Core/DBLayer: Convert PQuery() queries to prepared statements

This commit is contained in:
leak
2012-03-24 01:25:08 +01:00
parent 8e96b86715
commit 12e55a04bb
37 changed files with 1037 additions and 457 deletions
+36 -12
View File
@@ -702,12 +702,17 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data)
return;
}
QueryResult result = CharacterDatabase.PQuery("SELECT account, name FROM characters WHERE guid='%u'", GUID_LOPART(guid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_NAME_BY_GUID);
stmt->setUInt32(0, GUID_LOPART(guid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
accountId = fields[0].GetUInt32();
name = fields[1].GetString();
accountId = fields[0].GetUInt32();
name = fields[1].GetString();
}
// prevent deleting other players' characters using cheating tools
@@ -1363,7 +1368,12 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
uint8 gender, skin, face, hairStyle, hairColor, facialHair;
recv_data >> gender >> skin >> hairColor >> hairStyle >> facialHair >> face;
QueryResult result = CharacterDatabase.PQuery("SELECT at_login FROM characters WHERE guid ='%u'", GUID_LOPART(guid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AT_LOGIN);
stmt->setUInt32(0, GUID_LOPART(guid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
WorldPacket data(SMSG_CHAR_CUSTOMIZE, 1);
@@ -1422,15 +1432,18 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
}
if (QueryResult oldNameResult = CharacterDatabase.PQuery("SELECT name FROM characters WHERE guid ='%u'", GUID_LOPART(guid)))
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME);
stmt->setUInt32(0, GUID_LOPART(guid));
result = CharacterDatabase.Query(stmt);
if (result)
{
std::string oldname = oldNameResult->Fetch()[0].GetString();
std::string IP_str = GetRemoteAddress();
sLog->outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str());
std::string oldname = result->Fetch()[0].GetString();
sLog->outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str());
}
Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_NAME_AT_LOGIN);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_NAME_AT_LOGIN);
stmt->setString(0, newName);
stmt->setUInt16(1, uint16(AT_LOGIN_CUSTOMIZE));
@@ -1575,7 +1588,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
recv_data >> gender >> skin >> hairColor >> hairStyle >> facialHair >> face >> race;
uint32 lowGuid = GUID_LOPART(guid);
QueryResult result = CharacterDatabase.PQuery("SELECT class, level, at_login FROM characters WHERE guid ='%u'", lowGuid);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN);
stmt->setUInt32(0, lowGuid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1);
@@ -1811,8 +1830,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
{
// Reset guild
if (QueryResult result2 = CharacterDatabase.PQuery("SELECT guildid FROM `guild_member` WHERE guid ='%u'", lowGuid))
if (Guild* guild = sGuildMgr->GetGuildById((result2->Fetch()[0]).GetUInt32()))
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER);
stmt->setUInt32(0, lowGuid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
if (Guild* guild = sGuildMgr->GetGuildById((result->Fetch()[0]).GetUInt32()))
guild->DeleteMember(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER));
}
+16 -2
View File
@@ -128,12 +128,26 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
else
{
rc_team = sObjectMgr->GetPlayerTeamByGUID(rc);
if (QueryResult result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM mail WHERE receiver = '%u'", GUID_LOPART(rc)))
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_COUNT);
stmt->setUInt32(0, GUID_LOPART(rc));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
mails_count = fields[0].GetUInt32();
}
if (QueryResult result = CharacterDatabase.PQuery("SELECT level FROM characters WHERE guid = '%u'", GUID_LOPART(rc)))
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_LEVEL);
stmt->setUInt32(0, GUID_LOPART(rc));
result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
receiveLevel = fields[0].GetUInt8();
+6 -1
View File
@@ -1303,7 +1303,12 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
uint32 accid = player->GetSession()->GetAccountId();
QueryResult result = LoginDatabase.PQuery("SELECT username, email, last_ip FROM account WHERE id=%u", accid);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_WHOIS);
stmt->setUInt32(0, accid);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
SendNotification(LANG_ACCOUNT_FOR_PLAYER_NOT_FOUND, charname.c_str());
+63 -23
View File
@@ -215,7 +215,10 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be
// datacorruption
QueryResult result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER);
stmt->setUInt32(0, _player->GetGUIDLow());
stmt->setUInt8(1, type);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
std::ostringstream ssInvalidPetitionGUIDs;
@@ -250,9 +253,14 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
recv_data >> petitionguid; // petition guid
// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
uint32 petitionguid_low = GUID_LOPART(petitionguid);
uint32 petitionGuidLow = GUID_LOPART(petitionguid);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
stmt->setUInt32(0, petitionGuidLow);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
if (!result)
{
sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName());
@@ -265,18 +273,22 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
return;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
stmt->setUInt32(0, petitionGuidLow);
result = CharacterDatabase.Query(stmt);
// result == NULL also correct in case no sign yet
if (result)
signs = uint8(result->GetRowCount());
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
data << uint64(petitionguid); // petition guid
data << uint64(_player->GetGUID()); // owner guid
data << uint32(petitionguid_low); // guild guid
data << uint32(petitionGuidLow); // guild guid
data << uint8(signs); // sign's count
for (uint8 i = 1; i <= signs; ++i)
@@ -311,9 +323,11 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
uint32 type;
std::string name = "NO_NAME_FOR_GUID";
// TODO: Use CHAR_LOAD_PETITION PS
QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid, name, type "
"FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
stmt->setUInt32(0, GUID_LOPART(petitionguid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
@@ -382,7 +396,11 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
if (!item)
return;
QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
@@ -422,7 +440,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
}
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt->setString(0, newName);
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
@@ -446,11 +464,12 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
recv_data >> petitionGuid; // petition guid
recv_data >> unk;
QueryResult result = CharacterDatabase.PQuery(
"SELECT ownerguid, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
"FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid), GUID_LOPART(petitionGuid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES);
stmt->setUInt32(0, GUID_LOPART(petitionGuid));
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
@@ -518,9 +537,14 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
if (++signs > type) // client signs maximum
return;
//client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
//not allow sign another player from already sign player account
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionGuid));
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_ACCOUNT);
stmt->setUInt32(0, GetAccountId());
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
result = CharacterDatabase.Query(stmt);
if (result)
{
@@ -538,7 +562,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
return;
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
stmt->setUInt32(0, GUID_LOPART(ownerGuid));
stmt->setUInt32(1, GUID_LOPART(petitionGuid));
@@ -576,7 +600,12 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data)
recv_data >> petitionguid; // petition guid
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID);
stmt->setUInt32(0, GUID_LOPART(petitionguid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
return;
@@ -608,7 +637,12 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
if (!player)
return;
QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_TYPE);
stmt->setUInt32(0, GUID_LOPART(petitionguid));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
return;
@@ -667,7 +701,13 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
}
}
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
stmt->setUInt32(0, GUID_LOPART(petitionguid));
result = CharacterDatabase.Query(stmt);
// result == NULL also correct charter without signs
if (result)
signs = uint8(result->GetRowCount());
+7 -2
View File
@@ -241,7 +241,12 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))// wrapped?
{
QueryResult result = CharacterDatabase.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", item->GetGUIDLow());
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GIFT_BY_ITEM);
stmt->setUInt32(0, item->GetGUIDLow());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
@@ -260,7 +265,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
return;
}
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
stmt->setUInt32(0, item->GetGUIDLow());