From 135f39a5efabc12728924933056f3ea952dd2c09 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 12 Dec 2008 10:09:14 -0600 Subject: [PATCH] *Fix a typo in RemoveDynObject. --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 81e6fa521b..be225b0118 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4743,7 +4743,7 @@ void Unit::RemoveDynObject(uint32 spellid) return; for (DynObjectGUIDs::iterator i = m_dynObjGUIDs.begin(); i != m_dynObjGUIDs.end();) { - DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this,*m_dynObjGUIDs.begin()); + DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this, *i); if(!dynObj) { i = m_dynObjGUIDs.erase(i);