Core: Codestyle cleanup

This commit is contained in:
click
2011-06-11 22:35:29 +02:00
parent 9ef8bd3072
commit 158966dc79
410 changed files with 1790 additions and 1790 deletions
@@ -75,17 +75,17 @@ public:
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_ARCANE, true);
}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -83,7 +83,7 @@ public:
DoScriptText(SAY_DEATH, me);
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
}
@@ -84,12 +84,12 @@ public:
void EnterCombat(Unit* /*who*/) {}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
if (Unit *pMidnight = Unit::GetUnit(*me, Midnight))
@@ -98,7 +98,7 @@ public:
void UpdateAI(const uint32 diff);
void SpellHit(Unit * /*source*/, const SpellEntry *spell)
void SpellHit(Unit* /*source*/, const SpellEntry *spell)
{
if (spell->Mechanic == MECHANIC_DISARM)
DoScriptText(SAY_DISARMED, me);
@@ -137,7 +137,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
if (Phase == 2)
{
@@ -251,7 +251,7 @@ public:
Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
HandleDoors(false);
SwitchToPortalPhase();
@@ -154,7 +154,7 @@ public:
}
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
if (pInstance)
pInstance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
@@ -117,8 +117,8 @@ public:
InfernalPoint *point;
void Reset() {}
void EnterCombat(Unit * /*who*/) {}
void MoveInLineOfSight(Unit * /*who*/) {}
void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -149,7 +149,7 @@ public:
CAST_CRE(pMalchezaar)->AI()->KilledUnit(who);
}
void SpellHit(Unit * /*who*/, const SpellEntry *spell)
void SpellHit(Unit* /*who*/, const SpellEntry *spell)
{
if (spell->Id == SPELL_INFERNAL_RELAY)
{
@@ -238,12 +238,12 @@ public:
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -259,7 +259,7 @@ public:
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
@@ -157,12 +157,12 @@ public:
}
}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
void JustDied(Unit* /*victim*/)
{
DoScriptText(SAY_DEATH, me);
@@ -173,7 +173,7 @@ public:
}
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
@@ -85,7 +85,7 @@ public:
AmplifyTimer = 2000;
}
void EnterCombat(Unit * /*who*/)
void EnterCombat(Unit* /*who*/)
{
if (!pInstance)
{
@@ -153,7 +153,7 @@ public:
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void JustDied(Unit * /*killer*/)
void JustDied(Unit* /*killer*/)
{
if (SacrificeGUID)
{
@@ -226,7 +226,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
void EnterCombat(Unit * /*who*/) {}
void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
{
@@ -339,12 +339,12 @@ public:
}
}
void KilledUnit(Unit * /*victim*/)
void KilledUnit(Unit* /*victim*/)
{
DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*killer*/)
void JustDied(Unit* /*killer*/)
{
for (uint8 i = 0; i < 2; ++i)
{