*Fix spell Rune Strike.
--HG-- branch : trunk
This commit is contained in:
+12
-2
@@ -2293,8 +2293,18 @@ void ObjectMgr::LoadPlayerInfo()
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continue;
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}
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PlayerInfo* pInfo = &playerInfo[current_race][current_class];
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pInfo->spell.push_back(fields[2].GetUInt32());
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if(!current_race || !current_class)
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{
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uint32 min_race = current_race ? current_race : 1;
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uint32 max_race = current_race ? current_race + 1 : MAX_RACES;
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uint32 min_class = current_class ? current_class : 1;
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uint32 max_class = current_class ? current_class + 1 : MAX_CLASSES;
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for(uint32 r = min_race; r < max_race; ++r)
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for(uint32 c = min_class; c < max_class; ++c)
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playerInfo[r][c].spell.push_back(fields[2].GetUInt32());
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}
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else
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playerInfo[current_race][current_class].spell.push_back(fields[2].GetUInt32());
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bar.step();
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++count;
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+16
-7
@@ -9724,12 +9724,21 @@ bool Unit::IsDamageToThreatSpell(SpellEntry const * spellInfo) const
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if(!spellInfo)
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return false;
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uint32 family = spellInfo->SpellFamilyName;
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uint64 flags = spellInfo->SpellFamilyFlags;
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if((family == 5 && flags == 256) || //Searing Pain
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(family == SPELLFAMILY_SHAMAN && flags == SPELLFAMILYFLAG_SHAMAN_FROST_SHOCK))
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return true;
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switch(spellInfo->SpellFamilyName)
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{
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case SPELLFAMILY_WARLOCK:
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if(spellInfo->SpellFamilyFlags[0] == 0x100) // Searing Pain
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return true;
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break;
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case SPELLFAMILY_SHAMAN:
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if(spellInfo->SpellFamilyFlags[0] == SPELLFAMILYFLAG_SHAMAN_FROST_SHOCK)
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return true;
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break;
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case SPELLFAMILY_DEATHKNIGHT:
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if(spellInfo->SpellFamilyFlags[1] == 0x20000000) // Rune Strike
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return true;
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break;
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}
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return false;
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}
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@@ -11718,7 +11727,7 @@ void CharmInfo::InitPetActionBar()
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SetActionBar(i,COMMAND_ATTACK - i,ACT_COMMAND);
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SetActionBar(i + 7,COMMAND_ATTACK - i,ACT_REACTION);
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}
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for(uint32 i = 4; i < 8; ++i)
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for(uint32 i = 3; i < 7; ++i)
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SetActionBar(i,0,ACT_PASSIVE);
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}
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