Core/Quest: Consistency, god damn..

(RequiredSourceItemIdCount -> RequiredSourceItemCount; quest_template did not change)
This commit is contained in:
Nay
2011-12-06 10:56:37 +00:00
parent f43e8a937f
commit 15c24a4e97
4 changed files with 10 additions and 10 deletions
+5 -5
View File
@@ -14857,7 +14857,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
{
if (quest->RequiredSourceItemId[i])
{
uint32 count = quest->RequiredSourceItemIdCount[i];
uint32 count = quest->RequiredSourceItemCount[i];
DestroyItemCount(quest->RequiredSourceItemId[i], count ? count : 9999, true);
}
}
@@ -15055,9 +15055,9 @@ void Player::FailQuest(uint32 questId)
// Destroy items recieved on starting the quest.
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true, true);
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
if (quest->RequiredSourceItemId[i] > 0 && quest->RequiredSourceItemIdCount[i] > 0)
if (quest->RequiredSourceItemId[i] > 0 && quest->RequiredSourceItemCount[i] > 0)
// Destroy items recieved during the quest.
DestroyItemCount(quest->RequiredSourceItemId[i], quest->RequiredSourceItemIdCount[i], true, true);
DestroyItemCount(quest->RequiredSourceItemId[i], quest->RequiredSourceItemCount[i], true, true);
}
}
@@ -16117,9 +16117,9 @@ bool Player::HasQuestForItem(uint32 itemid) const
return true;
// allows custom amount drop when not 0
if (qinfo->RequiredSourceItemIdCount[j])
if (qinfo->RequiredSourceItemCount[j])
{
if (GetItemCount(itemid, true) < qinfo->RequiredSourceItemIdCount[j])
if (GetItemCount(itemid, true) < qinfo->RequiredSourceItemCount[j])
return true;
} else if (GetItemCount(itemid, true) < pProto->GetMaxStackSize())
return true;