-started updating DBC formats for 14545
-added new dbc files for dev usage
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@@ -2007,7 +2007,6 @@ bool Player::BuildEnumData(QueryResult result, ByteBuffer* data)
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if (enchant)
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break;
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}
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sLog->outError("entry %u aura %u invtype %u display %u", itemId, enchant ? enchant->aura_id : uint32(0), proto->InventoryType,db2Item->DisplayId);
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*data << uint32(enchant ? enchant->aura_id : 0);
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*data << uint8(proto->InventoryType);
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*data << uint32(db2Item->DisplayId);
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