Core: Generic cleanup (tab2spaces/trailing whitespace removal)
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@@ -2398,15 +2398,15 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
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{
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Unit *permafrostCaster = NULL;
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if (caster->HasAura(66193)) permafrostCaster = caster->GetAura(66193)->GetCaster();
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if (caster->HasAura(67855)) permafrostCaster = caster->GetAura(67855)->GetCaster();
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if (caster->HasAura(67856)) permafrostCaster = caster->GetAura(67856)->GetCaster();
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if (caster->HasAura(67855)) permafrostCaster = caster->GetAura(67855)->GetCaster();
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if (caster->HasAura(67856)) permafrostCaster = caster->GetAura(67856)->GetCaster();
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if (caster->HasAura(67857)) permafrostCaster = caster->GetAura(67857)->GetCaster();
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if (permafrostCaster)
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{
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if (Creature *permafrostCasterAsCreature = permafrostCaster->ToCreature())
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permafrostCasterAsCreature->DespawnOrUnsummon(3000);
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caster->CastSpell(caster, 66181, false);
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caster->RemoveAllAuras();
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if (Creature *casterAsCreature = caster->ToCreature())
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@@ -3237,7 +3237,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const * aurApp, uint8 m
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{
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// Dash
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if (AuraEffect * aurEff =target->GetAuraEffect(SPELL_AURA_MOD_INCREASE_SPEED, SPELLFAMILY_DRUID, 0, 0, 0x8))
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aurEff->RecalculateAmount();
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aurEff->RecalculateAmount();
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// Disarm handling
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// If druid shifts while being disarmed we need to deal with that since forms aren't affected by disarm
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@@ -4267,7 +4267,7 @@ void AuraEffect::HandleAuraControlVehicle(AuraApplication const * aurApp, uint8
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return;
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if (apply)
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{
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{
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caster->EnterVehicle(target->GetVehicleKit(), m_amount - 1, aurApp);
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}
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else
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@@ -5829,7 +5829,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
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break;
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case 63322: // Saronite Vapors
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{
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int32 mana = int32(GetAmount() * pow(2.0f, GetBase()->GetStackAmount())); // mana restore - bp * 2^stackamount
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int32 mana = int32(GetAmount() * pow(2.0f, GetBase()->GetStackAmount())); // mana restore - bp * 2^stackamount
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int32 damage = mana * 2; // damage
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caster->CastCustomSpell(target, 63337, &mana, NULL, NULL, true);
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caster->CastCustomSpell(target, 63338, &damage, NULL, NULL, true);
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