* Move some grid stuff.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,193 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef TRINITY_GRIDDEFINES_H
|
||||
#define TRINITY_GRIDDEFINES_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "GameSystem/NGrid.h"
|
||||
#include <cmath>
|
||||
|
||||
// Forward class definitions
|
||||
class Corpse;
|
||||
class Creature;
|
||||
class DynamicObject;
|
||||
class GameObject;
|
||||
class Pet;
|
||||
class Player;
|
||||
|
||||
#define MAX_NUMBER_OF_CELLS 8
|
||||
|
||||
#define MAX_NUMBER_OF_GRIDS 64
|
||||
|
||||
#define SIZE_OF_GRIDS 533.33333f
|
||||
#define CENTER_GRID_ID (MAX_NUMBER_OF_GRIDS/2)
|
||||
|
||||
#define CENTER_GRID_OFFSET (SIZE_OF_GRIDS/2)
|
||||
|
||||
#define MIN_GRID_DELAY (MINUTE*IN_MILISECONDS)
|
||||
#define MIN_MAP_UPDATE_DELAY 50
|
||||
|
||||
#define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS)
|
||||
|
||||
#define CENTER_GRID_CELL_ID (MAX_NUMBER_OF_CELLS*MAX_NUMBER_OF_GRIDS/2)
|
||||
#define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2)
|
||||
|
||||
#define TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS)
|
||||
|
||||
#define MAP_RESOLUTION 128
|
||||
|
||||
#define MAP_SIZE (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS)
|
||||
#define MAP_HALFSIZE (MAP_SIZE/2)
|
||||
|
||||
// Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case)
|
||||
typedef TYPELIST_4(Player, Creature/*pets*/, Corpse/*resurrectable*/, DynamicObject/*farsight target*/) AllWorldObjectTypes;
|
||||
typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes;
|
||||
|
||||
typedef GridRefManager<Corpse> CorpseMapType;
|
||||
typedef GridRefManager<Creature> CreatureMapType;
|
||||
typedef GridRefManager<DynamicObject> DynamicObjectMapType;
|
||||
typedef GridRefManager<GameObject> GameObjectMapType;
|
||||
typedef GridRefManager<Player> PlayerMapType;
|
||||
|
||||
typedef Grid<Player, AllWorldObjectTypes,AllGridObjectTypes> GridType;
|
||||
typedef NGrid<MAX_NUMBER_OF_CELLS, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType;
|
||||
|
||||
typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer;
|
||||
typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer;
|
||||
|
||||
template<const unsigned int LIMIT>
|
||||
struct CoordPair
|
||||
{
|
||||
CoordPair(uint32 x=0, uint32 y=0) : x_coord(x), y_coord(y) {}
|
||||
CoordPair(const CoordPair<LIMIT> &obj) : x_coord(obj.x_coord), y_coord(obj.y_coord) {}
|
||||
bool operator == (const CoordPair<LIMIT> &obj) const { return (obj.x_coord == x_coord && obj.y_coord == y_coord); }
|
||||
bool operator != (const CoordPair<LIMIT> &obj) const { return !operator == (obj); }
|
||||
CoordPair<LIMIT>& operator=(const CoordPair<LIMIT> &obj)
|
||||
{
|
||||
x_coord = obj.x_coord;
|
||||
y_coord = obj.y_coord;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void operator<<(const uint32 val)
|
||||
{
|
||||
if (x_coord > val)
|
||||
x_coord -= val;
|
||||
else
|
||||
x_coord = 0;
|
||||
}
|
||||
|
||||
void operator>>(const uint32 val)
|
||||
{
|
||||
if (x_coord+val < LIMIT)
|
||||
x_coord += val;
|
||||
else
|
||||
x_coord = LIMIT - 1;
|
||||
}
|
||||
|
||||
void operator-=(const uint32 val)
|
||||
{
|
||||
if (y_coord > val)
|
||||
y_coord -= val;
|
||||
else
|
||||
y_coord = 0;
|
||||
}
|
||||
|
||||
void operator+=(const uint32 val)
|
||||
{
|
||||
if (y_coord+val < LIMIT)
|
||||
y_coord += val;
|
||||
else
|
||||
y_coord = LIMIT - 1;
|
||||
}
|
||||
|
||||
uint32 x_coord;
|
||||
uint32 y_coord;
|
||||
};
|
||||
|
||||
typedef CoordPair<MAX_NUMBER_OF_GRIDS> GridPair;
|
||||
typedef CoordPair<TOTAL_NUMBER_OF_CELLS_PER_MAP> CellPair;
|
||||
|
||||
namespace Trinity
|
||||
{
|
||||
template<class RET_TYPE, int CENTER_VAL>
|
||||
inline RET_TYPE Compute(float x, float y, float center_offset, float size)
|
||||
{
|
||||
// calculate and store temporary values in double format for having same result as same mySQL calculations
|
||||
double x_offset = (double(x) - center_offset)/size;
|
||||
double y_offset = (double(y) - center_offset)/size;
|
||||
|
||||
int x_val = int(x_offset+CENTER_VAL + 0.5);
|
||||
int y_val = int(y_offset+CENTER_VAL + 0.5);
|
||||
return RET_TYPE(x_val, y_val);
|
||||
}
|
||||
|
||||
inline GridPair ComputeGridPair(float x, float y)
|
||||
{
|
||||
return Compute<GridPair, CENTER_GRID_ID>(x, y, CENTER_GRID_OFFSET, SIZE_OF_GRIDS);
|
||||
}
|
||||
|
||||
inline CellPair ComputeCellPair(float x, float y)
|
||||
{
|
||||
return Compute<CellPair, CENTER_GRID_CELL_ID>(x, y, CENTER_GRID_CELL_OFFSET, SIZE_OF_GRID_CELL);
|
||||
}
|
||||
|
||||
inline CellPair ComputeCellPair(float x, float y, float &x_off, float &y_off)
|
||||
{
|
||||
double x_offset = (double(x) - CENTER_GRID_CELL_OFFSET)/SIZE_OF_GRID_CELL;
|
||||
double y_offset = (double(y) - CENTER_GRID_CELL_OFFSET)/SIZE_OF_GRID_CELL;
|
||||
|
||||
int x_val = int(x_offset + CENTER_GRID_CELL_ID + 0.5);
|
||||
int y_val = int(y_offset + CENTER_GRID_CELL_ID + 0.5);
|
||||
x_off = (float(x_offset) - x_val + CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL;
|
||||
y_off = (float(y_offset) - y_val + CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL;
|
||||
return CellPair(x_val, y_val);
|
||||
}
|
||||
|
||||
inline void NormalizeMapCoord(float &c)
|
||||
{
|
||||
if (c > MAP_HALFSIZE - 0.5)
|
||||
c = MAP_HALFSIZE - 0.5;
|
||||
else if (c < -(MAP_HALFSIZE - 0.5))
|
||||
c = -(MAP_HALFSIZE - 0.5);
|
||||
}
|
||||
|
||||
inline bool IsValidMapCoord(float c)
|
||||
{
|
||||
return finite(c) && (std::fabs(c) <= MAP_HALFSIZE - 0.5);
|
||||
}
|
||||
|
||||
inline bool IsValidMapCoord(float x, float y)
|
||||
{
|
||||
return IsValidMapCoord(x) && IsValidMapCoord(y);
|
||||
}
|
||||
|
||||
inline bool IsValidMapCoord(float x, float y, float z)
|
||||
{
|
||||
return IsValidMapCoord(x,y) && finite(z);
|
||||
}
|
||||
|
||||
inline bool IsValidMapCoord(float x, float y, float z, float o)
|
||||
{
|
||||
return IsValidMapCoord(x,y,z) && finite(o);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user