonAdds();
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}else
|
}else
|
||||||
{
|
{
|
||||||
|
|||||||
+1
@@ -276,6 +276,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
|
|||||||
if ( tempx > 255 || tempx < 205)
|
if ( tempx > 255 || tempx < 205)
|
||||||
{
|
{
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
resetcheck_timer = 5000;
|
resetcheck_timer = 5000;
|
||||||
}else resetcheck_timer -= diff;
|
}else resetcheck_timer -= diff;
|
||||||
|
|||||||
@@ -130,7 +130,8 @@ struct TRINITY_DLL_DECL boss_curatorAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
Unit* target = NULL;
|
Unit* target = NULL;
|
||||||
target = SelectUnit(SELECT_TARGET_TOPAGGRO, 1);
|
target = SelectUnit(SELECT_TARGET_TOPAGGRO, 1);
|
||||||
DoCast(target, SPELL_HATEFUL_BOLT);
|
if(target)
|
||||||
|
DoCast(target, SPELL_HATEFUL_BOLT);
|
||||||
|
|
||||||
HatefulBoltTimer = 15000;
|
HatefulBoltTimer = 15000;
|
||||||
}else HatefulBoltTimer -= diff;
|
}else HatefulBoltTimer -= diff;
|
||||||
|
|||||||
@@ -104,9 +104,6 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI
|
|||||||
|
|
||||||
void StartEvent()
|
void StartEvent()
|
||||||
{
|
{
|
||||||
if(!pInstance)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(pInstance)
|
if(pInstance)
|
||||||
pInstance->SetData(DATA_MOROES_EVENT, IN_PROGRESS);
|
pInstance->SetData(DATA_MOROES_EVENT, IN_PROGRESS);
|
||||||
}
|
}
|
||||||
@@ -266,7 +263,10 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if(pInstance && !pInstance->GetData(DATA_MOROES_EVENT))
|
if(pInstance && !pInstance->GetData(DATA_MOROES_EVENT))
|
||||||
|
{
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if(!Enrage && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 30)
|
if(!Enrage && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 30)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -117,7 +117,12 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
||||||
m_creature->RemoveCorpse();
|
m_creature->RemoveCorpse();
|
||||||
}else pInstance->SetData(DATA_NIGHTBANE_EVENT, NOT_STARTED);
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if(pInstance)
|
||||||
|
pInstance->SetData(DATA_NIGHTBANE_EVENT, NOT_STARTED);
|
||||||
|
}
|
||||||
|
|
||||||
HandleTerraceDoors(true);
|
HandleTerraceDoors(true);
|
||||||
|
|
||||||
|
|||||||
@@ -288,6 +288,7 @@ struct TRINITY_DLL_DECL npc_barnesAI : public npc_escortAI
|
|||||||
{
|
{
|
||||||
RaidWiped = true;
|
RaidWiped = true;
|
||||||
EnterEvadeMode();
|
EnterEvadeMode();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
WipeTimer = 15000;
|
WipeTimer = 15000;
|
||||||
@@ -507,6 +508,8 @@ struct TRINITY_DLL_DECL npc_image_of_medivhAI : public ScriptedAI
|
|||||||
Step = 1;
|
Step = 1;
|
||||||
EventStarted = true;
|
EventStarted = true;
|
||||||
Creature* Arcanagos = m_creature->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
|
Creature* Arcanagos = m_creature->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
|
||||||
|
if(!Arcanagos)
|
||||||
|
return;
|
||||||
ArcanagosGUID = Arcanagos->GetGUID();
|
ArcanagosGUID = Arcanagos->GetGUID();
|
||||||
Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
|
||||||
(*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
|
(*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
|
||||||
|
|||||||
@@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL boss_vexallusAI : public ScriptedAI
|
|||||||
if(ChainLightningTimer < diff)
|
if(ChainLightningTimer < diff)
|
||||||
{
|
{
|
||||||
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
|
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
|
||||||
DoCast(target, SPELL_CHAIN_LIGHTNING);
|
DoCast(target, SPELL_CHAIN_LIGHTNING);
|
||||||
ChainLightningTimer = 10000;
|
ChainLightningTimer = 10000;
|
||||||
}else ChainLightningTimer -= diff;
|
}else ChainLightningTimer -= diff;
|
||||||
|
|
||||||
@@ -153,7 +153,8 @@ struct TRINITY_DLL_DECL boss_vexallusAI : public ScriptedAI
|
|||||||
{
|
{
|
||||||
Unit* target = NULL;
|
Unit* target = NULL;
|
||||||
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
target = SelectUnit(SELECT_TARGET_RANDOM, 0);
|
||||||
DoCast(target, SPELL_ARCANE_SHOCK);
|
if(target)
|
||||||
|
DoCast(target, SPELL_ARCANE_SHOCK);
|
||||||
ArcaneShockTimer = 8000;
|
ArcaneShockTimer = 8000;
|
||||||
}else ArcaneShockTimer -= diff;
|
}else ArcaneShockTimer -= diff;
|
||||||
}else
|
}else
|
||||||
@@ -161,7 +162,7 @@ struct TRINITY_DLL_DECL boss_vexallusAI : public ScriptedAI
|
|||||||
if(OverloadTimer < diff)
|
if(OverloadTimer < diff)
|
||||||
{
|
{
|
||||||
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
|
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
|
||||||
DoCast(target, SPELL_OVERLOAD);
|
DoCast(target, SPELL_OVERLOAD);
|
||||||
OverloadTimer = 2200;
|
OverloadTimer = 2200;
|
||||||
}else OverloadTimer -= diff;
|
}else OverloadTimer -= diff;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user