Core: Generic cleanup (tab2spaces/trailing whitespace removal)

This commit is contained in:
leak
2011-01-26 01:03:35 +01:00
parent 57f85ab7da
commit 137b079eea
57 changed files with 252 additions and 252 deletions
@@ -45,9 +45,9 @@ public:
struct boss_baron_geddonAI : public ScriptedAI
{
boss_baron_geddonAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_baron_geddonAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -47,9 +47,9 @@ public:
struct boss_garrAI : public ScriptedAI
{
boss_garrAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_garrAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -42,9 +42,9 @@ public:
struct boss_gehennasAI : public ScriptedAI
{
boss_gehennasAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_gehennasAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -42,9 +42,9 @@ public:
struct boss_lucifronAI : public ScriptedAI
{
boss_lucifronAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_lucifronAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -46,9 +46,9 @@ public:
struct boss_magmadarAI : public ScriptedAI
{
boss_magmadarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
boss_magmadarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -79,24 +79,24 @@ public:
}
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 /*uiAction*/)
{
{
//ScriptedInstance* pInstance = pCreature->GetInstanceData();
BossAI* pBossAI = CAST_AI(boss_majordomoAI, pCreature->AI());
if (/*pInstance && */pBossAI)
{
{
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(boss_majordomoAI, pCreature->AI())->StartRagsEvent();
CAST_AI(boss_majordomoAI, pCreature->AI())->StartRagsEvent();
}
return true;
return true;
}
struct boss_majordomoAI : public BossAI
{
boss_majordomoAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAJORDOMO)
boss_majordomoAI(Creature *pCreature) : BossAI(pCreature, BOSS_MAJORDOMO)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -137,7 +137,7 @@ public:
return;
if (((!me->FindNearestCreature(ENTRY_FLAMEWALKER_HEALER,100.0f)) && (!me->FindNearestCreature(ENTRY_FLAMEWALKER_ELITE,100.0f))) && (!m_pInstance->GetData(DATA_MAJORDOMOISDEAD)))
{
{
me->setFaction(35);
me->AI()->EnterEvadeMode();
DoScriptText(SAY_DEFEAT, me);
@@ -174,8 +174,8 @@ public:
if (Teleport_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_TELEPORT);
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_TELEPORT);
Teleport_Timer = 20000;
} else Teleport_Timer -= diff;
@@ -199,7 +199,7 @@ public:
if (m_pInstance)
m_pInstance->SetData(DATA_RAGNAROS, true);
Phase = 4;
Phase_Timer = 16000;
Phase_Timer = 16000;
} else Phase_Timer -= diff;
}
if (Phase == 4)
@@ -381,7 +381,7 @@ public:
Intro_Timer = 4000;
Intro = 1;
}
}
};
@@ -400,13 +400,13 @@ public:
struct mob_SonOfFlameAI : public ScriptedAI //didnt work correctly in EAI for me...
{
mob_SonOfFlameAI(Creature *c) : ScriptedAI(c)
mob_SonOfFlameAI(Creature *c) : ScriptedAI(c)
{
pInstance = me->GetInstanceScript();
}
InstanceScript* pInstance;
void JustDied(Unit * /*victim*/)
{
if (pInstance)
@@ -45,7 +45,7 @@ public:
{
boss_shazzrahAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -49,9 +49,9 @@ public:
struct boss_sulfuronAI : public ScriptedAI
{
boss_sulfuronAI(Creature *pCreature) : ScriptedAI(pCreature)
boss_sulfuronAI(Creature *pCreature) : ScriptedAI(pCreature)
{
m_pInstance = pCreature->GetInstanceScript();
m_pInstance = pCreature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -54,7 +54,7 @@ const Position Pos[10] =
{722.408f,-1152.41f,-120.029f,5.33087f},
{718.994f,-1156.36f,-119.805f,5.75738f},
{838.51f,-829.84f,-232.00f,2.00f},
};
};
class instance_molten_core : public InstanceMapScript
{
@@ -313,7 +313,7 @@ public:
if (type == DATA_SHAZZRAH)
IsBossDied[4] = true;
if (type == DATA_GEDDON)
IsBossDied[5] = true;
@@ -354,7 +354,7 @@ public:
if (IsBossDied[i] == false)
return;
}
instance->SummonCreature(ID_DOMO, Pos[0]);
instance->SummonCreature(ID_FLAMEWAKERHEALER, Pos[1]);
instance->SummonCreature(ID_FLAMEWAKERHEALER, Pos[2]);
@@ -20,7 +20,7 @@
#define DEF_MOLTEN_CORE_H
enum eData
{
{
DATA_FLAMEWAKERPRIEST,
DATA_GARRISDEAD,
DATA_GEDDONISDEAD,