Fix typo (Note to self: USE THE RIGHT BRANCH WHEN DOING TESTCOMPILES!)
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@@ -11658,7 +11658,7 @@ void Unit::Unmount()
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT);
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WorldPacket data(SMSG_DISMOUNT, 8);
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data << GetPackGUID();
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data.appendPackGUID(GetGUID());
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SendMessageToSet(&data, true);
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// only resummon old pet if the player is already added to a map
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