Core/Game: Code style again.

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-28 20:00:29 +08:00
parent 72cdcbfced
commit 1544b208da
20 changed files with 233 additions and 137 deletions
@@ -21,7 +21,6 @@
#include "ArenaTeamMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "ArenaTeam.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
@@ -259,9 +258,7 @@ void Battleground::Update(uint32 diff)
{
case STATUS_WAIT_JOIN:
if (GetPlayersSize())
{
_ProcessJoin(diff);
}
break;
case STATUS_IN_PROGRESS:
_ProcessOfflineQueue();
@@ -1481,7 +1481,7 @@ void BattlegroundAV::ResetBGSubclass()
{
for (uint8 j=0; j<9; j++)
m_Team_QuestStatus[i][j]=0;
m_Team_Scores[i]=BG_AV_SCORE_INITIAL_POINTS;
m_Team_Scores[i]=BG_AV_SCORE_INITIAL_POINTS;
m_IsInformedNearVictory[i]=false;
m_CaptainAlive[i] = true;
m_CaptainBuffTimer[i] = 120000 + urand(0, 4)* 60; //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes TODO get the right times
@@ -1502,7 +1502,6 @@ void BattlegroundAV::ResetBGSubclass()
for (uint16 i = 0; i < AV_CPLACE_MAX+AV_STATICCPLACE_MAX; i++)
if (BgCreatures[i])
DelCreature(i);
}
bool BattlegroundAV::IsBothMinesControlledByTeam(uint32 team) const
@@ -1562,4 +1561,4 @@ bool BattlegroundAV::IsAllTowersControlledAndCaptainAlive(uint32 team) const
}
return false;
}
}