diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index b0a4b1f4bc..5aca8da89f 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -699,7 +699,7 @@ uint32 Guild::Member::GetBankRemainingValue(uint8 tabId, const Guild* pGuild) co PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement( tabId == GUILD_BANK_MAX_TABS ? - CHAR_SET_GUILD_MEMBER_BANK_REM_MONEY : + CHAR_SET_GUILD_MEMBER_BANK_TIME_MONEY : CHAR_SET_GUILD_MEMBER_BANK_TIME_REM_SLOTS0 + tabId); stmt->setUInt32(0, m_bankRemaining[tabId].resetTime); stmt->setUInt32(1, m_bankRemaining[tabId].value);