Core: Codestyle cleanup

This commit is contained in:
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2011-06-11 22:35:29 +02:00
parent 9ef8bd3072
commit 158966dc79
410 changed files with 1790 additions and 1790 deletions
@@ -469,7 +469,7 @@ void BattlegroundSA::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
{
}
void BattlegroundSA::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/)
void BattlegroundSA::HandleAreaTrigger(Player* /*Source*/, uint32 /*Trigger*/)
{
// this is wrong way to implement these things. On official it done by gameobject spell cast.
if (GetStatus() != STATUS_IN_PROGRESS)
@@ -912,7 +912,7 @@ void BattlegroundSA::SendTransportInit(Player *player)
}
}
void BattlegroundSA::SendTransportsRemove(Player * player)
void BattlegroundSA::SendTransportsRemove(Player* player)
{
if (m_BgObjects[BG_SA_BOAT_ONE] || m_BgObjects[BG_SA_BOAT_TWO])
{