[7388] Fixed battleground premature warning message. SQL files are attached, you must execute them! Author: Triply
Fix for message's color will be soon. --HG-- branch : trunk
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+3
-2
@@ -22,7 +22,7 @@
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DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`required_7382_01_mangos_creature_template` bit(1) default NULL
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`required_7388_01_mangos_mangos_string` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@@ -2812,7 +2812,6 @@ INSERT INTO `mangos_string` VALUES
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(723,'Your group does not have enough players to join this match.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(724,'The Gold Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(725,'The Green Team wins!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(726,'There aren\'t enough players in this battleground. It will end soon unless some more players join to balance the fight.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(727,'Your group has an offline member. Please remove him before joining.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(728,'Your group has players from the opposing faction. You can\'t join the battleground as a group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(729,'Your group has players from different battleground brakets. You can\'t join as group.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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@@ -2833,6 +2832,8 @@ INSERT INTO `mangos_string` VALUES
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(744,'Modifying played count, arena points etc. for loaded arena teams, sending updated stats to online players...',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(745,'Modification done.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(746,'Done flushing Arena points.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(750,'Not enough players. This game will close in %u mins.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(751,'Not enough players. This game will close in %u seconds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(801,'You do not have enough gold',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(802,'You do not have enough free slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(803,'Your partner does not have enough free bag slots',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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@@ -0,0 +1,3 @@
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DELETE FROM mangos_string WHERE entry = 726;
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INSERT INTO mangos_string VALUES (750,'Not enough players. This game will close in %u mins.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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INSERT INTO mangos_string VALUES (751,'Not enough players. This game will close in %u seconds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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@@ -230,7 +230,6 @@ void BattleGround::Update(uint32 diff)
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{
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m_PrematureCountDown = true;
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m_PrematureCountDownTimer = sBattleGroundMgr.GetPrematureFinishTime();
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SendMessageToAll(LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING);
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}
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else if(m_PrematureCountDownTimer < diff)
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{
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@@ -242,8 +241,17 @@ void BattleGround::Update(uint32 diff)
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{
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uint32 newtime = m_PrematureCountDownTimer - diff;
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// announce every minute
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if(m_PrematureCountDownTimer != sBattleGroundMgr.GetPrematureFinishTime() && newtime / 60000 != m_PrematureCountDownTimer / 60000)
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SendMessageToAll(LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING);
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if( newtime > (MINUTE * IN_MILISECONDS) )
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{
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if( newtime / (MINUTE * IN_MILISECONDS) != m_PrematureCountDownTimer / (MINUTE * IN_MILISECONDS) )
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PSendMessageToAll(LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING, (uint32)(m_PrematureCountDownTimer / (MINUTE * IN_MILISECONDS)));
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}
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else
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{
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//announce every 15 seconds
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if( newtime / (15 * IN_MILISECONDS) != m_PrematureCountDownTimer / (15 * IN_MILISECONDS) )
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PSendMessageToAll(LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS, (uint32)(m_PrematureCountDownTimer / IN_MILISECONDS));
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}
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m_PrematureCountDownTimer = newtime;
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}
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}
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@@ -1047,7 +1055,7 @@ void BattleGround::RemoveFromBGFreeSlotQueue()
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// returns the number how many players can join battleground to MaxPlayersPerTeam
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uint32 BattleGround::GetFreeSlotsForTeam(uint32 Team) const
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{
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//if BG is starting ... invite anyone
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//return free slot count to MaxPlayerPerTeam
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if (GetStatus() == STATUS_WAIT_JOIN || GetStatus() == STATUS_IN_PROGRESS)
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return (GetInvitedCount(Team) < GetMaxPlayersPerTeam()) ? GetMaxPlayersPerTeam() - GetInvitedCount(Team) : 0;
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@@ -1414,6 +1422,18 @@ void BattleGround::SendMessageToAll(int32 entry)
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SendPacketToAll(&data);
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}
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//copied from void ChatHandler::PSendSysMessage(int32 entry, ...)
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void BattleGround::PSendMessageToAll(int32 entry, ...)
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{
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const char *format = GetMangosString(entry);
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va_list ap;
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char str [2048];
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va_start(ap, entry);
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vsnprintf(str,2048,format, ap );
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va_end(ap);
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SendMessageToAll(str);
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}
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void BattleGround::EndNow()
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{
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RemoveFromBGFreeSlotQueue();
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@@ -402,6 +402,7 @@ class BattleGround
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void SendMessageToAll(char const* text);
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void SendMessageToAll(int32 entry);
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void PSendMessageToAll(int32 entry, ... );
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/* Raid Group */
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Group *GetBgRaid(uint32 TeamID) const { return TeamID == ALLIANCE ? m_BgRaids[BG_TEAM_ALLIANCE] : m_BgRaids[BG_TEAM_HORDE]; }
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+7
-2
@@ -654,7 +654,7 @@ enum TrinityStrings
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LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match."
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LANG_ARENA_GOLD_WINS = 724, // "The Gold Team wins!"
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LANG_ARENA_GREEN_WINS = 725, // "The Green Team wins!"
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 726, // The battleground will end soon, because there aren't enough players. Get more ppl or win already!
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// = 726, not used
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LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
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LANG_BG_GROUP_MIXED_FACTION = 728, // "Your group has players from the opposing faction. You can't join the battleground as a group."
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LANG_BG_GROUP_MIXED_LEVELS = 729, // "Your group has players from different battleground brakets. You can't join as group."
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@@ -676,7 +676,12 @@ enum TrinityStrings
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LANG_DIST_ARENA_POINTS_TEAM_START = 744,
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LANG_DIST_ARENA_POINTS_TEAM_END = 745,
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LANG_DIST_ARENA_POINTS_END = 746,
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// Room for batleground/arena strings 747-799 not used
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// = 747, not used
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// = 748, not used
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// = 749, not used
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 750, // "Not enough players. This game will close in %u mins."
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LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING_SECS = 751, // "Not enough players. This game will close in %u seconds."
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// Room for batleground/arena strings 752-799 not used
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// Room for BG/ARENA 750-769 not used
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7387"
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#define REVISION_NR "7389"
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#endif // __REVISION_NR_H__
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