Core: Generic cleanup (tab2spaces/trailing whitespace removal)
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@@ -2398,15 +2398,15 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
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{
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Unit *permafrostCaster = NULL;
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if (caster->HasAura(66193)) permafrostCaster = caster->GetAura(66193)->GetCaster();
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if (caster->HasAura(67855)) permafrostCaster = caster->GetAura(67855)->GetCaster();
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if (caster->HasAura(67856)) permafrostCaster = caster->GetAura(67856)->GetCaster();
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if (caster->HasAura(67855)) permafrostCaster = caster->GetAura(67855)->GetCaster();
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if (caster->HasAura(67856)) permafrostCaster = caster->GetAura(67856)->GetCaster();
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if (caster->HasAura(67857)) permafrostCaster = caster->GetAura(67857)->GetCaster();
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if (permafrostCaster)
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{
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if (Creature *permafrostCasterAsCreature = permafrostCaster->ToCreature())
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permafrostCasterAsCreature->DespawnOrUnsummon(3000);
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caster->CastSpell(caster, 66181, false);
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caster->RemoveAllAuras();
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if (Creature *casterAsCreature = caster->ToCreature())
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@@ -3237,7 +3237,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const * aurApp, uint8 m
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{
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// Dash
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if (AuraEffect * aurEff =target->GetAuraEffect(SPELL_AURA_MOD_INCREASE_SPEED, SPELLFAMILY_DRUID, 0, 0, 0x8))
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aurEff->RecalculateAmount();
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aurEff->RecalculateAmount();
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// Disarm handling
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// If druid shifts while being disarmed we need to deal with that since forms aren't affected by disarm
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@@ -4267,7 +4267,7 @@ void AuraEffect::HandleAuraControlVehicle(AuraApplication const * aurApp, uint8
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return;
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if (apply)
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{
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{
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caster->EnterVehicle(target->GetVehicleKit(), m_amount - 1, aurApp);
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}
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else
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@@ -5829,7 +5829,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
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break;
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case 63322: // Saronite Vapors
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{
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int32 mana = int32(GetAmount() * pow(2.0f, GetBase()->GetStackAmount())); // mana restore - bp * 2^stackamount
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int32 mana = int32(GetAmount() * pow(2.0f, GetBase()->GetStackAmount())); // mana restore - bp * 2^stackamount
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int32 damage = mana * 2; // damage
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caster->CastCustomSpell(target, 63337, &mana, NULL, NULL, true);
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caster->CastCustomSpell(target, 63338, &damage, NULL, NULL, true);
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@@ -434,7 +434,7 @@ void Aura::_UnapplyForTarget(Unit * target, Unit * caster, AuraApplication * aur
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ASSERT(auraApp);
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ApplicationMap::iterator itr = m_applications.find(target->GetGUID());
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// TODO: Figure out why this happens
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if (itr == m_applications.end())
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{
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@@ -1795,7 +1795,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin
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// Check if (*next) is a valid chain target. If not, don't add to TagUnitMap, and repeat loop.
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// If you want to add any conditions to exclude a target from TagUnitMap, add condition in this while() loop.
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while ((m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE
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while ((m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE
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&& !m_caster->isInFrontInMap(*next, max_range))
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|| !m_caster->canSeeOrDetect(*next)
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|| !cur->IsWithinLOSInMap(*next)
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@@ -1649,7 +1649,7 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
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}
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Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget);
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caster->CastSpell(unitTarget, spellInfo, true, NULL, NULL, m_originalCasterGUID);
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}
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@@ -2339,7 +2339,7 @@ void SpellMgr::LoadPetDefaultSpells()
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}
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}
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sLog->outString(">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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