Core: Codestyle cleanup
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@@ -48,7 +48,7 @@ public:
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ROG_SPELL_CHEAT_DEATH_COOLDOWN = 31231,
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};
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(ROG_SPELL_CHEAT_DEATH_COOLDOWN);
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}
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@@ -59,7 +59,7 @@ public:
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return GetUnitOwner()->ToPlayer();
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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@@ -67,7 +67,7 @@ public:
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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Unit* target = GetTarget();
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if (dmgInfo.GetDamage() < target->GetHealth())
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return;
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if (target->ToPlayer()->HasSpellCooldown(ROG_SPELL_CHEAT_DEATH_COOLDOWN))
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@@ -119,7 +119,7 @@ public:
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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@@ -153,7 +153,7 @@ class spell_rog_preparation : public SpellScriptLoader
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class spell_rog_preparation_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_rog_preparation_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(ROGUE_SPELL_GLYPH_OF_PREPARATION))
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return false;
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@@ -217,14 +217,14 @@ public:
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class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(ROGUE_SPELL_PREY_ON_THE_WEAK))
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return false;
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return true;
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}
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void HandleEffectPeriodic(AuraEffect const * /*aurEff*/)
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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Unit* pTarget = GetTarget();
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Unit* pVictim = pTarget->getVictim();
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@@ -260,7 +260,7 @@ class spell_rog_shiv : public SpellScriptLoader
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class spell_rog_shiv_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_rog_shiv_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(ROGUE_SPELL_SHIV_TRIGGERED))
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return false;
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