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--HG-- branch : trunk
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@@ -3,3 +3,4 @@
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* Please see the included DOCS/LICENSE.TXT for more information */
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#include "precompiled.h"
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@@ -28,3 +28,4 @@ LPVOID lpReserved
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#endif
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#endif
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@@ -857,3 +857,4 @@ void LoadOverridenDBCData()
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if(spellInfo)
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spellInfo->EffectApplyAuraName[0] = 4; // proc debuff, and summon infinite fiends
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}
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@@ -205,3 +205,4 @@ struct TRINITY_DLL_DECL NullCreatureAI : public ScriptedAI
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};
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#endif
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@@ -184,3 +184,4 @@ extern uint32 GetSkillLevel(Player *player,uint32 skill);
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#define QUEST_DIALOG_STATUS(a,b,c) GetSession()->getDialogStatus(a,b,c)
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#endif
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@@ -43,3 +43,4 @@ class TRINITY_DLL_DECL ScriptedInstance : public InstanceData
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};
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#endif
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